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Functions7,239 in github.com/Segs/Segs

↓ 7 callersFunctionhandle_errors
3rd_party/lua_sol2/include/sol.hpp:16568
↓ 7 callersMethodisFlag
Projects/CoX/Common/GameData/trick_definitions.h:89
↓ 7 callersMethodisSet
Projects/CoX/Common/GameData/seq_definitions.h:416
↓ 7 callersMethodlink
Projects/CoX/Servers/GameServer/GameHandler.h:54
↓ 7 callersMethodlogInfo
3rd_party/jcon-cpp/src/jcon/json_rpc_server.cpp:425
↓ 7 callersFunctionmakeAGroupEnt
Projects/CoX/Clients/Client_I0/graphics/GroupDraw.cpp:98
↓ 7 callersMethodprocess
3rd_party/cereal/include/cereal/cereal.hpp:329
↓ 7 callersFunctionpush_as_upvalues
3rd_party/lua_sol2/include/sol.hpp:11667
↓ 7 callersMethodpush_fx
3rd_party/lua_sol2/include/sol.hpp:10297
↓ 7 callersMethodrelease
Projects/CoX/Servers/MapServer/EntityStorage.cpp:48
↓ 7 callersMethodreturn_count
3rd_party/lua_sol2/include/sol.hpp:12442
↓ 7 callersMethodrunQuery
! * @brief Run a string as query * @param[in] q a QString sql query * @returns Returns a boolean, true if successful */
Projects/CoX/Utilities/dbtool/DBConnection_Helpers.cpp:83
↓ 7 callersFunctionsegs_texSetAllToWhite
Projects/CoX/Clients/Client_I0/renderer/RendererState.cpp:65
↓ 7 callersMethodsend
3rd_party/jcon-cpp/src/jcon/json_rpc_endpoint.cpp:118
↓ 7 callersMethodsetDiscardAlpha
Projects/CoX/Clients/Client_I0/renderer/RendererState.h:119
↓ 7 callersMethodsetName
Projects/CoX/Common/GameData/Clue.h:27
↓ 7 callersFunctionstbi__compute_y
Projects/CoX/Clients/Client_I0/3rd_party/stb/stb_image.h:1514
↓ 7 callersFunctionstbi__start_callbacks
initialize a callback-based context
Projects/CoX/Clients/Client_I0/3rd_party/stb/stb_image.h:720
↓ 7 callersFunctionstbi__start_mem
initialize a memory-decode context
Projects/CoX/Clients/Client_I0/3rd_party/stb/stb_image.h:711
↓ 7 callersFunctiontype_panic_c_str
3rd_party/lua_sol2/include/sol.hpp:6342
↓ 7 callersMethodupdateUniforms
Projects/CoX/Clients/Client_I0/renderer/RendererState.cpp:387
↓ 6 callersMethodMalloc
3rd_party/cereal/include/cereal/external/rapidjson/rapidjson.h:135
↓ 6 callersFunctionaddPower
Projects/CoX/Common/GameData/Powers.cpp:386
↓ 6 callersFunctioncheckMovement
called after movment state might change, makes sure everything is clear before allowing movement
Projects/CoX/Common/GameData/EntityHelpers.cpp:358
↓ 6 callersFunctionclamp
Projects/CoX/Clients/Client_I0/utils/helpers.h:340
↓ 6 callersMethodclear
Projects/CoX/Common/CRUDP_Protocol/CRUDP_Protocol.h:35
↓ 6 callersMethodclear
3rd_party/lua_sol2/include/sol.hpp:3664
↓ 6 callersFunctioncompat53_errfile
3rd_party/lua_sol2/include/sol.hpp:2804
↓ 6 callersMethodcountForLevel
Projects/CoX/Common/GameData/GameDataStore.cpp:350
↓ 6 callersMethodcreate
()
Utilities/CreateProject.rb:60
↓ 6 callersFunctionfileExists
Components/Settings.cpp:27
↓ 6 callersMethodget
Projects/CoX/Common/GameData/clientoptions_definitions.h:100
