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Functions5,740 in github.com/StereoKit/StereoKit

↓ 6 callersFunctionfont_get_glyph
StereoKitC/asset_types/font.cpp:523
↓ 6 callersFunctionfont_release
StereoKitC/asset_types/font.cpp:263
↓ 6 callersFunctiongltf_parsetexture
StereoKitC/asset_types/model_gltf.cpp:490
↓ 6 callersFunctionhierarchy_to_world
StereoKitC/hierarchy.cpp:96
↓ 6 callersFunctioninput_fire_event
StereoKitC/systems/input.cpp:92
↓ 6 callersFunctionmaterial_set_color
StereoKitC/asset_types/material.cpp:436
↓ 6 callersFunctionmaterial_set_float
StereoKitC/asset_types/material.cpp:416
↓ 6 callersFunctionmaterial_update_label
StereoKitC/asset_types/material.cpp:48
↓ 6 callersMethodmesh_ray_intersect
(IntPtr mesh, Ray model_space_ray, out Ray out_pt, IntPtr out_start_inds, Cull cull_mode)
StereoKit/Native/NativeAPI.cs:154
↓ 6 callersFunctionmesh_set_inds
StereoKitC/asset_types/mesh.cpp:170
↓ 6 callersFunctionmodel_get_bounds
StereoKitC/asset_types/model.cpp:371
↓ 6 callersFunctionmodel_release
StereoKitC/asset_types/model.cpp:344
↓ 6 callersFunctionpixels_to_dips
StereoKitC/platforms/uwp.cpp:174
↓ 6 callersFunctionplatform_keyboard_show
StereoKitC/platforms/platform.cpp:233
↓ 6 callersFunctionqoi_read_32
StereoKitC/libraries/qoi.h:370
↓ 6 callersFunctionquat_slerp
StereoKitC/sk_math.cpp:71
↓ 6 callersFunctionrand_hash_x
StereoKitC/utils/random.cpp:3
↓ 6 callersFunctionshader_addref
StereoKitC/asset_types/shader.cpp:126
↓ 6 callersFunctionskg_buffer_is_valid
StereoKitC/libraries/sk_gpu.h:1192
↓ 6 callersFunctionskg_buffer_set_contents
StereoKitC/libraries/sk_gpu.h:1198
↓ 6 callersFunctionskg_shader_file_create_stage
StereoKitC/libraries/sk_gpu.h:5609
↓ 6 callersFunctionskg_shader_get_var_info
StereoKitC/libraries/sk_gpu.h:5793
↓ 6 callersFunctionskg_shader_meta_reference
StereoKitC/libraries/sk_gpu.h:5701
↓ 6 callersFunctionskg_shader_stage_destroy
StereoKitC/libraries/sk_gpu.h:1457
↓ 6 callersFunctionskg_swapchain_destroy
StereoKitC/libraries/sk_gpu.h:1895
↓ 6 callersFunctionskg_tex_attach_depth
StereoKitC/libraries/sk_gpu.h:2017
↓ 6 callersFunctionskg_tex_fmt_size
StereoKitC/libraries/sk_gpu.h:5799
↓ 6 callersFunctionskg_tex_is_valid
StereoKitC/libraries/sk_gpu.h:2011
↓ 6 callersFunctionskg_tex_set_contents
StereoKitC/libraries/sk_gpu.h:2267
↓ 6 callersFunctionskg_tex_set_contents_arr
StereoKitC/libraries/sk_gpu.h:2274
↓ 6 callersFunctionsound_addref
StereoKitC/asset_types/sound.cpp:257
↓ 6 callersFunctionsprite_create_file
StereoKitC/asset_types/sprite.cpp:153
↓ 6 callersFunctionsprite_draw_at
StereoKitC/asset_types/sprite.cpp:217
↓ 6 callersFunctionstbi__fopen
StereoKitC/libraries/stb_image.h:1317
↓ 6 callersFunctionstbi__get_marker
if there's a pending marker from the entropy stream, return that otherwise, fetch from the stream and get a marker. if there's no marker, return 0xff,
StereoKitC/libraries/stb_image.h:2885
↓ 6 callersFunctionstbi__hdr_test
StereoKitC/libraries/stb_image.h:7012
↓ 6 callersFunctionstbi__mul2sizes_valid
returns 1 if the product is valid, 0 on overflow. negative factors are considered invalid.
