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Functions32,732 in github.com/StrongPC123/Far-Cry-1-Source-Full

↓ 153 callersMethodGetPhysics
CryGame/XObjectProxy.h:17
↓ 152 callersMethodGetFVal
CrySystem/XConsoleVariable.cpp:192
↓ 151 callersMethodSetCheck
/////////////////////////////////////////////////////////////////////
Editor/Controls/ColorCheckBox.cpp:46
↓ 149 callersMethodDot
three methods for a "dot-product" operation
CryCommon/Cry_Vector3.h:101
↓ 148 callersFunction_STLP_DEBUG_CHECK
STLPORT/stlport/stl/_algo.c:1225
↓ 146 callersFunctionGetISystem
CryGame/Game.cpp:82
↓ 146 callersMethodWrite
CryPhysics/StdAfx.h:62
↓ 146 callersFunctionvalue_type
STLPORT/stlport/stl/_list.h:157
↓ 144 callersMethodEnableWindow
/////////////////////////////////////////////////////////////////////
Editor/Controls/PropertyCtrl.cpp:1351
↓ 144 callersMethodgetAttribute
CrySystem/XML/XMLDOMNodeImpl.cpp:69
↓ 142 callersMethodFree
////////////////////////////////////////// Free the memory
CryFont/FFont.cpp:188
↓ 142 callersFunctionsqrt_tpl
CryCommon/Cry_Math.h:224
↓ 141 callersMethodnewChild
Editor/xml/xml.cpp:248
↓ 140 callersMethodFormat
Format data using format string 'pszFormat'
ResourceCompiler/PortableString.h:52
↓ 140 callersMethodIsEmpty
/////////////////////////////////////////////////////////////////////
Editor/Clipboard.cpp:143
↓ 140 callersMethodRead
CryPhysics/StdAfx.h:71
↓ 139 callersMethodSetTransform
RenderDll/XRenderD3D9/D3DLog.cpp:664
↓ 138 callersMethodGetDocument
/////////////////////////////////////////////////////////////////////
Editor/CryEdit.cpp:521
↓ 137 callersMethodCreateVariable
/////////////////////////////////////////////////////////////////////////////////////////////////////////// ! Crate a new console variable @param sNa
CrySystem/XConsole.cpp:145
↓ 136 callersMethodGetParamCount
CryScriptSystem/FunctionHandler.cpp:55
↓ 135 callersMethodGetWidth
Editor/Util/Image.h:45
↓ 135 callersMethodSetValueChain
CryScriptSystem/ScriptObject.cpp:199
↓ 133 callersMethodAppendMenu
Editor/Controls/NewMenu.cpp:4430
↓ 132 callersMethodlen
CryCommon/Cry_Vector3.h:148
↓ 131 callersMethodGetPos
Cry3DEngine/IndoorVolumes.h:127
↓ 130 callersMethodset
RenderDll/XRenderOGL/NVParse/nvparse_errors.cpp:28
↓ 129 callersMethodAddObject
adds an object identified by the unique pointer (it needs not be the actual object position in the memory, though it would be nice, but it must be uni
CrySystem/CrySizerImpl.cpp:74
↓ 129 callersMethodSetParams
CryPhysics/obbtree.cpp:11
↓ 129 callersMethodclear
CryAnimation/CrySkinBase.cpp:18
↓ 129 callersFunctiong_GetCVars
CryAnimation/CryAnimationBase.h:117
↓ 127 callersFunctionFT_MulFix
CryFont/FreeType2/src/base/ftcalc.c:160
↓ 127 callersMethodGetString
ResourceCompiler/PortableString.h:36
↓ 126 callersMethodGetName
/////////////////////////////////////////////////////////////////////
Editor/Viewport.cpp:167
↓ 126 callersMethodinsert
inserts the element in place of the given iterator
CryCommon/TArrays.h:711
↓ 125 callersMethodHeight
Editor/XT/Include/XTResizeRect.h:154
↓ 124 callersMethodGetFeatures
RenderDll/Common/Renderer.h:177
↓ 123 callersMethodGetContainer
CryEntitySystem/Entity.h:413
↓ 122 callersFunctionGet3DEngine
CryAnimation/CryAnimationBase.h:113
↓ 122 callersMethodRaiseError
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
CryScriptSystem/ScriptSystem.cpp:1684
↓ 121 callersMethodgetAttr
CryMovie/xml/xml.cpp:55
↓ 120 callersMethodGetITimer
CrySystem/System.h:119
↓ 120 callersFunctionlua_pushnumber
CryScriptSystem/LUA/lapi.c:293
↓ 119 callersMethodDrawLine
Editor/Objects/DisplayContext.cpp:131
↓ 119 callersMethodGetStatus
/////////////////////////////////////////////////////////////////////////////////////////////////////////// ! Retreive the status of the console (acti
CrySystem/XConsole.cpp:539
↓ 118 callersMethodGetCamera
CryEntitySystem/Entity.cpp:2008
↓ 117 callersMethodLength
Get length of range.
CryCommon/Range.h:49
↓ 116 callersMethodGetIPhysicalWorld
CrySystem/System.h:127
↓ 116 callersMethodInit
RenderDll/XRenderOGL/NVParse/vs1.0_inst.cpp:38
↓ 114 callersMethodDoModal
/////////////////////////////////////////////////////////////////////
Editor/TipDlg.cpp:212
↓ 114 callersMethodWidth
Editor/XT/Include/XTResizeRect.h:151
↓ 112 callersMethodGetFrameTime
CrySystem/Timer.h:80
↓ 112 callersMethodLogToFile
log to the file specified in setfilename /////////////////////////////////////////////////////////////////
CrySystem/Log.cpp:478
↓ 111 callersMethodGetCharInterface
CryEntitySystem/Entity.h:415
↓ 110 callersFunctionCryLogAlways
///////////////////////////////////////////////////////////////////// Logs important data that must be printed regardless verbosity.
