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github.com/SMGCommunity/Petari
/ functions
Functions
28,533 in github.com/SMGCommunity/Petari
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Functions
28,533
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Types & classes
6,237
↓ 7 callers
Method
calcPosAtCoord
src/Game/LiveActor/RailRider.cpp:86
↓ 7 callers
Method
calcPosition
src/Game/Util/ParabolicPath.cpp:43
↓ 7 callers
Method
calcRailCtrlPointIter
src/Game/Map/BezierRail.cpp:319
↓ 7 callers
Function
calcRailDirectionAtCoord
src/Game/Util/RailUtil.cpp:344
↓ 7 callers
Function
calcSensorDirectionNormalize
src/Game/Util/ActorSensorUtil.cpp:452
↓ 7 callers
Method
calcSize
src/JSystem/J3DGraphLoader/J3DShapeFactory.cpp:107
↓ 7 callers
Function
clamp01
@brief Restricts a number to the unit interval. @param[in,out] pX A pointer to the number to evaluate and initialize.
include/Game/Util/MathUtil.hpp:523
↓ 7 callers
Function
clearBgmQueue
src/Game/Util/SoundUtil.cpp:524
↓ 7 callers
Function
clearTextBoxMessageRecursive
src/Game/Util/LayoutUtil.cpp:524
↓ 7 callers
Method
connect
src/Game/MapObj/MapObjConnector.cpp:26
↓ 7 callers
Function
connectToSceneCollisionMapObj
src/Game/Util/ObjUtil.cpp:113
↓ 7 callers
Function
copysign
src/MSL_C/MSL_Common_Embedded/Math/Double_precision/s_copysign.c:1
↓ 7 callers
Function
copysign
libs/MSL_C/source/s_copysign.c:1
↓ 7 callers
Function
createActorCameraInfo
src/Game/Util/ActorCameraUtil.cpp:41
↓ 7 callers
Function
createAndSetupIconAButton
src/Game/Util/LayoutUtil.cpp:528
↓ 7 callers
Function
createBloomModel
src/Game/Util/LiveActorUtil.cpp:308
↓ 7 callers
Function
createExpHeap
src/Game/System/HeapMemoryWatcher.cpp:11
↓ 7 callers
Function
createSubModel
src/Game/Util/LiveActorUtil.cpp:94
↓ 7 callers
Function
destroyHeapAndSetNULL
src/Game/System/HeapMemoryWatcher.cpp:38
↓ 7 callers
Function
emitEffectWithParticleCallBack
src/Game/Util/EffectUtil.cpp:67
↓ 7 callers
Method
end
src/Game/Scene/GameSceneScenarioOpeningCameraState.cpp:55
↓ 7 callers
Function
fillScreen
src/Game/Util/DrawUtil.cpp:27
↓ 7 callers
Function
find_conn_by_cid
src/RVL_SDK/bte/hidh_conn.c:691
↓ 7 callers
Function
forceCloseWipeFade
src/Game/Util/ScreenUtil.cpp:172
↓ 7 callers
Function
forceOpenWipeFade
src/Game/Util/ScreenUtil.cpp:168
↓ 7 callers
Method
forceSetHeadVecKeepSide
src/Game/Player/Mario.cpp:849
↓ 7 callers
Function
gap_free_cb
src/RVL_SDK/bte/gap_utils.c:239
↓ 7 callers
Method
get
src/Game/Camera/CameraAnim.cpp:56
↓ 7 callers
Function
getAllLiveActorGroup
src/Game/LiveActor/AllLiveActorGroup.cpp:29
↓ 7 callers
Function
getAnimName
src/Game/LiveActor/ActorAnimKeeper.cpp:35
↓ 7 callers
Function
getBpkCtrl
src/Game/Util/LiveActorUtil.cpp:1632
↓ 7 callers
Method
getCategory
src/JSystem/JAudio2/JAUStdSoundInfo.cpp:37
↓ 7 callers
Function
getChapterNumberMax
src/Game/NPC/RosettaReading.cpp:24
↓ 7 callers
Method
getController
src/Game/LiveActor/ShadowDrawer.cpp:7
↓ 7 callers
Method
getDrawFullWgtMtxNum
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DJointTree.hpp:68
↓ 7 callers
Method
getDrawMtxFlag
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DModelData.hpp:51
↓ 7 callers
Method
getEdge
src/Game/Map/RailGraph.cpp:58
↓ 7 callers
Function
getEffectSystem
src/Game/Effect/EffectSystem.cpp:63
↓ 7 callers
Function
getFarZ
src/Game/Util/CameraUtil.cpp:90
↓ 7 callers
Function
getFovy
src/Game/Util/CameraUtil.cpp:94
↓ 7 callers
Function
getGameEventValue
src/Game/System/GameDataFunction.cpp:110
↓ 7 callers
Function
getHolder
src/Game/MapObj/MiniatureGalaxyHolder.cpp:13
↓ 7 callers
Function
getJMapInfoArg1WithInit
src/Game/Util/JMapUtil.cpp:171
↓ 7 callers
Function
getMaterial
src/Game/Util/ModelUtil.cpp:31
↓ 7 callers
Function
getModelResourceHolder
src/Game/Util/LiveActorUtil.cpp:798
↓ 7 callers
Method
getMoveRail
src/Game/Boss/BossKameck.cpp:46
↓ 7 callers
Function
getMoviePlayer
src/Game/Util/ScreenUtil.cpp:79
↓ 7 callers
Method
getName
src/JSystem/JUtility/JUTNameTab.cpp:38
↓ 7 callers
Method
getNerveStep
src/Game/Scene/MultiSceneActor.cpp:112
