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github.com/StrongPC123/Far-Cry-1-Source-Full
/ functions
Functions
32,732 in github.com/StrongPC123/Far-Cry-1-Source-Full
⨍
Functions
32,732
◇
Types & classes
6,826
↓ 36 callers
Method
pop_back
deletes the element from the end of the array; doesn't actually destruct the element as it can be reused
CryCommon/TArrays.h:702
↓ 36 callers
Function
tolower
CrySystem/ZipDirStructures.h:362
↓ 35 callers
Function
AddBackslash
add a backslash if needed
Editor/Util/PathUtil.h:109
↓ 35 callers
Method
AddRollUpPage
/////////////////////////////////////////////////////////////////////
Editor/IEditorImpl.cpp:632
↓ 35 callers
Method
FClose
CrySystem/CryPak.cpp:803
↓ 35 callers
Method
FRead
CrySystem/CryPak.cpp:791
↓ 35 callers
Method
GetCurrent
CryAISystem/Graph.cpp:81
↓ 35 callers
Method
GetEntityStatObj
Cry3DEngine/Brush.cpp:262
↓ 35 callers
Method
GetSize
CryGame/UIDivX_Video.h:265
↓ 35 callers
Method
LogError
ResourceCompiler/IRCLog.h:166
↓ 35 callers
Method
RemoveRollUpPage
/////////////////////////////////////////////////////////////////////
Editor/IEditorImpl.cpp:649
↓ 35 callers
Method
RepositionEntity
CryPhysics/physicalworld.cpp:997
↓ 35 callers
Method
SetCurrentTestName
STLPORT/test/eh/nc_alloc.h:182
↓ 35 callers
Method
SetRow
CryCommon/Cry_Matrix.h:524
↓ 35 callers
Method
SetVertexShader
RenderDll/XRenderD3D9/D3DLog.cpp:1343
↓ 35 callers
Method
WritePkd
//////////////////////////////////////////////////
CryCommon/Stream.h:858
↓ 35 callers
Function
fxopen
Everybody should use fxopen instead of fopen so it will work both on PC and XBox
CryCommon/ILog.h:152
↓ 35 callers
Method
mfSetVariables
RenderDll/XRenderD3D9/D3DCGPShader.cpp:1084
↓ 35 callers
Function
shGetInt
RenderDll/Common/Shaders/Parser.cpp:1215
↓ 34 callers
Method
Add
Editor/Util/BBox.h:38
↓ 34 callers
Method
DrawTriStrip
//////////////////////////////////////
RenderDll/XRenderD3D9/DriverD3D9.cpp:3387
↓ 34 callers
Method
GetAISystem
CrySystem/System.h:129
↓ 34 callers
Method
GetObjectManager
Editor/Objects/BaseObject.h:395
↓ 34 callers
Method
GetRigidBody
CryPhysics/physicalentity.cpp:473
↓ 34 callers
Method
GetShadowMapFrustum
RenderDll/Common/Shadow_Renderer.h:211
↓ 34 callers
Method
Set
/////////////////////////////////////////////////////////////////////
CrySystem/XConsoleVariable.cpp:228
↓ 34 callers
Method
SetFlags
-------------------------------------------------------------------------------------------------
CryGame/UIWidget.cpp:143
↓ 34 callers
Method
SetSize
////////////////////////////////////////// Set the characters base size
CryFont/FFont.cpp:264
↓ 34 callers
Method
TextToScreenColor
/////////////////////////////////////////////////////////////////
RenderDll/Common/Renderer.cpp:1244
↓ 34 callers
Function
Word2Degr
CryCommon/Cry_XOptimise.h:39
↓ 34 callers
Function
check
CryScriptSystem/LUA/lparser.c:84
↓ 34 callers
Function
otl_coverage_validate
CryFont/FreeType2/src/otlayout/otlcommn.c:30
↓ 34 callers
Function
replace
STLPORT/stlport/stl/_rope.h:1875
↓ 34 callers
Function
sGetBuf
RenderDll/Common/RendElements/CREOcLeaf.cpp:1239
↓ 34 callers
Function
sHex
RenderDll/XRenderD3D9/D3DLog.cpp:17
↓ 34 callers
Function
stricmp
ResourceCompiler/NvTriStrip/CrtOverrides.h:13
↓ 33 callers
Function
Compare
RenderDll/XRenderOGL/GLREOcean.cpp:278
↓ 33 callers
Method
DestroyPhysicalEntity
/////////////////////////////////////////////////////////////////////
CryGame/GameCallbacks.cpp:51
↓ 33 callers
Method
Detach
Editor/Util/Image.h:68
↓ 33 callers
Method
EF_SelectTMU
RenderDll/XRenderD3D9/DriverD3D9.h:1038
↓ 33 callers
Function
FSWAP32
CryCommon/Cry_Math.h:571
↓ 33 callers
Method
Find
/////////////////////////////////////////////////////////////////////
CryGame/GameMods.cpp:56
↓ 33 callers
Method
GetIMovieSystem
CrySystem/System.h:128
↓ 33 callers
Method
GetModuleState
CryGame/Game.h:934
↓ 33 callers
Method
GetZMax
CryCommon/Cry_Camera.h:258
↓ 33 callers
Method
IsEmpty
/////////////////////////////////////////////////////////////////////
Editor/Objects/SelectionGroup.cpp:62
↓ 33 callers
Method
Read
CryNetwork/CompressionHelper.cpp:106
↓ 33 callers
Method
Warning
/////////////////////////////////////////////////////////////////////
CrySystem/System.cpp:1109
↓ 33 callers
Function
cos
STLPORT/src/complex_trig.cpp:83