↓ 6 callersFunctiongetEntityFromName
Get the specified entity or current target if no entity is specified
Projects/CoX/Servers/MapServer/SlashCommand.cpp:336
↓ 6 callersFunctiongetInf
Projects/CoX/Common/GameData/CharacterHelpers.cpp:38
↓ 6 callersFunctioninitialize
(path,parent=nil)
Utilities/CMakeCreator.rb:5
↓ 6 callersFunctioninvoke
3rd_party/lua_sol2/include/sol.hpp:15066
↓ 6 callersMethodlength
3rd_party/glm/gtx/dual_quaternion.hpp:49
↓ 6 callersMethodlocked_mark_session_for_reaping
Projects/CoX/Common/Servers/ClientManager.h:288
↓ 6 callersMethodlocked_unmark_session_for_reaping
Projects/CoX/Common/Servers/ClientManager.h:307
↓ 6 callersFunctionluaL_setfuncs
3rd_party/lua_sol2/include/sol.hpp:2584
↓ 6 callersFunctionmake_chunk_name
3rd_party/lua_sol2/include/sol.hpp:11641
↓ 6 callersFunctionmulti_push_reference
3rd_party/lua_sol2/include/sol.hpp:7798
↓ 6 callersFunctionoverload_match_arity
3rd_party/lua_sol2/include/sol.hpp:13056
↓ 6 callersMethodpackPartname
Projects/CoX/Common/GameData/GameDataStore.cpp:192
↓ 6 callersFunctionparseAddress
Components/ConfigExtension.cpp:19
↓ 6 callersMethodprocess
3rd_party/cereal/include/cereal/cereal.hpp:697
↓ 6 callersFunctionrand3
Projects/CoX/Clients/Client_I0/renderer/RenderParticles.cpp:470
↓ 6 callersFunctionreadPOD
Projects/CoX/Utilities/MapViewer/src/PiggTools.cpp:62
↓ 6 callersFunctionreadPOD
Projects/CoX/Utilities/piggtool/main.cpp:63
↓ 6 callersMethodrelease
Components/SEGSEvent.h:58
↓ 6 callersFunctionsegs_gfxNodeSetAlpha
Projects/CoX/Clients/Client_I0/graphics/gfx.cpp:157
↓ 6 callersFunctionsegs_modelBindBuffer
Projects/CoX/Clients/Client_I0/renderer/RenderBonedModel.cpp:49
↓ 6 callersFunctionsegs_wcw_UnBindBufferARB
Projects/CoX/Clients/Client_I0/renderer/RenderBonedModel.cpp:43
↓ 6 callersFunctionsendContactDialogClose
Projects/CoX/Servers/MapServer/DataHelpers.cpp:581
↓ 6 callersFunctionsendFloatingNumbers
Projects/CoX/Servers/MapServer/DataHelpers.cpp:419
↓ 6 callersMethodserializeto
Projects/CoX/Common/GameData/Powers.cpp:25
↓ 6 callersFunctionsetCombatLevel
Projects/CoX/Common/GameData/CharacterHelpers.cpp:56
↓ 6 callersFunctionsetStateMode
Projects/CoX/Common/GameData/EntityHelpers.cpp:125
↓ 6 callersMethodsetStencilOp
Projects/CoX/Clients/Client_I0/renderer/RendererState.h:166
↓ 6 callersMethodstate
3rd_party/lua_sol2/include/sol.hpp:21739
↓ 6 callersFunctionstbi__fopen
Projects/CoX/Clients/Client_I0/3rd_party/stb/stb_image.h:1146
↓ 6 callersFunctionstbi__get_marker
if there's a pending marker from the entropy stream, return that otherwise, fetch from the stream and get a marker. if there's no marker, return 0xff,
Projects/CoX/Clients/Client_I0/3rd_party/stb/stb_image.h:2656
↓ 6 callersFunctionstbi__hdr_test
Projects/CoX/Clients/Client_I0/3rd_party/stb/stb_image.h:6608
↓ 6 callersFunctionstbi__mul2sizes_valid
returns 1 if the product is valid, 0 on overflow. negative factors are considered invalid.