StereoKitC/libraries/stb_image.h:1011
↓ 6 callersFunctionstbi__start_file
StereoKitC/libraries/stb_image.h:874
↓ 6 callersFunctionstbtt_GetFontOffsetForIndex
StereoKitC/libraries/stb_truetype.h:4882
↓ 6 callersFunctionstbtt_GetGlyphShape
StereoKitC/libraries/stb_truetype.h:2296
↓ 6 callersFunctionstbtt__buf_range
StereoKitC/libraries/stb_truetype.h:1180
↓ 6 callersFunctionstbtt__dict_get_ints
StereoKitC/libraries/stb_truetype.h:1245
↓ 6 callersFunctionstbtt__matchpair
StereoKitC/libraries/stb_truetype.h:4783
↓ 6 callersFunctionstref_lastof
StereoKitC/libraries/stref.cpp:198
↓ 6 callersFunctionstref_substr
StereoKitC/libraries/stref.cpp:262
↓ 6 callersFunctiontex_get_tex_format
StereoKitC/asset_types/texture.cpp:1129
↓ 6 callersFunctionui_hslider
StereoKitC/ui/stereokit_ui.cpp:1017
↓ 6 callersFunctionui_pop_id
StereoKitC/ui/ui_core.cpp:854
↓ 6 callersFunctionui_push_enabled
StereoKitC/ui/ui_core.cpp:860
↓ 6 callersFunctionutf_advance_chars
StereoKitC/libraries/unicode.cpp:272
↓ 5 callersMethodAddChild
<summary>Adds a Child node below this node, at the end of the child chain!</summary> <param name="name">A text name to identify the node. If null is p
StereoKit/Assets/Model.cs:715
↓ 5 callersMethodAddStepper
<summary>This registers an instance of the `IStepper` type provided. SK will hold onto it, Initialize it, Step it every frame, and call Shutdown when
StereoKit/SK.cs:250
↓ 5 callersMethodAngle
<summary>Returns the counter-clockwise degrees from [1,0]. Resulting value is between 0 and 360. Vector does not need to be normalized.</summary> <ret
StereoKit/Math/Vec2.cs:165
↓ 5 callersMethodAngleDist
<summary>Calculates the minimum angle 'distance' between two angles. This covers wraparound cases like: the minimum distance between 10 and 350 is 20.
StereoKit/Math/SKMath.cs:47
↓ 5 callersMethodClone
()
Examples/StereoKitTest/Tools/ThemeEditor.cs:10
↓ 5 callersMethodClosest
<summary>Calculates the point on the Ray that's closest to the given point! This can be in front of, or behind the ray's starting position.</summary>
StereoKit/Math/Ray.cs:160
↓ 5 callersMethodEquals
<summary>Same as ==</summary> <param name="obj">Must be a HandSimId</param> <returns>Equality.</returns>
StereoKit/Native/NativeTypes.cs:864
↓ 5 callersMethodFromFont
<summary>Create a text style for use with other text functions! A text style is a font plus size/color/material parameters, and are used to keep text
StereoKit/Systems/Text.cs:47
↓ 5 callersMethodGeneratePlane
<summary>Generates a plane on the XZ axis facing up that is optionally subdivided, pre-sized to the given dimensions. UV coordinates start at 0,0 at t
StereoKit/Assets/Mesh.cs:311
↓ 5 callersMethodGetInfo
<summary>Get a Key/Value pair associated with this ModelNode. This is auto-populated from the GLTF extras, and you can also add your own items here as
StereoKit/Assets/Model.cs:639
↓ 5 callersMethodHandClearOverride
<summary>Clear out the override status from Input.HandOverride, and restore the user's control over it again.</summary> <param name="hand">Which hand
StereoKit/Systems/Input.cs:451
↓ 5 callersMethodHandVisible
<summary>Sets whether or not StereoKit should render the hand for you. Turn this to false if you're going to render your own, or don't need the hand i
StereoKit/Systems/Input.cs:490
↓ 5 callersMethodHex
<summary>Create a color from an integer based hex value! This can make it easier to copy over colors from the web. This isn't a string function though
StereoKit/Util/Color.cs:212
↓ 5 callersMethodImage