↓ 33 callers
Function
getbyte
RenderDll/Common/Textures/Image/TgaImage.cpp:312
↓ 33 callers
Function
isnonneg
CryPhysics/quotient.h:117
↓ 33 callers
Function
lua_isnumber
CryScriptSystem/LUA/lapi.c:165
↓ 32 callers
Method
Create
-------------------------------------------------------------------------------------------------
CryGame/UISystem.cpp:223
↓ 32 callers
Method
DrawTriStrip
//////////////////////////////////////
RenderDll/XRenderOGL/GL_VertBuffer.cpp:1138
↓ 32 callers
Method
GetFrustumPlane
CryCommon/Cry_Camera.h:249
↓ 32 callers
Method
GetWorldTM
/////////////////////////////////////////////////////////////////////
CryMovie/EntityNode.cpp:556
↓ 32 callers
Method
Init
///////////////////////////////////////////////////////////////// Initialize the game. This must be called before calling other functions of this clas
CryGame/Game.cpp:528
↓ 32 callers
Method
LogPlus
ResourceCompiler/IRCLog.h:175
↓ 32 callers
Method
Reset
Cry3DEngine/partman.cpp:431
↓ 32 callers
Function
SWAP32
CryCommon/Cry_Math.h:552
↓ 32 callers
Method
SendMessage
Editor/Mailer.cpp:24
↓ 32 callers
Function
_Construct
STLPORT/stlport/stl/_construct.h:93
↓ 32 callers
Function
lua_tostring
CryScriptSystem/LUA/lapi.c:222
↓ 32 callers
Method
mfSetVariables
RenderDll/XRenderOGL/GLCGPShader.cpp:480
↓ 31 callers
Method
AddIndex
Cry3DEngine/terrain_sector.h:93
↓ 31 callers
Method
Clear
RenderDll/XRenderD3D9/D3DLog.cpp:659
↓ 31 callers
Method
DistFromPlane
same as above for const members
CryCommon/Cry_Vector3.h:761
↓ 31 callers
Method
EF_SetState
Set current render states
RenderDll/XRenderOGL/GLRendPipeline.cpp:2048
↓ 31 callers
Method
GetBBox
CryPhysics/raygeom.cpp:10
↓ 31 callers
Function
GetPhysicalWorld
CryAnimation/CryAnimationBase.h:112
↓ 31 callers
Method
IsValid
Check if layer is valid.
Editor/Layer.h:94
↓ 31 callers
Method
ResetToDefault
//////////////////////////////////////
RenderDll/XRenderD3D8/DriverD3D8.cpp:4664
↓ 31 callers
Method
SetCullMode
RenderDll/XRenderD3D8/DriverD3D8.cpp:3344
↓ 31 callers
Method
SetRect
-------------------------------------------------------------------------------------------------
CryGame/UIWidget.cpp:184
↓ 31 callers
Function
end
STLPORT/stlport/stl/_bvector.h:441
↓ 31 callers
Function
insert_range_tester
STLPORT/test/eh/test_insert.h:535
↓ 31 callers
Function
lua_error
CryScriptSystem/LUA/lapi.c:788
↓ 31 callers
Method
mfParameter
RenderDll/XRenderD3D9/D3DCGPShader.h:766
↓ 31 callers
Method
reserve
CryCommon/list2.h:376
↓ 30 callers
Method
EF_GetObject
RenderDll/Common/Renderer.cpp:2716
↓ 30 callers
Method
GetCurrentMission
/////////////////////////////////////////////////////////////////////
Editor/CryEditDoc.cpp:2000
↓ 30 callers
Method
GetLength
Returns the given animation length, in seconds
CryAnimation/CryModelAnimationContainer.cpp:234
↓ 30 callers
Method
GetString
CrySystem/XConsoleVariable.cpp:197
↓ 30 callers
Method
Invalidate
Marks script not valid, must be loaded on next access.
Editor/Objects/EntityScript.h:68
↓ 30 callers
Method
MakeObject
Cry3DEngine/ObjMan.cpp:376
↓ 30 callers
Method
Mid
ResourceCompiler/PortableString.h:22
↓ 30 callers
Method
RegisterClass
Editor/Plugin.cpp:47
↓ 30 callers
Method
Set
RenderDll/XRenderD3D8/D3DTextures.cpp:33
↓ 30 callers
Method
Set2DMode
RenderDll/XRenderD3D8/DriverD3D8.cpp:5284
↓ 30 callers
Method
SetEditTool
/////////////////////////////////////////////////////////////////////
Editor/IEditorImpl.cpp:721
↓ 30 callers
Method
SetTexture
RenderDll/XRenderD3D9/D3DLog.cpp:1088
↓ 30 callers
Method
clear
STLPORT/stlport/stl/_set.h:329
↓ 30 callers
Function
float2int
CryPhysics/utils.cpp:19
↓ 30 callers
Function
lower_bound
STLPORT/stlport/stl/_set.h:183
↓ 30 callers
Method
value
STLPORT/test/eh/TestClass.h:131
↓ 29 callers
Method
Add
Editor/Controls/NewMenu.cpp:1052
↓ 29 callers
Method
CreateObject
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
CryScriptSystem/ScriptSystem.cpp:795
↓ 29 callers
Method
DeleteAllItems
/////////////////////////////////////////////////////////////////////
Editor/Controls/PropertyCtrl.cpp:935
↓ 29 callers
Method
EF_SetState
Set current render states
RenderDll/XRenderD3D9/D3DRendPipeline.cpp:2402
↓ 29 callers
Method
GetAISystem
Editor/AI/AIManager.cpp:59
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