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github.com/Sezzary/SilentEngine
/ functions
Functions
1,649 in github.com/Sezzary/SilentEngine
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Functions
1,649
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Types & classes
585
Method
ParallelLock
Source/Utils/Parallel.cpp:178
Function
ParseAnm
Source/Assets/Loaders/Anm.cpp:12
Function
ParseIlm
Source/Assets/Loaders/Ilm.cpp:14
Function
ParseIpd
Source/Assets/Loaders/Ipd.cpp:19
Function
ParsePlm
Source/Assets/Loaders/Plm.cpp:11
Function
ParseTmd
Source/Assets/Loaders/Tmd.cpp:146
Method
PingPongTexture
@brief Creates a default uninitialized instance. */
Source/Renderer/Backends/SdlGpu/Resources/PingPongTexture.h:24
Method
PipelineManager
@brief Creates a default uninitialized instance. */
Source/Renderer/Backends/SdlGpu/Pipeline/Pipeline.h:27
Method
Plane
@brief Creates a default instance. */
Source/Math/Objects/Plane.h:23
Function
PngParse
Source/Assets/Loaders/Png.cpp:15
Function
PngQueueGpuRelease
Source/Assets/Loaders/Png.cpp:48
Function
PngQueueGpuUpload
Source/Assets/Loaders/Png.cpp:41
Method
PollEvents
Source/Application.cpp:340
Method
PopulateSlotMetadata
Source/Savegame/Savegame.cpp:157
Method
ProcessGlyphs2d
Source/Renderer/Renderer.cpp:598
Method
ProcessShapes2d
Source/Renderer/Renderer.cpp:422
Method
ProcessSprites2d
Source/Renderer/Renderer.cpp:488
Method
ProcessTriangles3d
Source/Renderer/Renderer.cpp:660
Method
PushFragmentUniform
Source/Renderer/Backends/SdlGpu/SdlGpu.cpp:1043
Method
PushUndo
Source/Input/Text.cpp:655
Method
PushVertexUniform
Source/Renderer/Backends/SdlGpu/SdlGpu.cpp:1035
Function
Q10_TO_Q12
@brief Converts a fixed-point value from Q21.10 to Q19.12. * * @param x Q21.10 fixed-point value to convert. * @return `x` converted to
Source/Math/FixedPoint.h:469
Function
Q12_ANGLE_ABS
@brief Normalizes a signed Q3.12 fixed-point angle to the clamped unsigned integer range `[0, 4095]`. * * @note Has the same effect as `Q12_
Source/Math/FixedPoint.h:641
Function
Q12_DIV
@brief Divides an integer in Q19.12 fixed-point by another. * * @param a Q19.12 fixed-point numerator. * @param b Q19.12 fixed-point de
Source/Math/FixedPoint.h:285
Function
Q12_FLOOR
@brief Floors a Q19.12 fixed-point value. * * @param x Q19.12 fixed-point value to floor. * @return Q19.12 result of `x` floored to the
Source/Math/FixedPoint.h:207
Function
Q12_MULT_FLOAT
@brief Multiplies an integer in Q19.12 fixed-point by a float converted to Q19.12 fixed-point. * * @param a First Q19.12 fixed-point factor.
Source/Math/FixedPoint.h:262
Function
Q12_SQUARE
@brief Squares a Q19.12 value. * * @param x Q19.12 value to be squared. * @return Q19.12 square of `x`. */
Source/Math/FixedPoint.h:295
Function
Q12_TO_FLT
@brief Converts Q19.12 fixed-point value to floating-point. * * @param x Q19.12 fixedd-point value to convert. * @return `x` converted
Source/Math/FixedPoint.h:409
Function
Q12_TO_Q10
@brief Converts a fixed-point value from Q19.12 to Q21.10. * * @param x Q19.12 fixed-point value to convert. * @return `x` converted to
Source/Math/FixedPoint.h:509
Function
Q12_TRUNC
@brief Truncates a Q19.12 fixed-point value toward zero. * * @param x Q19.12 fixed-point value to truncate. * @return Q19.12 result of
Source/Math/FixedPoint.h:217
Function
Q4_TO_FLT
@brief Converts Q27.4 fixed-point value to floating-point. * * @param x Q27.4 fixedd-point value to convert. * @return `x` converted to
Source/Math/FixedPoint.h:329
Function
Q4_TO_Q8
@brief Converts a fixed-point value from Q27.4 to Q23.8. * * @param x Q27.4 fixed-point value to convert. * @return `x` converted to Q2
Source/Math/FixedPoint.h:419
Function
Q6
@brief Converts a floating-point value to Q25.6 fixed-point. * * @param x Value to convert. * @return `x` converted to Q25.6 fixed-poin
Source/Math/FixedPoint.h:339
Function
Q6_TO_Q12
@brief Converts a fixed-point value from Q25.6 to Q19.12. * * @param x Q25.6 fixed-point value to convert. * @return `x` converted to Q
Source/Math/FixedPoint.h:439
Function
Q8_FRACT
@brief Extracts the fractional part of a value in 23.8 fixed-point. * * @param x Q23.8 fixed-point value. * @return Fractional part of
Source/Math/FixedPoint.h:529
