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Method drawArray

Projects/CoX/Clients/Client_I0/renderer/ShaderProgramCache.cpp:361–366  ·  view source on GitHub ↗

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359
360}
361void GeometryData::drawArray(const ShaderProgram &drawprog, GLenum drawtype,size_t count, size_t offset)
362{
363 prepareDraw(drawprog);
364 glDrawArrays(drawtype, offset, count);
365 glBindVertexArray(0);
366}
367
368void ShaderProgram::setupAttributes()
369{

Callers 5

drawToFeedbackBufferFunction · 0.80
drawLine3D_2ColorFunction · 0.80
drawLine3D_z_2ColorFunction · 0.80
drawLine2D_2ColorFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected