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Functions32,732 in github.com/StrongPC123/Far-Cry-1-Source-Full

↓ 45 callersMethodSetFlags
Set gizmo object flags.
Editor/Objects/Gizmo.h:44
↓ 45 callersMethodT
CryPhysics/matrixnm.h:154
↓ 45 callersMethoddeallocate
__p is permitted to be a null pointer, only if n==0.
STLPORT/stlport/stl/_alloc.h:358
↓ 45 callersMethodfront
returns the first element of the array
CryCommon/TArrays.h:803
↓ 45 callersMethodreserve
Editor/Util/bitarray.h:34
↓ 44 callersMethodDeleteLeafBuffer
deletes the leaf buffer
CryAnimation/CryCharDecalManager.cpp:151
↓ 44 callersMethodEndSetGetChain
CryScriptSystem/ScriptObject.cpp:190
↓ 44 callersMethodGetBoxMax
Cry3DEngine/StatObj.h:137
↓ 44 callersMethodGetEntityVisArea
Returns: Current VisArea or null if in outdoors or entity was not registered in 3dengine
CryCommon/IEntityRenderState.h:205
↓ 44 callersMethodGetFont
//////////////////////////////////////////
CryFont/CryFont.cpp:80
↓ 44 callersMethodGetPos
Editor/XT/Include/XTPagerCtrl.h:187
↓ 44 callersMethodIsMultiplayer
/////////////////////////////////////////////////////////////////////
CryGame/Game.cpp:1605
↓ 44 callersFunction__copy
STLPORT/stlport/stl/_algobase.h:107
↓ 43 callersMethodGet
CryGame/WeaponSystemEx.cpp:37
↓ 43 callersMethodGetCheck
Editor/Controls/ColorCheckBox.h:24
↓ 43 callersMethodGetData
RenderDll/XRenderD3D9/D3DTexture.h:7
↓ 43 callersMethodGetIGame
CrySystem/System.h:115
↓ 43 callersMethodGetStatObj
Cry3DEngine/Vegetation.cpp:442
↓ 43 callersMethodSetFocus
/////////////////////////////////////////////////////////////////////
Editor/Controls/PropertyItem.cpp:832
↓ 43 callersMethodSetViewport
RenderDll/XRenderOGL/GL_Renderer.cpp:2125
↓ 43 callersFunctionlua_pushnil
CryScriptSystem/LUA/lapi.c:285
↓ 42 callersMethodAddItem
Add new item to the selection.
Editor/Util/Variable.h:835
↓ 42 callersMethodGetPathName
Editor/MFC_AMD64_Fix.h:114
↓ 42 callersMethodGetValueType
CryMovie/AnimSplineTrack.h:357
↓ 42 callersMethodGetWidth
RenderDll/Common/Textures/TexMan.cpp:3061
↓ 42 callersMethodRelease
Cry3DEngine/3dEngine.cpp:2588
↓ 42 callersMethodSetRndFlags
Cry3DEngine/Vegetation.cpp:591
↓ 42 callersMethodSetTextColor
Editor/Controls/ColorCtrl.h:201
↓ 42 callersFunctiondistance
STLPORT/stlport/stl/_iterator_base.h:367
↓ 42 callersFunctionfloor
STLPORT/stlport/stl/_cmath.h:136
↓ 42 callersFunctionsin_tpl
CryCommon/Cry_Math.h:203
↓ 41 callersMethodExit
/////////////////////////////////////////////////////////////////////////////////////////////////////////// ! Print a message into the log and abort t
CrySystem/XConsole.cpp:1456
↓ 41 callersFunctionGetColor
Editor/Controls/ColorCtrl.h:103
↓ 41 callersMethodGetHeight
RenderDll/Common/Textures/TexMan.cpp:3065
↓ 41 callersMethodGetTemplate
RenderDll/Common/Shaders/Shader.h:4180
↓ 41 callersMethodGetViewport
RenderDll/XRenderD3D9/D3DLog.cpp:685
↓ 41 callersFunctionPShaderForName
RenderDll/Common/Shaders/Shader.h:665
↓ 41 callersMethodSetTexture
RenderDll/XRenderOGL/GLTextures.cpp:630
↓ 41 callersFunctioncos_tpl
CryCommon/Cry_Math.h:200
↓ 41 callersFunctioninrange
CryCommon/Cry_Math.h:375
↓ 40 callersMethodDrawText
-------------------------------------------------------------------------------------------------
CryGame/UISystem.cpp:2569
↓ 40 callersMethodGetAsyncCurTime
CrySystem/Timer.h:71
↓ 40 callersMethodGetFlags
Get gizmo object flags.