<summary>Adds an image to the UI!</summary> <param name="image">A valid sprite.</param> <param name="size">Size in Hierarchy local meters. If one of t
StereoKit/Systems/UI.cs:482
↓ 5 callersMethodLoad
()
StereoKit/Native/NativeLib.cs:14
↓ 5 callersMethodSetInfo
<summary>Set a Key/Value pair associated with this ModelNode. This is auto-populated from the GLTF extras, and you can also add your own items here as
StereoKit/Assets/Model.cs:652
↓ 5 callersMethodSetThemeColor
<summary>This allows you to explicitly set a theme color, for finer grained control over the UI appearance. Each theme type is still used by many diff
StereoKit/Systems/UI.cs:213
↓ 5 callersMethodSnakeToCamel
(string name, bool active, int removePrefix)
tools/StereoKitAPIGen/CSharp/CSTypes.cs:47
↓ 5 callersMethodVSlider
<summary>A vertical slider element! You can stick your finger in it, and slide the value up and down.</summary> <param name="id">An id for tracking el
StereoKit/Systems/UI.cs:1071
↓ 5 callersMethodVolumeAt
<summary>This Method is obsolete and will be removed soon. Please use any other overload of this method.</summary> <param name="id">An id for tracking
StereoKit/Systems/UI.cs:334
↓ 5 callersMethodWarn
<summary>Writes a formatted line to the log using a LogLevel.Warn severity level!</summary> <param name="text">Formatted text with color tags! See the
StereoKit/Systems/Log.cs:105
↓ 5 callersMethodXX
<summary>A swizzle property, returns (x,x)</summary>
Examples/StereoKitTest/Tools/Swizzles.cs:23
↓ 5 callersMethodXYZ
<summary>Creates a Vec3, this is a straight alternative to `new Vec3(x, y, z)`</summary> <param name="x">X component of the Vector</param> <param name
StereoKit/Math/V.cs:34
↓ 5 callersFunction_log_writef
StereoKitC/log.cpp:178
↓ 5 callersFunctionassets_safeswap_ref
StereoKitC/asset_types/assets.cpp:247
↓ 5 callersFunctionbounds_sdf
StereoKitC/sk_math.cpp:519
↓ 5 callersFunctioncgltf_free
StereoKitC/libraries/cgltf.h:1795
↓ 5 callersFunctiondefaults_texture
StereoKitC/systems/defaults.cpp:72
↓ 5 callersFunctiondevice_display_get_blend
StereoKitC/device.cpp:38
↓ 5 callersFunctionhierarchy_push
StereoKitC/hierarchy.cpp:58
↓ 5 callersFunctionhierarchy_top
StereoKitC/hierarchy.cpp:175
↓ 5 callersFunctionhierarchy_use_top
StereoKitC/hierarchy.cpp:90
↓ 5 callersFunctioninput_hand_refresh_system
StereoKitC/hands/input_hand.cpp:160
↓ 5 callersFunctioninput_update_poses
StereoKitC/systems/input.cpp:128
↓ 5 callersMethodmaterial_set_id
(IntPtr material, string id)
StereoKit/Native/NativeAPI.cs:244
↓ 5 callersFunctionmath_ease_overshoot
StereoKitC/sk_math.h:25
↓ 5 callersFunctionmatrix_inverse
StereoKitC/sk_math.cpp:163
↓ 5 callersFunctionmatrix_transform_quat
StereoKitC/sk_math.cpp:299
↓ 5 callersFunctionmesh_set_keep_data
StereoKitC/asset_types/mesh.cpp:23
↓ 5 callersFunctionmesh_update_label
StereoKitC/asset_types/mesh.cpp:495
↓ 5 callersFunctionplatform_from_wchar
StereoKitC/platforms/platform_common_win.cpp:101
↓ 5 callersFunctionquat_difference
StereoKitC/sk_math.cpp:36
↓ 5 callersFunctionrender_get_multisample
StereoKitC/systems/render.cpp:611
↓ 5 callersFunctionrender_get_scaling
StereoKitC/systems/render.cpp:596
↓ 5 callersFunctionrender_set_skylight
StereoKitC/systems/render.cpp:565
↓ 5 callersFunctionsdf_subtract
StereoKitC/utils/sdf.h:15
↓ 5 callersFunctionsdf_triangle
The MIT License Copyright (c) 2018 Inigo Quilez
StereoKitC/utils/sdf.cpp:27
↓ 5 callersFunctionsk_set_app_focus
StereoKitC/stereokit.cpp:512
↓ 5 callersFunctionsk_system_info
StereoKitC/stereokit.cpp:520
↓ 5 callersFunctionskg_mip_count
StereoKitC/libraries/sk_gpu.h:5099
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