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github.com/SMGCommunity/Petari
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Functions
28,533 in github.com/SMGCommunity/Petari
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Functions
28,533
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Types & classes
6,237
↓ 9 callers
Method
Set
src/nw4r/lyt/lyt_texMap.cpp:26
↓ 9 callers
Function
VFiPFCACHE_UpdateModifiedSector
src/RVL_SDK/vf/pf_cache.c:588
↓ 9 callers
Function
VIWaitForRetrace
src/RVL_SDK/vi/vi.c:939
↓ 9 callers
Function
WUDiGetLinkNum
src/RVL_SDK/wud/WUD.c:2105
↓ 9 callers
Function
__GXWriteFifoIntEnable
src/RVL_SDK/gx/GXFifo.c:456
↓ 9 callers
Method
_line
Write 'text' word-wrapped at self.width characters.
tools/ninja_syntax.py:170
↓ 9 callers
Method
add
src/JSystem/J2DGraph/J2DPane.cpp:139
↓ 9 callers
Function
addHitSensorPush
src/Game/Util/ActorSensorUtil.cpp:76
↓ 9 callers
Method
addNewLine
src/Game/Screen/PowerStarList.cpp:373
↓ 9 callers
Function
addVelocityMoveToTarget
src/Game/Util/ActorMovementUtil.cpp:584
↓ 9 callers
Method
appear
src/Game/Map/Air.cpp:65
↓ 9 callers
Function
atan
src/MSL_C/MSL_Common_Embedded/Math/Double_precision/s_atan.c:16
↓ 9 callers
Function
btm_clr_client_scn
src/RVL_SDK/bte/btm_sec.c:1529
↓ 9 callers
Function
btm_sec_execute_procedure
src/RVL_SDK/bte/btm_sec.c:1297
↓ 9 callers
Function
calcGravityOrZero
src/Game/Util/LiveActorUtil.cpp:2224
↓ 9 callers
Function
connectToDrawTemporarily
src/Game/NameObj/NameObjExecuteHolder.cpp:374
↓ 9 callers
Function
createCenterScreenBlur
src/Game/Util/ScreenUtil.cpp:349
↓ 9 callers
Function
createCollisionParts
src/Game/Util/LiveActorUtil.cpp:53
↓ 9 callers
Method
createEventID
src/Game/Camera/CameraParamChunkID.cpp:105
↓ 9 callers
Function
createStageSwitchCtrl
src/Game/Map/StageSwitch.cpp:199
↓ 9 callers
Function
dCommon_setLastDeviceErrorToDisk
src/RVL_SDK/vf/d_common.c:291
↓ 9 callers
Method
erase
src/JSystem/JAudio2/JASWaveArcLoader.cpp:138
↓ 9 callers
Function
getAnimFrameMax
src/Game/Util/LayoutUtil.cpp:295
↓ 9 callers
Method
getBattery
src/Game/System/WPad.cpp:74
↓ 9 callers
Function
getBckFrame
src/Game/Util/LiveActorUtil.cpp:1736
↓ 9 callers
Function
getBeginIter
src/Game/System/GameEventFlagTable.cpp:280
↓ 9 callers
Function
getBrkFrameMax
src/Game/Util/LiveActorUtil.cpp:1764
↓ 9 callers
Function
getBvaCtrl
src/Game/Util/LiveActorUtil.cpp:1636
↓ 9 callers
Function
getCameraInvViewMtx
src/Game/Util/CameraUtil.cpp:70
↓ 9 callers
Function
getClearedPowerStarId
src/Game/System/GameSequenceFunction.cpp:138
↓ 9 callers
Method
getClrAnmMaxFrm
libs/JSystem/include/JSystem/JParticle/JPABaseShape.hpp:155
↓ 9 callers
Method
getEventParameter
src/Game/Camera/CameraDirector.cpp:339
↓ 9 callers
Method
getFaceNormal
src/Game/Map/HitInfo.cpp:74
↓ 9 callers
Method
getFellowID
src/Game/Map/FileSelectIconID.cpp:38
↓ 9 callers
Function
getGalaxyMapController
src/Game/Screen/GalaxyMapController.cpp:60
↓ 9 callers
Method
getID
libs/JSystem/include/JSystem/JAudio2/JAISound.hpp:429
↓ 9 callers
Method
getIndTevStage
libs/JSystem/include/JSystem/J3DGraphBase/J3DMatBlock.hpp:885
↓ 9 callers
Function
getJMapInfoArg7WithInit
src/Game/Util/JMapUtil.cpp:199
↓ 9 callers
Method
getJointNum
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DModelData.hpp:36
↓ 9 callers
Function
getKarikariDirector
src/Game/Enemy/Karikari.cpp:87
↓ 9 callers
Method
getLevelStatus
src/Game/Boss/SkeletalFishBossInfo.cpp:43
↓ 9 callers
Method
getMag
libs/JSystem/include/JSystem/JParticle/JPAFieldBlock.hpp:209
↓ 9 callers
Method
getMaterial
libs/JSystem/include/JSystem/J3DGraphBase/J3DShape.hpp:207
↓ 9 callers
Function
getNextNodePosition
src/Game/Util/RailGraphUtil.cpp:36
↓ 9 callers
Function
getNextRailPointNo
src/Game/Util/RailUtil.cpp:473
↓ 9 callers
Method
getNumLinks
libs/JSystem/include/JSystem/JSupport/JSUList.hpp:112
↓ 9 callers
Function
getNumStarPointer
src/Game/Screen/StarPointerDirector.cpp:235
