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Functions28,533 in github.com/SMGCommunity/Petari

↓ 8 callersFunctionisDemoPartFirstStep
src/Game/Util/DemoUtil.cpp:515
↓ 8 callersFunctionisExistBva
src/Game/Util/LiveActorUtil.cpp:883
↓ 8 callersMethodisInList
src/Game/LiveActor/ClippingActorInfo.cpp:96
↓ 8 callersFunctionisLoadedObjectOrLayoutArchive
src/Game/Util/FileUtil.cpp:173
↓ 8 callersFunctionisMsgSpinStormRange
src/Game/Util/ActorSensorUtil.cpp:929
↓ 8 callersFunctionisOppositeDirection
src/Game/Util/MathUtil.cpp:460
↓ 8 callersMethodisProjected
src/Game/LiveActor/ShadowController.cpp:171
↓ 8 callersFunctionisStarPointerPointingCore
src/Game/Util/StarPointerUtil.cpp:85
↓ 8 callersMethodisStop
src/Game/Screen/CinemaFrame.cpp:109
↓ 8 callersMethodisWait
src/Game/Screen/PlayerLeft.cpp:65
↓ 8 callersFunctionmoveRailRider
src/Game/Util/RailUtil.cpp:548
↓ 8 callersMethodprocess
src/JSystem/JAudio2/JAUSoundObject.cpp:36
↓ 8 callersFunctionrequestMovementOff
src/Game/Util/ObjUtil.cpp:394
↓ 8 callersFunctionrfc_port_sm_execute
src/RVL_SDK/bte/rfc_port_fsm.c:71
↓ 8 callersFunctionrfc_port_timer_stop
src/RVL_SDK/bte/rfc_utils.c:160
↓ 8 callersFunctionsendMsgEnemyAttackElectric
src/Game/Util/ActorSensorUtil.cpp:569
↓ 8 callersFunctionsetClippingFar200m
src/Game/Util/LiveActorUtil.cpp:643
↓ 8 callersMethodsetEdgeValid
src/Game/Gravity/SegmentGravity.cpp:98
↓ 8 callersMethodsetGlobalEnvColor
src/Game/Effect/MultiEmitterAccess.cpp:103
↓ 8 callersMethodsetGlobalPrmColor
src/Game/Effect/MultiEmitterAccess.cpp:79
↓ 8 callersMethodsetGlobalTranslation
src/Game/Effect/MultiEmitterAccess.cpp:25
↓ 8 callersMethodsetOnFunctor
src/Game/Util/SwitchEventFunctorListener.cpp:9
↓ 8 callersMethodsetPitch
src/JSystem/JAudio2/JASDSPInterface.cpp:264
↓ 8 callersMethodsetST
src/Game/Util/BezierSurface.cpp:629
↓ 8 callersMethodsetTexture
libs/JSystem/include/JSystem/J3DGraphBase/J3DSys.hpp:157
↓ 8 callersFunctionsetUpVec
src/Game/Camera/CameraLocalUtil.cpp:54
↓ 8 callersMethodstart
src/Game/Screen/MissLayout.cpp:32
↓ 8 callersFunctionstartBas
src/Game/Util/SoundUtil.cpp:193
↓ 8 callersMethodstartDpdHitVibration
src/Game/Enemy/AnimScaleController.cpp:70
↓ 8 callersMethodstartEvent
src/Game/Player/PlayerEvent.cpp:42
↓ 8 callersFunctionstartSoundObject
src/Game/Util/SoundUtil.cpp:69
↓ 8 callersFunctionstartSoundObjectLevel
src/Game/Util/SoundUtil.cpp:75
↓ 8 callersMethodstopHillForce
src/Game/Boss/Dodoryu.cpp:565
↓ 8 callersMethodstoreTIMG
src/JSystem/JUtility/JUTTexture.cpp:49
↓ 8 callersFunctiontoDegree
include/Game/Util/MathUtil.hpp:185
↓ 8 callersFunctiontoRadian
TODO: this replace with something global
src/Game/Enemy/HomingKiller.cpp:89
↓ 8 callersMethodtryJump
src/Game/Player/MarioJump.cpp:51
↓ 8 callersFunctiontryStartDemoWithoutCinemaFrame
src/Game/Util/DemoUtil.cpp:145
↓ 8 callersMethodupdate
src/Game/Screen/PowerStarList.cpp:381
↓ 8 callersFunctionvalidateShadowAll
src/Game/Util/ActorShadowUtil.cpp:305
↓ 8 callersMethodvibratePatternIfNotExist
src/Game/System/WPadRumble.cpp:175
↓ 8 callersFunctionxml_set_bfr
src/RVL_SDK/bte/xml_parse.c:284
↓ 7 callersFunctionAddU32ToPtr
libs/RVL_SDK/include/revolution/mem/heapCommon.h:48
↓ 7 callersFunctionBTM_ReadRemoteDeviceName
src/RVL_SDK/bte/btm_inq.c:473
↓ 7 callersFunctionDVDClose
src/RVL_SDK/dvd/dvdfs.c:197
↓ 7 callersFunctionDVDReadPrio
src/RVL_SDK/dvd/dvdfs.c:284
↓ 7 callersFunctionGDSetCurrent
libs/RVL_SDK/include/revolution/gd/GDBase.h:103
↓ 7 callersFunctionGDWrite_u8
libs/RVL_SDK/include/revolution/gd/GDBase.h:39
↓ 7 callersFunctionGKI_sched_lock
src/RVL_SDK/bte/gki_ppc.c:123
↓ 7 callersFunctionGKI_sched_unlock
src/RVL_SDK/bte/gki_ppc.c:127
↓ 7 callersFunctionGXSetMisc
src/RVL_SDK/gx/GXMisc.c:16
↓ 7 callersFunctionGXSetTevIndWarp
src/RVL_SDK/gx/GXBump.c:154
↓ 7 callersFunctionGXSetTevIndirect
src/RVL_SDK/gx/GXBump.c:4
↓ 7 callersFunctionGXSetTexCopyDst
src/RVL_SDK/gx/GXFrameBuf.c:41
↓ 7 callersFunctionGXSetZScaleOffset
src/RVL_SDK/gx/GXTransform.c:289
↓ 7 callersMethodGetCursorX
libs/nw4r/include/nw4r/ut/CharWriter.h:80
↓ 7 callersMethodGetWidth
src/nw4r/ut/ut_ResFontBase.cpp:24
↓ 7 callersFunctionIOS_IoctlvAsync
src/RVL_SDK/ipc/ipcclt.c:742
↓ 7 callersFunctionIPCWriteReg
src/RVL_SDK/ipc/ipcMain.c:36
↓ 7 callersMethodIsUserAllocated
libs/nw4r/include/nw4r/lyt/pane.h:72
↓ 7 callersFunctionL2CA_Deregister
src/RVL_SDK/bte/l2c_api.c:80
↓ 7 callersFunctionL2CA_Register
src/RVL_SDK/bte/l2c_api.c:53
↓ 7 callersFunctionMax
libs/nw4r/include/nw4r/ut/inlines.h:27
↓ 7 callersFunctionOSGetAppType
src/RVL_SDK/os/OS.c:889
↓ 7 callersFunctionOSRegisterShutdownFunction
src/RVL_SDK/os/OSReset.c:68
↓ 7 callersFunctionOSSetArenaHi
src/RVL_SDK/os/OSArena.c:43
↓ 7 callersFunctionOSTicksToCalendarTime
src/RVL_SDK/os/OSTime.c:61
↓ 7 callersFunctionPSMTXScaleApply
src/RVL_SDK/mtx/mtx.c:512
↓ 7 callersFunctionSCGetLanguage
src/RVL_SDK/sc/scapi.c:41
↓ 7 callersMethodSetResource
src/nw4r/ut/ut_ResFont.cpp:20
↓ 7 callersFunctionTRKAppendBuffer
src/MetroTRK/debugger/embedded/MetroTRK/Portable/msgbuf.c:98
↓ 7 callersFunctionVFiPFFAT_ReadFATEntryPage
src/RVL_SDK/vf/pf_fat.c:39
↓ 7 callersFunctionVFiPFFILE_Cursor_SetPosition
src/RVL_SDK/vf/pf_file.c:27
↓ 7 callersFunctionVFiPFSEC_WriteData
src/RVL_SDK/vf/pf_sector.c:137
↓ 7 callersFunctionVFipdm_part_set_driver_error_code
src/RVL_SDK/vf/pdm_partition.c:577
↓ 7 callersFunctionWPADiIsClFormat
src/RVL_SDK/wpad/WPAD.c:339
↓ 7 callersFunctionWPADiSendReadData
src/RVL_SDK/wpad/WPAD.c:747
↓ 7 callersFunctionWUDSetVisibility
src/RVL_SDK/wud/WUD.c:1587
↓ 7 callersFunction__EXIProbe
src/RVL_SDK/exi/EXIBios.c:286
↓ 7 callersFunction__VIOpenI2C
src/RVL_SDK/vi/i2c.c:45
↓ 7 callersFunctionadd
libs/JSystem/include/JSystem/JGeometry/TVec.hpp:356
↓ 7 callersMethodaddAttribute
src/Game/System/BinaryDataContentAccessor.cpp:15
↓ 7 callersFunctionaddBodyMessageSensor
src/Game/Util/ActorSensorUtil.cpp:1033
↓ 7 callersFunctionaddHitSensorMapObjSimple
src/Game/Util/ActorSensorUtil.cpp:48
↓ 7 callersFunctionaddPictureFontTag
src/Game/Util/StringUtil.cpp:134
↓ 7 callersFunctionadd_unit
(build_obj: BuildConfigUnit, link_step: LinkStep)
tools/project.py:1128
↓ 7 callersFunctionappearEventPowerStar
src/Game/NPC/EventDirector.cpp:93
↓ 7 callersFunctionappearInformationMessage
src/Game/Util/ScreenUtil.cpp:45
↓ 7 callersMethodappend
src/JSystem/JAudio2/JASTrack.cpp:707
↓ 7 callersMethodappend
src/JSystem/JAudio2/JAUSeqDataBlockMgr.cpp:40
↓ 7 callersFunctionatan2
src/MSL_C/MSL_Common_Embedded/Math/Double_precision/w_atan2.c:3
↓ 7 callersFunctionbta_sys_idle
src/RVL_SDK/bte/bta_sys_conn.c:104
↓ 7 callersFunctionbta_sys_start_timer
src/RVL_SDK/bte/bta_sys_main.c:113
↓ 7 callersFunctionbtm_dev_reset
src/RVL_SDK/bte/btm_devctl.c:214
↓ 7 callersFunctionbtm_process_inq_complete
src/RVL_SDK/bte/btm_inq.c:990
↓ 7 callersFunctionbtsnd_hcic_disconnect
src/RVL_SDK/bte/hcicmds.c:161
↓ 7 callersMethodcalc
src/JSystem/J3DGraphBase/J3DMatBlock.cpp:1709
↓ 7 callersMethodcalcDirection
src/Game/Map/BezierRail.cpp:250
↓ 7 callersFunctioncalcNerveEaseInValue
src/Game/Util/LayoutUtil.cpp:385
↓ 7 callersFunctioncalcNerveEaseOutRate
src/Game/Util/NerveUtil.cpp:46
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