CryCommon/ISystem.h:455
↓ 110 callersMethodGetObjectManager
/////////////////////////////////////////////////////////////////////
Editor/IEditorImpl.cpp:850
↓ 110 callersFunctionWeakCheck
STLPORT/test/eh/LeakCheck.h:76
↓ 110 callersFunction__check_range
STLPORT/stlport/stl/debug/_debug.c:77
↓ 105 callersMethodFOpen
/////////////////////////////////////////////////////////////////////
CrySystem/CryPak.cpp:419
↓ 105 callersMethodGetIScriptSystem
CryGame/UISystem.h:273
↓ 105 callersMethodmfParameter4f
RenderDll/XRenderD3D9/D3DCGPShader.h:848
↓ 104 callersMethodGetAI
CryEntitySystem/Entity.cpp:2650
↓ 104 callersMethodend
RenderDll/XRenderOGL/CG/cgTemplates.h:271
↓ 103 callersMethodGetLength
/////////////////////////////////////////////////////////////////////
CryCommon/CryFile.h:135
↓ 102 callersMethodSelectObject
/////////////////////////////////////////////////////////////////////
Editor/IEditorImpl.cpp:844
↓ 102 callersFunctionmax
RenderDll/Common/NvTriStrip/NvTriStripObjects.cpp:1131
↓ 102 callersMethodnormalized
CryCommon/Cry_Vector3.h:181
↓ 101 callersFunctionSetTexture
RenderDll/XRenderOGL/GLScreenRender.cpp:52
↓ 101 callersMethodempty
Editor/Util/Thread.h:233
↓ 100 callersMethodClear
Cry3DEngine/LMSerializationManager2.h:49
↓ 100 callersMethodTransformVectorOLD
transform a point by a "transposed" matrix this function expects the matrix to be in transposed format in memory => othonormal base in rows.
CryCommon/Cry_Matrix.h:1885
↓ 100 callersFunctionWarning
/////////////////////////////////////////////////////////////////////
Editor/LogFile.cpp:47
↓ 99 callersMethodSet
RenderDll/XRenderD3D9/D3DTextures.cpp:45
↓ 99 callersMethodpush_back
CryAnimation/TCBSpline.h:188
↓ 98 callersFunctionsize
STLPORT/stlport/stl/_set.h:130
↓ 97 callersMethodGetName
-------------------------------------------------------------------------------------------------
CryGame/UIWidget.cpp:1172
↓ 97 callersMethodGetValue
Editor/NumberDlg.cpp:53
↓ 96 callersMethodSetStreamSource
RenderDll/XRenderD3D9/D3DLog.cpp:1390
↓ 96 callersMethodsize
RenderDll/XRenderOGL/CG/cgTemplates.h:142
↓ 95 callersMethodGetTranslationOLD
if we use thse function then we assume the translation is in the last row
CryCommon/Cry_Matrix.h:1905
↓ 95 callersMethodmfSet
RenderDll/XRenderOGL/GLShaders.cpp:830
↓ 94 callersMethodLogError
/////////////////////////////////////////////////////////////////////
CrySystem/Log.cpp:116
↓ 94 callersMethodSetColor
/////////////////////////////////////////////////////////////////////
Editor/Objects/LineGizmo.cpp:141
↓ 94 callersMethodbegin
Basic accessors
STLPORT/stlport/stl/_deque.h:387
↓ 93 callersMethodBindAction
///////////////////////////////////////////////////////////////////// Bind a key to a action in a specified actionmap.
CryGame/GameActionInput.cpp:1288
↓ 93 callersMethodGetId
CryGame/Flock.h:229
↓ 93 callersMethodpush_back
STLPORT/stlport/stl/_deque.h:578
↓ 92 callersMethodGetIRenderer
CrySystem/System.h:117
↓ 91 callersMethodGetCount
Editor/Util/EditorUtils.h:71
↓ 91 callersMethodGetData
/////////////////////////////////////////////////////////////////////
Editor/Heightmap.cpp:904
↓ 89 callersMethodfindChild
Editor/xml/xml.cpp:228
↓ 88 callersMethodGetSize
Cry3DEngine/terrain.cpp:636
↓ 88 callersMethodSetValue
/////////////////////////////////////////////////////////////////////
Editor/Controls/NumberCtrl.cpp:445
↓ 87 callersMethodRelease
------------------------------------------------------------------------------------
CryGame/UIMenu.cpp:36
↓ 87 callersMethodSelectObject
/////////////////////////////////////////////////////////////////////
Editor/Objects/ObjectManager.cpp:823
↓ 87 callersFunctionrandom_number
STLPORT/test/eh/random_number.cpp:26
↓ 86 callersFunctionCryError
///////////////////////////////////////////////////////////////////// Display error message. Logs it to console and file and error message box. Then t
CryCommon/ISystem.h:397
↓ 86 callersMethodEF_GetPointer
RenderDll/Common/Renderer.h:486
↓ 86 callersMethodGetIEntitySystem
CrySystem/System.h:131
↓ 85 callersMethodGetRow
CryCommon/Cry_Matrix.h:523
↓ 85 callersFunctionabs
STLPORT/src/complex.cpp:23
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