↓ 9 callers
Function
getParam
src/Game/MapObj/Candlestand.cpp:54
↓ 9 callers
Function
getPowerStarEventKeeper
src/Game/NPC/EventDirector.cpp:27
↓ 9 callers
Function
getStaffRollParam
src/Game/Screen/StaffRoll.cpp:84
↓ 9 callers
Function
getSwitchWatcherHolder
src/Game/Map/SwitchWatcherHolder.cpp:56
↓ 9 callers
Method
getTevStage
libs/JSystem/include/JSystem/J3DGraphBase/J3DMatBlock.hpp:867
↓ 9 callers
Method
goNext
src/Game/System/ScenarioDataParser.cpp:115
↓ 9 callers
Method
isActive
src/Game/System/SaveDataHandleSequence.cpp:181
↓ 9 callers
Method
isAppearing
src/Game/Screen/MiiSelect.cpp:80
↓ 9 callers
Function
isBodySensor
src/Game/Boss/PoltaFunction.cpp:47
↓ 9 callers
Method
isEnd
src/Game/System/ScenarioDataParser.cpp:111
↓ 9 callers
Function
isExistBpk
src/Game/Util/LiveActorUtil.cpp:875
↓ 9 callers
Function
isExistRail
src/Game/Util/RailUtil.cpp:461
↓ 9 callers
Function
isGalaxyDarkCometAppearInCurrentStage
src/Game/Util/EventUtil.cpp:940
↓ 9 callers
Function
isJudgedToClipFrustum
src/Game/Util/ObjUtil.cpp:71
↓ 9 callers
Function
isNoEntryDrawBuffer
src/Game/Util/LiveActorUtil.cpp:2190
↓ 9 callers
Method
isOnSwitchA
src/Game/Map/StageSwitch.cpp:84
↓ 9 callers
Function
isOnSwitchAppear
src/Game/Util/ActorSwitchUtil.cpp:161
↓ 9 callers
Function
isPlayingStageBgmID
src/Game/Util/SoundUtil.cpp:374
↓ 9 callers
Function
isSensorPressObj
src/Game/Util/ActorSensorUtil.cpp:415
↓ 9 callers
Method
isSuccess
src/Game/System/NANDManager.cpp:93
↓ 9 callers
Method
killAll
src/Game/Boss/SkeletalFishGuardHolder.cpp:60
↓ 9 callers
Function
listenStageSwitchOnOffB
src/Game/Util/ActorSwitchUtil.cpp:218
↓ 9 callers
Function
loadToMainRAM
src/Game/Util/FileUtil.cpp:49
↓ 9 callers
Method
makeAccessor
src/Game/System/ScenarioDataParser.cpp:121
↓ 9 callers
Function
makeMtxSideUp
src/Game/Util/MtxUtil.cpp:412
↓ 9 callers
Function
offSwitchB
src/Game/Util/ActorSwitchUtil.cpp:181
↓ 9 callers
Function
receiveFile
src/Game/Util/FileUtil.cpp:97
↓ 9 callers
Method
registerActor
src/Game/MapObj/MiniatureGalaxyHolder.cpp:22
↓ 9 callers
Method
remove
src/JSystem/JSupport/JSUList.cpp:124
↓ 9 callers
Method
remove
src/JSystem/JAudio2/JAUSeqDataBlockMgr.cpp:44
↓ 9 callers
Method
request1PGuidance
src/Game/Screen/StarPointerGuidance.cpp:284
↓ 9 callers
Function
requestStartTimeKeepDemoMarioPuppetable
src/Game/Util/DemoUtil.cpp:311
↓ 9 callers
Method
reset
src/Game/MapObj/JetTurtle.cpp:655
↓ 9 callers
Function
rfc_send_buf_uih
src/RVL_SDK/bte/rfc_ts_frames.c:143
↓ 9 callers
Function
rfc_send_ua
src/RVL_SDK/bte/rfc_ts_frames.c:73
↓ 9 callers
Method
rotateToPlayer
src/Game/Boss/Polta.cpp:166
↓ 9 callers
Method
sendCmdMsg
src/JSystem/JAudio2/JASTaskThread.cpp:50
↓ 9 callers
Function
sendMsgAwayJump
src/Game/Util/ActorSensorUtil.cpp:503
↓ 9 callers
Function
sendMsgEnemyAttackMaximum
src/Game/Util/ActorSensorUtil.cpp:605
↓ 9 callers
Function
serialize_path
(input: Optional[NinjaPath])
tools/ninja_syntax.py:211
↓ 9 callers
Function
setBinderRadius
src/Game/Util/LiveActorUtil.cpp:2053
↓ 9 callers
Function
setFovy
src/Game/Camera/CameraLocalUtil.cpp:62
↓ 9 callers
Function
setImageEffectControlAuto
src/Game/Util/ScreenUtil.cpp:273
↓ 9 callers
Method
setNerve
src/Game/MapObj/MapPartsFunction.cpp:29
↓ 9 callers
Method
setSpeed
src/Game/Enemy/RingBeam.cpp:158
↓ 9 callers
Method
setStageNo
libs/JSystem/include/JSystem/J3DGraphBase/J3DTevs.hpp:133
↓ 9 callers
Method
setTransInline
libs/JSystem/include/JSystem/JGeometry/TMatrix.hpp:660
↓ 9 callers
Function
showJoint
src/Game/Util/JointUtil.cpp:113
↓ 9 callers
Method
slerp
libs/JSystem/include/JSystem/JGeometry/TVec.hpp:956
↓ 9 callers
Function
startCSSound2P
src/Game/Util/SoundUtil.cpp:559
↓ 9 callers
Method
startFingerPointer
src/Game/Screen/StarPointerDirector.cpp:94
↓ 9 callers
Method
startHitReaction
src/Game/Enemy/AnimScaleController.cpp:74
↓ 9 callers
Function
stateMotorStopped
src/RVL_SDK/dvd/dvd.c:996
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