Projects/CoX/Clients/Client_I0/3rd_party/stb/stb_image.h:886
↓ 6 callersFunctionstbi__start_file
Projects/CoX/Clients/Client_I0/3rd_party/stb/stb_image.h:755
↓ 6 callersMethodto4Floats
Projects/CoX/Clients/Client_I0/renderer/RenderBonedModel.h:24
↓ 6 callersMethodunpackPartname
Projects/CoX/Common/GameData/GameDataStore.cpp:207
↓ 6 callersFunctionxmovable
3rd_party/lua_sol2/include/sol.hpp:6434
↓ 5 callersFunctionAngleDequantize
Projects/CoX/Common/GameData/CoHMath.h:321
↓ 5 callersMethodDouble
3rd_party/cereal/include/cereal/external/rapidjson/reader.h:90
↓ 5 callersFunctionLengthSquared
Projects/CoX/Clients/Client_I0/3rd_party/mikktspace/mikktspace.c:86
↓ 5 callersMethodaddCommand
Projects/CoX/Servers/MapServer/NetCommandManager.cpp:112
↓ 5 callersFunctionalign_usertype_unique_destructor
3rd_party/lua_sol2/include/sol.hpp:7213
↓ 5 callersMethodallocate_string
Allocates a char array of given size from the pool, and optionally copies a given string to it. If the allocation request cannot be accomodated, this
3rd_party/cereal/include/cereal/external/rapidxml/rapidxml.hpp:489
↓ 5 callersMethodanim_id
Projects/CoX/Clients/Client_I0/renderer/RenderBonedModel.h:103
↓ 5 callersMethodauth_id
Projects/CoX/Servers/MapServer/MapClientSession.h:60
↓ 5 callersFunctioncheck
3rd_party/lua_sol2/include/sol.hpp:7811
↓ 5 callersMethodclear
Clears the pool. This causes memory occupied by nodes allocated by the pool to be freed. Any nodes or strings allocated from the pool will no longer b
3rd_party/cereal/include/cereal/external/rapidxml/rapidxml.hpp:538
↓ 5 callersMethodcommit
Projects/CoX/Common/Servers/Database.h:20
↓ 5 callersFunctioncommonReadFrom
Components/serialization_common.h:63
↓ 5 callersFunctionconstruct
3rd_party/lua_sol2/include/sol.hpp:13137
↓ 5 callersFunctioncopy_and_expand_chars
3rd_party/cereal/include/cereal/external/rapidxml/rapidxml_print.hpp:47
↓ 5 callersFunctiondata
3rd_party/jcon-cpp/src/jcon/json_rpc_error.h:37
↓ 5 callersFunctiondecode
3rd_party/cereal/include/cereal/external/base64.hpp:86
↓ 5 callersFunctiondemangle
Demangles the type encoded in a string ! @internal */
3rd_party/cereal/include/cereal/details/util.hpp:43
↓ 5 callersMethoddrawArray
Projects/CoX/Clients/Client_I0/renderer/ShaderProgramCache.cpp:361
↓ 5 callersMethoddump
Projects/CoX/Common/GameData/Team.cpp:51
↓ 5 callersMethodend
Projects/CoX/Common/Runtime/HandleBasedStorage.h:57
↓ 5 callersMethodfirst_attribute
Gets first attribute of node, optionally matching attribute name. \param name Name of attribute to find, or 0 to return first attribute regardless of
3rd_party/cereal/include/cereal/external/rapidxml/rapidxml.hpp:1038
↓ 5 callersFunctionfixTime
Projects/CoX/Clients/Client_I0/graphics/gfx.cpp:347
↓ 5 callersFunctiongetCurrentCostumeIdx
Projects/CoX/Common/GameData/CharacterHelpers.cpp:29
↓ 5 callersFunctiongetDbId
Projects/CoX/Common/GameData/EntityHelpers.cpp:26
↓ 5 callersFunctiongetHP
Projects/CoX/Common/GameData/CharacterHelpers.cpp:25
↓ 5 callersFunctiongetMapPath
Projects/CoX/Common/GameData/map_definitions.cpp:131
↓ 5 callersFunctiongetPowerCatByName
Projects/CoX/Common/GameData/Powers.cpp:215
↓ 5 callersFunctiongetXP
Projects/CoX/Common/GameData/CharacterHelpers.cpp:32
↓ 5 callersMethodinit
Projects/CoX/Common/GameData/CoXHash.h:152
↓ 5 callersMethodinsert
3rd_party/lua_sol2/include/sol.hpp:17336
↓ 5 callersMethodisSqlite
Projects/CoX/Utilities/dbtool/DatabaseConfig.h:35
↓ 5 callersFunctionis_little_endian
Returns true if the current machine is little endian ! @ingroup Internal */
3rd_party/cereal/include/cereal/archives/portable_binary.hpp:42
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