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Functions28,533 in github.com/SMGCommunity/Petari

↓ 7 callersMethodcalcPosAtCoord
src/Game/LiveActor/RailRider.cpp:86
↓ 7 callersMethodcalcPosition
src/Game/Util/ParabolicPath.cpp:43
↓ 7 callersMethodcalcRailCtrlPointIter
src/Game/Map/BezierRail.cpp:319
↓ 7 callersFunctioncalcRailDirectionAtCoord
src/Game/Util/RailUtil.cpp:344
↓ 7 callersFunctioncalcSensorDirectionNormalize
src/Game/Util/ActorSensorUtil.cpp:452
↓ 7 callersMethodcalcSize
src/JSystem/J3DGraphLoader/J3DShapeFactory.cpp:107
↓ 7 callersFunctionclamp01
@brief Restricts a number to the unit interval. @param[in,out] pX A pointer to the number to evaluate and initialize.
include/Game/Util/MathUtil.hpp:523
↓ 7 callersFunctionclearBgmQueue
src/Game/Util/SoundUtil.cpp:524
↓ 7 callersFunctionclearTextBoxMessageRecursive
src/Game/Util/LayoutUtil.cpp:524
↓ 7 callersMethodconnect
src/Game/MapObj/MapObjConnector.cpp:26
↓ 7 callersFunctionconnectToSceneCollisionMapObj
src/Game/Util/ObjUtil.cpp:113
↓ 7 callersFunctioncopysign
src/MSL_C/MSL_Common_Embedded/Math/Double_precision/s_copysign.c:1
↓ 7 callersFunctioncopysign
libs/MSL_C/source/s_copysign.c:1
↓ 7 callersFunctioncreateActorCameraInfo
src/Game/Util/ActorCameraUtil.cpp:41
↓ 7 callersFunctioncreateAndSetupIconAButton
src/Game/Util/LayoutUtil.cpp:528
↓ 7 callersFunctioncreateBloomModel
src/Game/Util/LiveActorUtil.cpp:308
↓ 7 callersFunctioncreateExpHeap
src/Game/System/HeapMemoryWatcher.cpp:11
↓ 7 callersFunctioncreateSubModel
src/Game/Util/LiveActorUtil.cpp:94
↓ 7 callersFunctiondestroyHeapAndSetNULL
src/Game/System/HeapMemoryWatcher.cpp:38
↓ 7 callersFunctionemitEffectWithParticleCallBack
src/Game/Util/EffectUtil.cpp:67
↓ 7 callersMethodend
src/Game/Scene/GameSceneScenarioOpeningCameraState.cpp:55
↓ 7 callersFunctionfillScreen
src/Game/Util/DrawUtil.cpp:27
↓ 7 callersFunctionfind_conn_by_cid
src/RVL_SDK/bte/hidh_conn.c:691
↓ 7 callersFunctionforceCloseWipeFade
src/Game/Util/ScreenUtil.cpp:172
↓ 7 callersFunctionforceOpenWipeFade
src/Game/Util/ScreenUtil.cpp:168
↓ 7 callersMethodforceSetHeadVecKeepSide
src/Game/Player/Mario.cpp:849
↓ 7 callersFunctiongap_free_cb
src/RVL_SDK/bte/gap_utils.c:239
↓ 7 callersMethodget
src/Game/Camera/CameraAnim.cpp:56
↓ 7 callersFunctiongetAllLiveActorGroup
src/Game/LiveActor/AllLiveActorGroup.cpp:29
↓ 7 callersFunctiongetAnimName
src/Game/LiveActor/ActorAnimKeeper.cpp:35
↓ 7 callersFunctiongetBpkCtrl
src/Game/Util/LiveActorUtil.cpp:1632
↓ 7 callersMethodgetCategory
src/JSystem/JAudio2/JAUStdSoundInfo.cpp:37
↓ 7 callersFunctiongetChapterNumberMax
src/Game/NPC/RosettaReading.cpp:24
↓ 7 callersMethodgetController
src/Game/LiveActor/ShadowDrawer.cpp:7
↓ 7 callersMethodgetDrawFullWgtMtxNum
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DJointTree.hpp:68
↓ 7 callersMethodgetDrawMtxFlag
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DModelData.hpp:51
↓ 7 callersMethodgetEdge
src/Game/Map/RailGraph.cpp:58
↓ 7 callersFunctiongetEffectSystem
src/Game/Effect/EffectSystem.cpp:63
↓ 7 callersFunctiongetFarZ
src/Game/Util/CameraUtil.cpp:90
↓ 7 callersFunctiongetFovy
src/Game/Util/CameraUtil.cpp:94
↓ 7 callersFunctiongetGameEventValue
src/Game/System/GameDataFunction.cpp:110
↓ 7 callersFunctiongetHolder
src/Game/MapObj/MiniatureGalaxyHolder.cpp:13
↓ 7 callersFunctiongetJMapInfoArg1WithInit
src/Game/Util/JMapUtil.cpp:171
↓ 7 callersFunctiongetMaterial
src/Game/Util/ModelUtil.cpp:31
↓ 7 callersFunctiongetModelResourceHolder
src/Game/Util/LiveActorUtil.cpp:798
↓ 7 callersMethodgetMoveRail
src/Game/Boss/BossKameck.cpp:46
↓ 7 callersFunctiongetMoviePlayer
src/Game/Util/ScreenUtil.cpp:79
↓ 7 callersMethodgetName
src/JSystem/JUtility/JUTNameTab.cpp:38
↓ 7 callersMethodgetNerveStep
src/Game/Scene/MultiSceneActor.cpp:112
↓ 7 callersFunctiongetPaneAnimCtrl
src/Game/Util/LayoutUtil.cpp:311
↓ 7 callersFunctiongetPlayerLeft
src/Game/System/GameDataFunction.cpp:198
↓ 7 callersFunctiongetPowerStarNum
src/Game/Util/SceneUtil.cpp:206
↓ 7 callersMethodgetPowerStarNum
src/Game/System/GalaxyStatusAccessor.cpp:19
↓ 7 callersFunctiongetRaceManager
src/Game/Map/RaceManager.cpp:58
↓ 7 callersFunctiongetRailPointArg0NoInit
src/Game/Util/RailUtil.cpp:700
↓ 7 callersFunctiongetRoofSensor
src/Game/Util/ActorSensorUtil.cpp:776
↓ 7 callersFunctiongetSceneDataInitializer
src/Game/Scene/SceneFunction.cpp:13
↓ 7 callersMethodgetSeqData
src/JSystem/JAudio2/JAUSectionHeap.cpp:508
↓ 7 callersFunctiongetShadowProjectionPos
src/Game/Util/ActorShadowUtil.cpp:410
↓ 7 callersMethodgetShapeNum
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DModelData.hpp:30
↓ 7 callersMethodgetStarPointerLayout
src/Game/Screen/StarPointerDirector.cpp:124
↓ 7 callersFunctiongetStarPointerScreenPositionOrEdge
src/Game/Util/StarPointerUtil.cpp:450
↓ 7 callersFunctiongetStringLengthWithMessageTag
src/Game/Util/StringUtil.cpp:270
↓ 7 callersMethodgetTevKAlphaSel
libs/JSystem/include/JSystem/J3DGraphBase/J3DMatBlock.hpp:853
↓ 7 callersMethodgetTevKColorSel
libs/JSystem/include/JSystem/J3DGraphBase/J3DMatBlock.hpp:846
↓ 7 callersMethodgetTexCoord
libs/JSystem/include/JSystem/J3DGraphBase/J3DMaterial.hpp:81
↓ 7 callersMethodgetUpdateMaterialID
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DAnimation.hpp:639
↓ 7 callersMethodgetUpdateMaterialNum
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DAnimation.hpp:633
↓ 7 callersMethodgetValueString
src/Game/System/ScenarioDataParser.cpp:52
↓ 7 callersMethodgetWEvlpMtxNum
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DModelData.hpp:93
↓ 7 callersMethodget_r_f
libs/JSystem/include/JSystem/JParticle/JPAEmitter.hpp:260
↓ 7 callersMethodget_r_ss
libs/JSystem/include/JSystem/JParticle/JPAEmitter.hpp:269
↓ 7 callersFunctionhidd_conn_disconnect
src/RVL_SDK/bte/hidd_conn.c:91
↓ 7 callersFunctionhideModelIfShown
src/Game/Util/LiveActorUtil.cpp:2149
↓ 7 callersFunctionhidh_conn_disconnect
src/RVL_SDK/bte/hidh_conn.c:118
↓ 7 callersMethodinit
src/Game/Util/FixedPosition.cpp:52
↓ 7 callersFunctioninitFur
src/Game/Util/LiveActorUtil.cpp:2244
↓ 7 callersFunctioninitStarPointerTargetAtJoint
src/Game/Util/StarPointerUtil.cpp:175
↓ 7 callersMethodinvalidateStarPieceSensor
src/Game/Boss/Dodoryu.cpp:508
↓ 7 callersFunctionisActiveMoviePlayer
src/Game/Util/ScreenUtil.cpp:508
↓ 7 callersFunctionisBtkStopped
src/Game/Util/LiveActorUtil.cpp:1286
↓ 7 callersMethodisDecidedWait
src/Game/Screen/ButtonPaneController.cpp:137
↓ 7 callersMethodisDemo
src/Game/Boss/TripodBoss.cpp:749
↓ 7 callersFunctionisDemoExist
src/Game/Util/DemoUtil.cpp:429
↓ 7 callersFunctionisDemoPartStep
src/Game/Util/DemoUtil.cpp:507
↓ 7 callersMethodisDone
src/Game/System/NANDManager.cpp:23
↓ 7 callersFunctionisEndPowerStarAppearDemo
src/Game/Util/ObjUtil.cpp:655
↓ 7 callersFunctionisEqualSubString
src/Game/Util/StringUtil.cpp:228
↓ 7 callersFunctionisHalfProbability
src/Game/Util/MathUtil.cpp:72
↓ 7 callersFunctionisInSightConePlayer
src/Game/Util/ActorMovementUtil.cpp:312
↓ 7 callersFunctionisMsgToEnemyAttackTrample
src/Game/Util/ActorSensorUtil.cpp:921
↓ 7 callersMethodisOnSwitchB
src/Game/Map/StageSwitch.cpp:100
↓ 7 callersMethodisOneTime
src/Game/Effect/SingleEmitter.cpp:31
↓ 7 callersMethodisOpen
src/Game/Screen/WipeRing.cpp:127
↓ 7 callersFunctionisRailReachedNearGoal
src/Game/Util/RailUtil.cpp:560
↓ 7 callersMethodisSensorEgg
src/Game/Boss/DinoPackun.cpp:480
↓ 7 callersMethodisValidUpdateMaterialID
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DAnimation.hpp:636
↓ 7 callersFunctionjoinToNameObjGroup
src/Game/Util/ObjUtil.cpp:398
↓ 7 callersMethodkill
src/Game/Screen/CounterLayoutController.cpp:58
↓ 7 callersMethodkill
src/Game/NPC/TalkBalloon.cpp:62
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