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Functions32,732 in github.com/StrongPC123/Far-Cry-1-Source-Full

↓ 85 callersFunctioncryMemcpy
Inline assembly syntax for use with Visual C++
CryCommon/Cry_XOptimise.h:457
↓ 85 callersFunctionfloat2int
CryPhysics/utils.h:44
↓ 84 callersMethodnextNode
CrySystem/XML/XMLDOMNodeListImpl.h:55
↓ 83 callersMethodCross
CryCommon/Cry_Vector3.h:103
↓ 83 callersMethodFSeek
/////////////////////////////////////////////////////////////////
ResourceCompilerPC/StatCGFCompiler/File.cpp:58
↓ 83 callersMethodGetWindowText
CryCommon/_TinyWindow.h:279
↓ 83 callersMethodmfParameter4f
RenderDll/XRenderOGL/GLCGPShader.h:763
↓ 82 callersMethodCheckAction
/////////////////////////////////////////////////////////////////////
CryGame/XEntityProcessingCmd.cpp:57
↓ 82 callersMethodCopy
RenderDll/Common/NvTriStrip/VertexCache.h:61
↓ 82 callersMethodSetRange
Editor/NumberDlg.cpp:59
↓ 82 callersMethodWriteXY
RenderDll/XRenderD3D8/DriverD3D8.cpp:2674
↓ 82 callersMethodgetChildCount
Get number of child XML nodes.
Editor/xml/xml.h:146
↓ 82 callersMethodresize
Reserve memory for more keys.
CryAnimation/TCBSpline.h:165
↓ 81 callersMethodIsEmpty
/////////////////////////////////////////////////////////////////////
Editor/Util/GuidUtil.h:43
↓ 81 callersMethodSetModifiedFlag
/////////////////////////////////////////////////////////////////////
Editor/IEditorImpl.cpp:350
↓ 81 callersFunctionZeroStruct
Editor/Util/EditorUtils.h:40
↓ 81 callersFunction_Destroy
STLPORT/stlport/stl/_construct.h:56
↓ 81 callersFunctioncry_sqrtf
CryCommon/Cry_Math.h:108
↓ 81 callersFunctionshGetObject
---------------------------------------------------------------- Pass in a pointer to a buffer of text. This pointer is modified to point to the
RenderDll/Common/Shaders/Parser.cpp:177
↓ 80 callersMethodGetParamType
CryScriptSystem/FunctionHandler.cpp:173
↓ 80 callersMethodGetTranslation
CryCommon/Cry_Matrix.h:1121
↓ 80 callersMethodSetState
RenderDll/XRenderD3D8/D3DRendPipeline.cpp:1641
↓ 80 callersFunctioneof
STLPORT/stlport/stl/_ios_base.h:181
↓ 79 callersMethodEF_LoadShader
RenderDll/Common/Renderer.cpp:1968
↓ 79 callersMethodGetWidth
CryFont/FBitmap.h:39
↓ 79 callersMethodmfGetD3DDevice
RenderDll/XRenderD3D9/DriverD3D9.h:613
↓ 78 callersFunctionConstCheck
STLPORT/test/eh/LeakCheck.h:116
↓ 78 callersMethodGetIRenderer
CryGame/UISystem.h:275
↓ 78 callersFunction_TRACE
Editor/LightmapCompiler/LMCompCommon.h:25
↓ 78 callersFunctionftoi
Converts to integer equal to or less than, asm version
Editor/Util/fastlib.h:48
↓ 77 callersMethodAllocate
/////////////////////////////////////////////////////////////////////
Editor/VegetationMap.cpp:200
↓ 77 callersMethodGetPos
/param indwPos 0.. /param outfPos
RenderDll/Common/LeafBufferCreate.cpp:223
↓ 77 callersMethodQueryContainerInterface
CryGame/XPlayer.cpp:4972
↓ 77 callersMethodreinit
resizes the array, doesn't preserve the contents
CryCommon/TArrays.h:652
↓ 77 callersFunctionshGetFloat
RenderDll/Common/Shaders/Parser.cpp:1185
↓ 76 callersMethodAddString
Editor/XT/Include/XTComboBoxEx.h:200
↓ 76 callersMethodgetChild
Get XML Node child nodes.