↓ 7 callers
Function
getPaneAnimCtrl
src/Game/Util/LayoutUtil.cpp:311
↓ 7 callers
Function
getPlayerLeft
src/Game/System/GameDataFunction.cpp:198
↓ 7 callers
Function
getPowerStarNum
src/Game/Util/SceneUtil.cpp:206
↓ 7 callers
Method
getPowerStarNum
src/Game/System/GalaxyStatusAccessor.cpp:19
↓ 7 callers
Function
getRaceManager
src/Game/Map/RaceManager.cpp:58
↓ 7 callers
Function
getRailPointArg0NoInit
src/Game/Util/RailUtil.cpp:700
↓ 7 callers
Function
getRoofSensor
src/Game/Util/ActorSensorUtil.cpp:776
↓ 7 callers
Function
getSceneDataInitializer
src/Game/Scene/SceneFunction.cpp:13
↓ 7 callers
Method
getSeqData
src/JSystem/JAudio2/JAUSectionHeap.cpp:508
↓ 7 callers
Function
getShadowProjectionPos
src/Game/Util/ActorShadowUtil.cpp:410
↓ 7 callers
Method
getShapeNum
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DModelData.hpp:30
↓ 7 callers
Method
getStarPointerLayout
src/Game/Screen/StarPointerDirector.cpp:124
↓ 7 callers
Function
getStarPointerScreenPositionOrEdge
src/Game/Util/StarPointerUtil.cpp:450
↓ 7 callers
Function
getStringLengthWithMessageTag
src/Game/Util/StringUtil.cpp:270
↓ 7 callers
Method
getTevKAlphaSel
libs/JSystem/include/JSystem/J3DGraphBase/J3DMatBlock.hpp:853
↓ 7 callers
Method
getTevKColorSel
libs/JSystem/include/JSystem/J3DGraphBase/J3DMatBlock.hpp:846
↓ 7 callers
Method
getTexCoord
libs/JSystem/include/JSystem/J3DGraphBase/J3DMaterial.hpp:81
↓ 7 callers
Method
getUpdateMaterialID
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DAnimation.hpp:639
↓ 7 callers
Method
getUpdateMaterialNum
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DAnimation.hpp:633
↓ 7 callers
Method
getValueString
src/Game/System/ScenarioDataParser.cpp:52
↓ 7 callers
Method
getWEvlpMtxNum
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DModelData.hpp:93
↓ 7 callers
Method
get_r_f
libs/JSystem/include/JSystem/JParticle/JPAEmitter.hpp:260
↓ 7 callers
Method
get_r_ss
libs/JSystem/include/JSystem/JParticle/JPAEmitter.hpp:269
↓ 7 callers
Function
hidd_conn_disconnect
src/RVL_SDK/bte/hidd_conn.c:91
↓ 7 callers
Function
hideModelIfShown
src/Game/Util/LiveActorUtil.cpp:2149
↓ 7 callers
Function
hidh_conn_disconnect
src/RVL_SDK/bte/hidh_conn.c:118
↓ 7 callers
Method
init
src/Game/Util/FixedPosition.cpp:52
↓ 7 callers
Function
initFur
src/Game/Util/LiveActorUtil.cpp:2244
↓ 7 callers
Function
initStarPointerTargetAtJoint
src/Game/Util/StarPointerUtil.cpp:175
↓ 7 callers
Method
invalidateStarPieceSensor
src/Game/Boss/Dodoryu.cpp:508
↓ 7 callers
Function
isActiveMoviePlayer
src/Game/Util/ScreenUtil.cpp:508
↓ 7 callers
Function
isBtkStopped
src/Game/Util/LiveActorUtil.cpp:1286
↓ 7 callers
Method
isDecidedWait
src/Game/Screen/ButtonPaneController.cpp:137
↓ 7 callers
Method
isDemo
src/Game/Boss/TripodBoss.cpp:749
↓ 7 callers
Function
isDemoExist
src/Game/Util/DemoUtil.cpp:429
↓ 7 callers
Function
isDemoPartStep
src/Game/Util/DemoUtil.cpp:507
↓ 7 callers
Method
isDone
src/Game/System/NANDManager.cpp:23
↓ 7 callers
Function
isEndPowerStarAppearDemo
src/Game/Util/ObjUtil.cpp:655
↓ 7 callers
Function
isEqualSubString
src/Game/Util/StringUtil.cpp:228
↓ 7 callers
Function
isHalfProbability
src/Game/Util/MathUtil.cpp:72
↓ 7 callers
Function
isInSightConePlayer
src/Game/Util/ActorMovementUtil.cpp:312
↓ 7 callers
Function
isMsgToEnemyAttackTrample
src/Game/Util/ActorSensorUtil.cpp:921
↓ 7 callers
Method
isOnSwitchB
src/Game/Map/StageSwitch.cpp:100
↓ 7 callers
Method
isOneTime
src/Game/Effect/SingleEmitter.cpp:31
↓ 7 callers
Method
isOpen
src/Game/Screen/WipeRing.cpp:127
↓ 7 callers
Function
isRailReachedNearGoal
src/Game/Util/RailUtil.cpp:560
↓ 7 callers
Method
isSensorEgg
src/Game/Boss/DinoPackun.cpp:480
↓ 7 callers
Method
isValidUpdateMaterialID
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DAnimation.hpp:636
↓ 7 callers
Function
joinToNameObjGroup
src/Game/Util/ObjUtil.cpp:398
↓ 7 callers
Method
kill
src/Game/Screen/CounterLayoutController.cpp:58
↓ 7 callers
Method
kill
src/Game/NPC/TalkBalloon.cpp:62
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