Editor/Objects/Gizmo.h:46
↓ 40 callersMethodGetLengthSquared
calcultae the squared length of the vector
CryCommon/Cry_Vector3.h:151
↓ 40 callersMethodLock
RenderDll/XRenderD3D8/StaticIB.h:39
↓ 40 callersMethodSetCurSel
/////////////////////////////////////////////////////////////////////
Editor/TrackViewKeys.cpp:1401
↓ 40 callersMethodSetItemData
Editor/Controls/NewMenu.cpp:3773
↓ 40 callersFunctioncff_builder_add_point
add a new point, do not check space */
CryFont/FreeType2/src/cff/cffgload.c:411
↓ 40 callersFunctioncry_atan2f
CryCommon/Cry_Math.h:103
↓ 40 callersFunctionlua_tonumber
CryScriptSystem/LUA/lapi.c:211
↓ 40 callersFunctionlua_touserdata
CryScriptSystem/LUA/lapi.c:260
↓ 39 callersMethodCreate
Editor/Controls/NewMenu.cpp:6023
↓ 39 callersMethodGetObject
/////////////////////////////////////////////////////////////////////
Editor/Objects/SelectionGroup.cpp:88
↓ 39 callersMethodLength
Editor/LightmapCompiler/RasterCube.h:176
↓ 39 callersMethodRayWorldIntersection
CryPhysics/physicalworld.cpp:1230
↓ 39 callersMethodReadPkd
CryCommon/Stream.h:941
↓ 39 callersMethodSetRotationAA
CryCommon/Cry_Quat.h:442
↓ 39 callersMethodSetUse
CryCommon/Tarray.h:290
↓ 39 callersFunctionerase
_STLP_MEMBER_TEMPLATES */
STLPORT/stlport/stl/_set.h:157
↓ 39 callersFunctionif
(__n == 0)
STLPORT/stlport/stl/_numeric.c:75
↓ 39 callersMethodinit
PunkBuster/pbcl.h:260
↓ 39 callersFunctionsize
Editor/Util/Thread.h:114
↓ 38 callersMethodDraw3dBBox
RenderDll/XRenderD3D8/DriverD3D8.cpp:3285
↓ 38 callersMethodFWrite
CrySystem/CryPak.cpp:781
↓ 38 callersMethodGetData
return the data in the file, or NULL if error
CrySystem/CryPak.cpp:1348
↓ 38 callersMethodGetIScriptSystem
CrySystem/System.h:122
↓ 38 callersMethodLog
ResourceCompilerPC/CgfConvertor.h:208
↓ 38 callersMethodSetAngles
CryGame/TagPoint.h:35
↓ 38 callersMethodSetStatusText
/////////////////////////////////////////////////////////////////////
Editor/MainFrm.cpp:1412
↓ 38 callersMethodaddChild
Adds new child node.
Editor/xml/xml.cpp:240
↓ 38 callersMethodlength
CryCommon/EntityDesc.h:53
↓ 38 callersFunctionluaL_check_number
CryScriptSystem/LUA/lib/lauxlib.c:105
↓ 38 callersMethodmfSet
RenderDll/XRenderD3D8/D3DShaders.cpp:39
↓ 37 callersMethodAddList
CryCommon/list2.h:65
↓ 37 callersFunctionDeg2Rad
ILINE Ang3 Rad2Deg(const Ang3& a) { return Ang3(RAD2DEG(a.x),RAD2DEG(a.y),RAD2DEG(a.z)); }
CryCommon/Cry_Vector3.h:480
↓ 37 callersMethodLogToFile
ResourceCompiler/IRCLog.h:106
↓ 37 callersMethodRemoveAction
/////////////////////////////////////////////////////////////////////
CryGame/XEntityProcessingCmd.cpp:49
↓ 37 callersMethodReset
///////////////////////////////////////////////////////////////// reset the game before a level reloading this function allow the reloading of all scr
CryGame/Game.cpp:466
↓ 37 callersMethodclear
ResourceCompilerPC/CrySkinBase.cpp:18
↓ 37 callersMethodinsert
RenderDll/XRenderOGL/CG/cgTemplates.h:301
↓ 37 callersFunctionmemmove
STLPORT/stlport/BC50/using/cstring.h:11
↓ 37 callersFunctionsin
STLPORT/src/complex_trig.cpp:63
↓ 37 callersMethodwiden
STLPORT/stlport/stl/_ios.h:140
↓ 36 callersMethodDraw2dLabel
/////////////////////////////////////////////////////////////////
RenderDll/Common/Renderer.cpp:1419
↓ 36 callersMethodEF_SelectTMU
RenderDll/XRenderOGL/GL_Renderer.h:588
↓ 36 callersMethodExecuteFile
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
CryScriptSystem/ScriptSystem.cpp:939
↓ 36 callersMethodFClose
/////////////////////////////////////////////////////////////////
Cry3DEngine/File.cpp:77
↓ 36 callersMethodFSeek
CrySystem/CryPak.cpp:771
↓ 36 callersMethodGetErrorReport
Editor/IEditorImpl.h:342
↓ 36 callersMethodGetFov
CryCommon/Cry_Camera.h:265
↓ 36 callersMethodGetFrameID
Cry3DEngine/Cry3DEngineBase.h:66
↓ 36 callersMethodGetLightmap
Cry3DEngine/Brush.h:57
↓ 36 callersMethodGetNumKeys
Return number of keys in track.
CryMovie/AnimTrack.h:36
↓ 36 callersMethodGetScript
Editor/Mission.h:64
↓ 36 callersMethodMoveTo
/////////////////////////////////////////////////////////////////////
CryEntitySystem/Entity.cpp:907
↓ 36 callersMethodRemoveTexture
Cry3DEngine/terrain_tex_pool.cpp:103
↓ 36 callersFunction_S_unref
STLPORT/stlport/stl/_rope.h:470
↓ 36 callersFunctionclear
cleans up the array
CryCommon/TArrays.h:124
↓ 36 callersFunctionfrand
Return random value in [-1,1] range.
CryGame/Flock.cpp:63
↓ 36 callersMethodmfGetParameterBind
RenderDll/XRenderD3D9/D3DCGPShader.h:852
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