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hub / github.com/TTimo/doom3.gpl / SuperOptimizeOccluders

Function SuperOptimizeOccluders

neo/tools/compilers/dmap/shadowopt3.cpp:1009–1089  ·  view source on GitHub ↗

==================== SuperOptimizeOccluders This is the callback from the renderer shadow generation routine, after verts have been culled against individual frustums of point lights ==================== */

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Callers 1

Calls 10

ClipOccludersFunction · 0.85
OptimizeOutputTrisFunction · 0.85
UniqueVertsFunction · 0.85
GenerateSilEdgesFunction · 0.85
ProjectUniquedFunction · 0.85
FragmentSilQuadsFunction · 0.85
Mem_AllocFunction · 0.85
EmitFragmentedSilQuadsFunction · 0.85
EmitUnoptimizedSilEdgesFunction · 0.85
Mem_FreeFunction · 0.85

Tested by

no test coverage detected