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github.com/Segs/Segs @v0.7.0

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10,287 symbols 23,724 edges 860 files 619 documented · 6% updated 47d agonightly · 2022-11-21★ 22979 open issues

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README

SEGS Logo

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SEGS - Super Entity Game Server

SEGS is the Super Entity Game Server. It is a free, open source (under the terms of the BSD License), cross-platform, and object-oriented suite of protocols and services designed to interface with popular super hero themed MMORPG clients. SEGS is written in C++ and facilitates common MMORPG functionality such as account and character storage to a database, account and character retrieval from a database, secure client authentication, client movement in a virtual world, and client chat.

For legal information, please see LICENSE.md.

For a list of SEGS authors and contributors, please see AUTHORS.md.

Some other useful links: * Our Discord * Our wiki * The Issue Queue * How Can I Help? Specific Tasks to Help * Our target coding style

DOCUMENTATION

CONTRIBUTE TO DEVELOPMENT

SEGS needs your help! From editing README's like this one, to coding the MapServer, there are tasks that can be tackled by contributors of all skill level!

Basic instructions for compiling SEGS in Linux and Windows are above, however for more detailed visual instructions, visit https://segs.io/developers

Please read CONTRIBUTING.md and see the links below to begin:

  • Our GitHub: https://github.com/Segs/Segs
  • The Issue Queue: https://github.com/Segs/Segs/issues
  • How Can I Help Issue: https://github.com/Segs/Segs/issues/519
  • Our target coding style
  • Join us on Chat!

HELP AND MORE INFORMATION

For Help with installation and configuration of your local SEGS, please see visit us on discord at https://discord.segs.io/

FAQs

Visit our FAQ at https://github.com/Segs/Segs/blob/master/docs/FAQ.md

Core symbols most depended-on inside this repo

Shape

Function 3,670
Method 3,569
Class 2,894
Enum 154

Languages

C++84%
C16%
Ruby1%
C#1%
Java1%

Modules by API surface

3rd_party/lua_sol2/include/sol.hpp2,057 symbols
Projects/CoX/Clients/Client_I0/3rd_party/glew-2.1.0/src/glewinfo.c1,071 symbols
Projects/CoX/Clients/Client_I0/3rd_party/glew-2.1.0/src/glew.c495 symbols
Projects/CoX/Clients/Client_I0/3rd_party/stb/stb_image.h207 symbols
3rd_party/glm/detail/glm.cpp186 symbols
Projects/CoX/Servers/MapServer/MapInstance.cpp124 symbols
Projects/CoX/Servers/MapServer/SlashCommand.cpp123 symbols
Projects/CoX/Servers/MapServer/DataHelpers.cpp109 symbols
3rd_party/cereal/include/cereal/external/rapidxml/rapidxml.hpp94 symbols
Projects/CoX/Servers/MapServer/MapInstance.h91 symbols
Projects/CoX/Common/Messages/GameDatabase/GameDBSyncEvents.h73 symbols
3rd_party/cereal/unittests/structs_specialized.cpp73 symbols

For agents

$ claude mcp add Segs \
  -- python -m otcore.mcp_server <graph>

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