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Functions32,732 in github.com/StrongPC123/Far-Cry-1-Source-Full

↓ 1,830 callersFunctionGetIEditor
/////////////////////////////////////////////////////////////////////
Editor/CryEdit.cpp:386
↓ 1,626 callersMethodc_str
CryCommon/Names.h:58
↓ 1,298 callersMethodNum
CryCommon/Tarray.h:287
↓ 1,272 callersMethodend
CryCommon/list2.h:408
↓ 1,264 callersMethodGetParam
CryScriptSystem/FunctionHandler.cpp:61
↓ 1,205 callersMethodbegin
CryCommon/list2.h:407
↓ 1,043 callersMethodEndFunction
CryScriptSystem/FunctionHandler.cpp:203
↓ 866 callersMethodLog
RenderDll/Common/Renderer.h:474
↓ 842 callersMethodLogv
RenderDll/Common/Renderer.h:440
↓ 702 callersMethodc_str
ResourceCompilerPC/CgfConvertor.h:41
↓ 702 callersMethodsize
Editor/Util/Thread.h:234
↓ 660 callersMethodCount
Cry3DEngine/partman.cpp:331
↓ 604 callersMethodAddElem
CryCommon/Tarray.h:394
↓ 573 callersMethodpush_back
CryCommon/list2.h:392
↓ 563 callersMethodGetValue
extract value from a text, should be included between "" /////////////////////////////////////////////////////////////////////
CryGame/GameMods.cpp:224
↓ 553 callersFunctionisneg
CryPhysics/quotient.h:116
↓ 550 callersFunctionmemcpy
STLPORT/stlport/BC50/using/cstring.h:7
↓ 523 callersMethodlen2
CryCommon/Cry_Vector3.h:152
↓ 516 callersFunctionstricmp
RenderDll/CrtOverrides.h:13
↓ 511 callersMethodGetIPak
CrySystem/System.h:120
↓ 490 callersMethodsize
CryCommon/list2.h:397
↓ 479 callersFunctionsqr
CryCommon/Cry_Math.h:258
↓ 450 callersMethodsetAttr
Editor/xml/xml.cpp:78
↓ 425 callersFunctionfabs
STLPORT/stlport/stl/_cmath.h:134
↓ 416 callersMethodPushFuncParam
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
CryScriptSystem/ScriptSystem.cpp:1444
↓ 395 callersMethodSetRenderState
RenderDll/XRenderD3D9/D3DLog.cpp:730
↓ 393 callersMethodRegister
CrySystem/CryPak.cpp:1725
↓ 386 callersFunctionmin
CryCommon/Cry_Math.h:498
↓ 382 callersMethodfind
CryCommon/XmlParser.h:785
↓ 377 callersFunctionmax
CryPhysics/quotient.h:123
↓ 363 callersMethodsize
returns the size of the skin, the number of bases being calculated by this skin. The bases are calculated into a 0-base continuous array tangents may
ResourceCompilerPC/CrySkinRigidBasis.cpp:16
↓ 359 callersMethodsize
returns the size of the skin, the number of bases being calculated by this skin. The bases are calculated into a 0-base continuous array tangents may
CryAnimation/CrySkinRigidBasis.cpp:16
↓ 352 callersMethodAdd
CryCommon/list2.h:101
↓ 349 callersMethodgetAttr
Editor/xml/xml.cpp:47
↓ 344 callersMethodbegin
STLPORT/test/eh/test_algo.cpp:42
↓ 338 callersFunctionstricmp
Cry3DEngine/StdAfx.h:95
↓ 333 callersMethodsize
STLPORT/stlport/stl/_stack.h:67
↓ 329 callersMethodSet
CryCommon/IPAddress.h:175
↓ 328 callersMethodGetIVal
CrySystem/XConsoleVariable.cpp:187
↓ 323 callersMethodzero
CryPhysics/rigidbody.cpp:85
↓ 316 callersMethodEndFunctionNull
CryScriptSystem/FunctionHandler.cpp:262
↓ 310 callersFunctionfabs_tpl
CryPhysics/quotient.h:122
↓ 309 callersMethodend
STLPORT/test/eh/test_algo.cpp:44
↓ 307 callersMethodGetIConsole
/////////////////////////////////////////////////////////////////////
CrySystem/System.cpp:330
↓ 304 callersMethodSetValue
-------------------------------------------------------------------------------------------------
CryGame/UIScrollBar.cpp:523
↓ 303 callersMethodSetTextureStageState
RenderDll/XRenderD3D9/D3DLog.cpp:1098
↓ 293 callersMethodLog
/////////////////////////////////////////////////////////////////////
CrySystem/Log.cpp:128
↓ 292 callersMethodGetSystem
CryGame/Game.h:309
↓ 278 callersMethodGetValue
CryScriptSystem/ScriptObject.cpp:343
↓ 276 callersFunctionis_unused
CryCommon/Cry_Math.h:422
↓ 275 callersMethodRead
////////////////////////////////////////// ! Reads all data which needs to be synchronized from the network-stream @param stream stream to read from
CryGame/XPlayer.cpp:4551
↓ 274 callersFunctionmin
CryPhysics/quotient.h:127
↓ 266 callersMethodGetILog
CrySystem/System.h:133
↓ 262 callersFunctionWarning
///////////////////////////////////////////////////////////////////// Report warning to validator. ///////////////////////////////////////////////////
RenderDll/RenderPCH.h:638
↓ 258 callersMethoderase
CryMovie/Spline.h:164
↓ 250 callersMethodset
CryCommon/Cry_Color4.h:130
↓ 249 callersFunctioncopy
STLPORT/stlport/stl/_rope.h:1615
↓ 246 callersMethodGet
RenderDll/Common/RendElements/CREOcean.h:110
↓ 246 callersMethodempty
CrySystem/CryPak.cpp:1456
↓ 245 callersMethodflush
STLPORT/stlport/stl/_rope.h:226
↓ 241 callersMethodpush_back
RenderDll/XRenderOGL/CG/cgTemplates.h:147
↓ 239 callersMethodresize
C++ Standard Library makes new[] call instead of old-fashioned *alloc() this ensures the objects are constructed properly.
CryCommon/list2.h:383
↓ 234 callersMethodSetGlobalValue
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
CryScriptSystem/ScriptSystem.cpp:1518
↓ 233 callersMethodGetEntity
Get entity owning this flock.
CryGame/Flock.h:274
↓ 225 callersMethodCount
CryCommon/list2.h:169
↓ 225 callersMethodWrite
////////////////////////////////////////// ! Writes all data which needs to be synchronized to the network-stream @param stream stream to write to
CryGame/XPlayer.cpp:4405
↓ 220 callersFunctionmax
CryCommon/Cry_Math.h:499
↓ 219 callersMethodGetI3DEngine
CrySystem/System.h:123
↓ 219 callersMethodSetIdentity
CryCommon/Cry_Quat.h:525
↓ 218 callersMethodGetPos
CryGame/Flock.h:233
↓ 215 callersMethodLog
!Log into special AI log file @param string to log */ /////////////////////////////////////////////////////////////////
CryGame/ScriptObjectAI.cpp:444
↓ 214 callersMethodEndCall
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
CryScriptSystem/ScriptSystem.cpp:1283
↓ 212 callersFunctiong_GetLog
CryAnimation/CryAnimationBase.h:107
↓ 211 callersMethodGetValueChain
CryScriptSystem/ScriptObject.cpp:329
↓ 209 callersMethodBeginCall
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
CryScriptSystem/ScriptSystem.cpp:1164
↓ 200 callersMethodGetScriptObject
/////////////////////////////////////////////////////////////////////
CryGame/Game.cpp:1824
↓ 198 callersMethodCreateVariable
!create a console variable @param sName name of the console variable @param sDefault the default value[optional] */
CryGame/ScriptObjectGame.cpp:1395
↓ 195 callersMethodGetCVar
/////////////////////////////////////////////////////////////////////////////////////////////////////////// ! Retrieve a console variable by name @pa
CrySystem/XConsole.cpp:451
↓ 195 callersMethodend
finalizes data collection, should be called after all objects have been added
CrySystem/CrySizerImpl.cpp:124
↓ 191 callersMethodappend
STLPORT/stlport/stl/_rope.h:266
↓ 191 callersMethodsize
STLPORT/stlport/stl/_valarray.h:1075
↓ 187 callersMethodTransformPointOLD
transform a point by a "transposed" matrix this function expects the matrix to be in transposed format in memory => othonormal base in rows.
CryCommon/Cry_Matrix.h:1895
↓ 186 callersMethodinsert
STLPORT/src/locale.cpp:58
↓ 185 callersFunctionstrnicmp
RenderDll/CrtOverrides.h:30
↓ 184 callersMethodNormalize
CryCommon/Cry_Quat.h:545
↓ 179 callersMethodgetText
CrySystem/XML/XMLDOMNodeImpl.cpp:30
↓ 177 callersMethodGetSystem
/////////////////////////////////////////////////////////////////////
Editor/IEditorImpl.cpp:298
↓ 176 callersFunctionsgnnz
CryPhysics/quotient.h:115
↓ 175 callersMethodclear
Editor/Util/bitarray.h:57
↓ 175 callersFunctionfunctor
Editor/Util/functor.h:392
↓ 174 callersMethodGetParamCount
/////////////////////////////////////////////////////////////////////
CryMovie/CVarNode.cpp:38
↓ 173 callersMethodGet
CryCommon/list2.h:176
↓ 169 callersMethodGetAt
//////////////////////////////////////////////////
CryCommon/Stream.h:1085
↓ 167 callersMethodsize
CrySystem/CrySizerStats.h:84
↓ 164 callersMethodSetWindowText
CryCommon/_TinyWindow.h:276
↓ 160 callersMethodGetAngles
CryGame/TagPoint.h:36
↓ 160 callersMethodclear
CryMovie/SequenceIt.cpp:26
↓ 158 callersMethodempty
CryAnimation/CrySkinBase.cpp:26
↓ 155 callersMethodCreate
Editor/DrawWnd.cpp:230
↓ 154 callersMethodmfSet
RenderDll/XRenderD3D9/D3DShaders.cpp:859
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