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Functions1,649 in github.com/Sezzary/SilentEngine

FunctionGameState_MovieOpening_Update
Source/Game/Screens/Stream/Stream.cpp:66
FunctionGameState_Options_Update
Source/Game/Screens/Options/Options.cpp:34
FunctionGame_NpcRoomInitSpawn
Source/Game/Bodyprog/Events/NpcMain.cpp:58
FunctionGame_NpcUpdate
Source/Game/Bodyprog/Events/NpcMain.cpp:193
FunctionGame_StateSetNext_ClearStateSteps
@brief Sets the game state to be used for the next tick all resets all state steps. * * Records the outgoing state as `gameStatePrev`, sets
Source/Game/Game.h:606
FunctionGame_StateSetPrevious
@brief Returns the GameState to the previously used state and resets all state steps. * * Records the outgoing state as `gameStatePrev`, set
Source/Game/Game.h:656
FunctionGame_StateStepIncrement
Source/Game/Game.h:716
FunctionGenerateInt12
Source/Math/Rng.cpp:27
FunctionGenerateSamples
Source/Audio/Audio.cpp:26
FunctionGetAlignmentPivot
Source/Renderer/Common/Utils.cpp:21
FunctionGetAspectCorrectScreenPosition
Source/Renderer/Common/Utils.cpp:120
MethodGetAspectRatio
Source/Utils/Video.cpp:53
MethodGetBestSiblingLeafId
Source/Utils/BoundingVolumeHierarchy.cpp:236
MethodGetBoundedObjectIds
Source/Utils/SpatialHash.cpp:24
MethodGetBoundedObjectIds
Source/Utils/BoundingVolumeHierarchy.cpp:30
MethodGetCellKey
Source/Utils/SpatialHash.cpp:244
MethodGetCellKeys
Source/Utils/SpatialHash.cpp:252
FunctionGetClosestPointOnLinePerp
Source/Math/Utils.cpp:98
MethodGetCount
Source/Utils/Bitfield.cpp:73
MethodGetData
Source/Assets/AssetStreamer.h:59
MethodGetDeltaTime
Source/Services/Clock.cpp:10
MethodGetDepth
Source/Math/Objects/OrientedBoundingBox.cpp:26
MethodGetDepth
Source/Math/Objects/AxisAlignedBoundingBox.cpp:42
MethodGetDepthTexture
Source/Renderer/Backends/SdlGpu/SdlGpu.cpp:304
MethodGetDerivative
Source/Math/Objects/BezierCurve2.cpp:125
FunctionGetDistanceToLine
Source/Math/Utils.cpp:68
MethodGetDpiScale
Source/Application.cpp:106
MethodGetDuration
Source/Utils/Video.cpp:73
MethodGetGamepadBatteryPercentage
Source/Input/Input.cpp:52
MethodGetGamepadVendorName
Source/Input/Input.cpp:307
MethodGetHandle
Source/Renderer/Backends/SdlGpu/Resources/TextureCache.cpp:72
MethodGetHeight
Source/Math/Objects/OrientedBoundingBox.cpp:21
MethodGetHeight
Source/Math/Objects/AxisAlignedBoundingBox.cpp:37
MethodGetId
Source/Input/Action.cpp:125
MethodGetMetadata
Source/Savegame/Savegame.cpp:124
MethodGetNewNodeId
Source/Utils/BoundingVolumeHierarchy.cpp:216
MethodGetPendingTaskCount
Source/Utils/Parallel.cpp:62
MethodGetPipelineHash
Source/Renderer/Backends/SdlGpu/Pipeline/Pipeline.cpp:210
MethodGetPlanes
Source/Math/Objects/BoundingFrustum.cpp:123
MethodGetPoint
Source/Math/Objects/BezierCurve2.cpp:42
FunctionGetRamPtr
Source/Game/Compatibility/Memory.cpp:25
MethodGetRawEventState
Source/Input/Input.cpp:42
MethodGetSavegamePath
Source/Savegame/Savegame.cpp:115
FunctionGetScratchpadPtr
Source/Game/Compatibility/Memory.cpp:14
FunctionGetSeed
Source/Math/Rng.cpp:32
MethodGetSize
Source/Utils/BlockAllocator.cpp:19
MethodGetSize
Source/Utils/SpatialHash.cpp:19