Function
Q8_TO_Q4
@brief Converts a fixed-point value from Q23.8 to Q27.4. * * @param x Q23.8 fixed-point value to convert. * @return `x` converted to Q2
Source/Math/FixedPoint.h:459
Method
Quaternion
Source/Math/Objects/Quaternion.cpp:12
Method
Quaternion
@brief Creates a default identity instance. */
Source/Math/Objects/Quaternion.h:27
Method
RasterizeGlyph
Source/Utils/Font.cpp:270
Method
Ray
@brief Creates a default instance. */
Source/Math/Objects/Ray.h:27
Method
ReadBitfield
Source/Utils/Stream.cpp:217
Method
ReadBool
Source/Utils/Stream.cpp:106
Method
ReadByte
Source/Utils/Stream.cpp:113
Method
ReadFloat
Source/Utils/Stream.cpp:168
Method
ReadGamepad
Source/Input/Input.cpp:623
Method
ReadInt64
Source/Utils/Stream.cpp:141
Method
ReadKeyboard
Source/Input/Input.cpp:514
Method
ReadMouse
Source/Input/Input.cpp:554
Method
ReadString
Source/Utils/Stream.cpp:175
Method
ReadUint64
Source/Utils/Stream.cpp:163
Method
ReadVector2
Source/Utils/Stream.cpp:232
Method
ReadVector2i
Source/Utils/Stream.cpp:225
Method
ReadVector3
Source/Utils/Stream.cpp:247
Method
ReadVector3i
Source/Utils/Stream.cpp:239
Method
RefitNode
Source/Utils/BoundingVolumeHierarchy.cpp:417
Method
Release
Source/Renderer/Backends/SdlGpu/Resources/PingPongTexture.cpp:16
Method
Release
Source/Renderer/Common/Resources/MeshCache.cpp:19
Method
ReleaseIlm
Source/Renderer/Common/Resources/MeshCache.cpp:95
Method
ReleaseIpd
Source/Renderer/Common/Resources/MeshCache.cpp:106
Method
ReleaseModel
Source/Renderer/Common/Resources/MeshCache.cpp:36
Method
ReleaseTmd
Source/Renderer/Common/Resources/MeshCache.cpp:113
Method
Remove
Source/Utils/SpatialHash.cpp:210
Method
Remove
Source/Utils/BoundingVolumeHierarchy.cpp:149
Method
RemoveLeaf
Source/Utils/BoundingVolumeHierarchy.cpp:358
Method
RemoveNode
Source/Utils/BoundingVolumeHierarchy.cpp:456
Method
RemoveText
Source/Input/Input.cpp:302
Method
Render
Source/Application.cpp:324
Method
Render
Source/Services/Toasts.cpp:80
Method
Renderer
@brief Creates a default uninitialized instance. */
Source/Renderer/Backends/SdlGpu/SdlGpu.h:69
Method
RendererBase
@brief Creates a default uninitialized instance. @todo Not needed? */
Source/Renderer/Renderer.h:76
Method
Resize
Source/Utils/Bitfield.cpp:283
Function
Reverse
Source/Utils/Utils.h:168
Function
Rng_Rand12
Source/Game/Main/Rng.cpp:33
Function
Rng_Rand16
Source/Game/Main/Rng.cpp:18
Function
SD_Init
Source/Game/Bodyprog/Sound/SdCall.cpp:270
Method
SVECTOR3
Source/Math/Compatibility.h:30
Method
Sample
Source/Audio/Spu.h:155
Method
Save
Source/Savegame/Savegame.cpp:55
Function
SaveScreen_Continue
Source/Game/Screens/SaveLoad/SaveLoad.cpp:2072
Function
SaveScreen_FormatCard
Source/Game/Screens/SaveLoad/SaveLoad.cpp:1913
Function
SaveScreen_Init
Source/Game/Screens/SaveLoad/SaveLoad.cpp:1700
Function
SaveScreen_LoadSave
Source/Game/Screens/SaveLoad/SaveLoad.cpp:2019
Function
SaveScreen_LogicUpdate
Source/Game/Screens/SaveLoad/SaveLoad.cpp:1730
Function
SaveScreen_SaveGame
Source/Game/Screens/SaveLoad/SaveLoad.cpp:1950
Method
SavegameManager
Source/Savegame/Savegame.h:92
Function
Savegame_EnemyStateUpdate
Source/Game/Bodyprog/Events/NpcMain.cpp:19
Method
Scale
Source/Math/Objects/Matrix.cpp:98
Function
Screen_BackgroundImgTransition
Source/Game/Bodyprog/Screen/BackgroundDraw.cpp:52
Function
Screen_BlackBorderDraw
Source/Game/Bodyprog/Screen/CutsceneBorder.cpp:73
Function
Screen_FadeInProgressGet
Source/Game/Bodyprog/Screen/ScreenFade.cpp:31
Function
Screen_VSyncCallback
Source/Game/Bodyprog/Sys/VSync.cpp:13
Function
SdGetMidiExpress
Source/Game/Bodyprog/LibSd/SmfSnd.cpp:1822
Function
SdGetMidiPan
Source/Game/Bodyprog/LibSd/SmfSnd.cpp:1827
Function
SdGetMidiPitchBendFine
Source/Game/Bodyprog/LibSd/SmfSnd.cpp:1837
Function
SdGetSeqBeat
Source/Game/Bodyprog/LibSd/SmfSnd.cpp:1889
Function
SdGetSeqBeat2
Source/Game/Bodyprog/LibSd/SmfSnd.cpp:1904
Function
SdGetSeqControlStatus
Source/Game/Bodyprog/LibSd/SmfSnd.cpp:1869
Function
SdGetSeqPlayStatus
Source/Game/Bodyprog/LibSd/SmfSnd.cpp:1879
Function
SdGetSeqStatus
Source/Game/Bodyprog/LibSd/SmfSnd.cpp:1722
Function
SdGetTempo
Source/Game/Bodyprog/LibSd/SmfSnd.cpp:1786
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