Editor/xml/xml.cpp:270
↓ 76 callersMethodreset
resets the state to zero
CryAnimation/Controller.cpp:23
↓ 75 callersFunctionfind
CryCommon/StlUtils.h:209
↓ 74 callersMethodAddObject
Editor/SelectObjectDlg.cpp:313
↓ 74 callersMethodGetSelection
/////////////////////////////////////////////////////////////////////
Editor/IEditorImpl.cpp:856
↓ 74 callersMethodGetType
CryGame/Flock.h:230
↓ 73 callersMethodAddIndex
CryCommon/Tarray.h:369
↓ 73 callersMethodGetHeight
Editor/SetHeightDlg.cpp:104
↓ 73 callersMethodGetISoundSystem
CrySystem/System.h:125
↓ 73 callersFunctionend
STLPORT/stlport/stl/_set.h:126
↓ 72 callersMethodGetBuffer
Editor/Util/MemoryBlock.h:55
↓ 72 callersFunctionGetISystem
CryNetwork/CryNetwork.cpp:22
↓ 72 callersFunctionGetLengthSquared
CryCommon/Cry_Vector3.h:338
↓ 72 callersMethodGetWaterLevel
Cry3DEngine/3dEngine.cpp:1891
↓ 72 callersMethodLogToConsole
log to console only /////////////////////////////////////////////////////////////////
CrySystem/Log.cpp:315
↓ 72 callersMethodRead
CryAnimation/CryModelLoader.cpp:45
↓ 72 callersMethodmfGetD3DDevice
RenderDll/XRenderD3D8/DriverD3D8.h:401
↓ 71 callersMethodSetViewport
RenderDll/XRenderD3D9/D3DLog.cpp:680
↓ 71 callersMethodShowWindow
CryCommon/_TinyWindow.h:267
↓ 71 callersFunctionSnap_s180
normalize the val to -180, 180 range
CryCommon/Cry_Vector3.h:493
↓ 71 callersMethodend
STLPORT/stlport/stl/_deque.h:388
↓ 71 callersFunctiongetBoneInfo
CryAnimation/CryModelState.h:276
↓ 70 callersMethodAddAction
/////////////////////////////////////////////////////////////////////
CryGame/XEntityProcessingCmd.cpp:41
↓ 70 callersMethodGetCurSel
Editor/ModelViewPanel.cpp:74
↓ 70 callersMethodbegin
RenderDll/XRenderOGL/CG/cgTemplates.h:266
↓ 70 callersMethodsetAttr
CryMovie/xml/xml.cpp:86
↓ 69 callersMethodAttach
Editor/Util/Image.h:51
↓ 69 callersMethodGetCurrTime
\return in seconds
CrySystem/Timer.h:64
↓ 69 callersMethodSet
RenderDll/XRenderOGL/GLTextures.cpp:684
↓ 69 callersFunctionfabs_tpl
CryCommon/Cry_Math.h:227
↓ 69 callersMethodnormalize
RenderDll/Common/TangentSpaceCalculation.h:120
↓ 68 callersFunctionbegin
STLPORT/stlport/stl/_set.h:125
↓ 68 callersFunctioncry_sinf
CryCommon/Cry_Math.h:95
↓ 68 callersFunctionfind_in_map
CryCommon/StlUtils.h:33
↓ 68 callersFunctionnext
CryScriptSystem/LUA/lparser.c:59
↓ 67 callersMethodEF_LoadTexture
RenderDll/Common/Renderer.cpp:2041
↓ 67 callersFunctionExchange
CryCommon/Tarray.h:548
↓ 67 callersMethodSetTranslationOLD
CryCommon/Cry_Matrix.h:1906
↓ 67 callersMethodempty
ResourceCompilerPC/CrySkinBase.cpp:26
↓ 67 callersMethodgetElementsByTagName
CrySystem/XML/XMLDOMNodeImpl.cpp:83
↓ 66 callersMethodGetGlobalValue
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
CryScriptSystem/ScriptSystem.cpp:1566
↓ 66 callersMethodSetSamplerState
RenderDll/XRenderD3D9/D3DLog.cpp:1175
↓ 66 callersMethodrdbuf
STLPORT/stlport/stl/_fstream.h:692
↓ 65 callersMethodGetCharacter
CryGame/WeaponClass.h:168
↓ 65 callersMethodSetPos
/////////////////////////////////////////////////////////////////////
CryGame/Flock.cpp:1408
↓ 65 callersMethodSetValue
CryScriptSystem/ScriptObject.cpp:206
↓ 64 callersMethodGetGame
! Retrieves the game associated with this container @return pointer to the game */
CryGame/XPlayer.h:461
↓ 64 callersMethodReleaseFunc
CryScriptSystem/ScriptSystem.cpp:1857
↓ 64 callersMethodSetMaterialColor
//////////////////////////////////////
RenderDll/XRenderD3D8/DriverD3D8.cpp:4914
↓ 64 callersMethodval
CryPhysics/quotient.h:34
↓ 63 callersMethodAddCommand
/////////////////////////////////////////////////////////////////////
CryGame/ScriptObjectGame.cpp:1447
↓ 63 callersMethodFClose
/////////////////////////////////////////////////////////////////
ResourceCompilerPC/StatCGFCompiler/File.cpp:71
↓ 63 callersFunctionFT_DivFix
CryFont/FreeType2/src/base/ftcalc.c:178
↓ 63 callersMethodGetHeightmap
Editor/IEditorImpl.cpp:1039
↓ 63 callersMethodGetTerrainElevation
/////////////////////////////////////////////////////////////////////
Editor/IEditorImpl.cpp:1031
↓ 63 callersFunctiong_GetIRenderer
CryAnimation/CryAnimationBase.h:114
↓ 63 callersFunctionsort
STLPORT/stlport/stl/_list.h:501
↓ 62 callersMethodFRead
/////////////////////////////////////////////////////////////////
Cry3DEngine/File.cpp:51
↓ 62 callersMethodMeasureTime
CrySystem/Timer.cpp:229
↓ 62 callersMethodSet
Editor/Controls/MemDC.h:116
↓ 62 callersMethodSetPos
Editor/Objects/Group.cpp:367
↓ 62 callersMethodShrink
Shrink box: move min/max bounds until we hit an existing color
RenderDll/Common/Textures/Image/Quantize.cpp:194
↓ 62 callersMethodWrite
CryCommon/Stream.h:766
↓ 62 callersFunctionremove
STLPORT/stlport/stl/_list.h:473
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