MethodGetSize
Source/Utils/BoundingVolumeHierarchy.cpp:25
MethodGetState
Source/Input/Action.cpp:130
MethodGetSurfaceArea
Source/Math/Objects/OrientedBoundingBox.cpp:31
MethodGetSurfaceArea
Source/Math/Objects/AxisAlignedBoundingBox.cpp:47
FunctionGetSurfaceAspectAngle
Source/Math/Utils.cpp:46
FunctionGetSurfaceSlopeAngle
Source/Math/Utils.cpp:35
MethodGetTextCursorPosition
Source/Input/Input.cpp:74
MethodGetTextLines
Source/Input/Input.cpp:69
MethodGetTextLines
Source/Input/Text.cpp:78
MethodGetThreadCount
Source/Utils/Parallel.cpp:57
MethodGetTicksActive
Source/Input/Action.cpp:135
MethodGetTicksInactive
Source/Input/Action.cpp:140
MethodGetTime
Source/Utils/Video.cpp:63
MethodGetType
Source/Renderer/Renderer.cpp:22
MethodGetUptimeMicroseconds
Source/Services/Clock.cpp:72
MethodGetVolume
Source/Math/Objects/BoundingSphere.cpp:47
MethodGetVolume
Source/Math/Objects/OrientedBoundingBox.cpp:36
MethodGetVolume
Source/Math/Objects/AxisAlignedBoundingBox.cpp:52
MethodGetWidth
Source/Math/Objects/OrientedBoundingBox.cpp:16
MethodGetWidth
Source/Math/Objects/AxisAlignedBoundingBox.cpp:32
MethodGetY
Source/Math/Objects/BezierCurve2.cpp:59
FunctionGfx_MapMsg_CalculateWidths
Source/Game/Bodyprog/Text/TextDraw.cpp:115
FunctionGfx_MapMsg_DefaultStringInfoSet
Source/Game/Bodyprog/Text/TextDraw.cpp:466
FunctionGfx_MapMsg_StringDraw
Source/Game/Bodyprog/Text/TextDraw.cpp:267
FunctionGfx_Strings2dLayerIdxSet
Source/Game/Bodyprog/Text/TextDraw.cpp:77
FunctionGfx_StringsReset2dLayerIdx
Source/Game/Bodyprog/Text/TextDraw.cpp:82
MethodHandleCharacterAdd
Source/Input/Text.cpp:313
MethodHandleCharacterClear
Source/Input/Text.cpp:372
MethodHandleClipboard
Source/Input/Text.cpp:236
MethodHandleCursorSelection
Source/Input/Text.cpp:505
MethodHandleHistory
Source/Input/Text.cpp:201
MethodHandleHotkeyActions
Source/Input/Input.cpp:726
MethodHandleTask
Source/Utils/Parallel.cpp:163
MethodHasDeviceInput
Source/Input/Input.cpp:103
MethodHasRawActionInput
Source/Input/Input.cpp:110
MethodIndirectBuffer
Source/Renderer/Backends/SdlGpu/Resources/IndirectBuffer.cpp:11
MethodInitialize
Source/Renderer/Backends/SdlGpu/Resources/VertexBuffer.h:103
MethodInitialize
Source/Renderer/Backends/SdlGpu/Resources/PingPongTexture.cpp:11
MethodInitialize
Source/Renderer/Backends/SdlGpu/Pipeline/Pipeline.cpp:15
MethodInitialize
Source/Utils/Translator.cpp:12
MethodInitialize
Source/Utils/Video.cpp:131
MethodInitialize
Source/Assets/AssetStreamer.cpp:144
MethodInitialize
Source/Input/Binding.cpp:399
MethodInitialize
Source/Input/Input.cpp:120
MethodInitialize
Source/Savegame/Savegame.cpp:50
MethodInitialize
Source/Audio/Audio.cpp:73
MethodInitialize
Source/Services/Clock.cpp:38
MethodInitialize
Source/Services/Options.cpp:168
MethodInitialize
Source/Services/Filesystem.cpp:34
MethodInitializeDoubleBuffer
Source/Renderer/Renderer.cpp:403
MethodInitializeGpuBuffers
Source/Renderer/Backends/SdlGpu/SdlGpu.cpp:708
MethodInitializeGraphicsPipeline
Source/Renderer/Backends/SdlGpu/Pipeline/Pipeline.cpp:49
MethodInputManager
Source/Input/Input.h:108
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