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Functions
2,606 in github.com/SFML/SFML
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Functions
2,606
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Types & classes
1,291
Method
JniMotionRangeClass
///////////////////////////////////////////////////////
src/SFML/Window/Android/JniHelper.cpp:71
Method
JoystickDisplay
examples/joystick/Joystick.cpp:42
Method
JoystickManager
///////////////////////////////////////////////////////
src/SFML/Window/JoystickManager.cpp:106
Method
JoystickManager
/////////////////////////////////////////////////////// \brief Deleted copy constructor ///////////////////////////////////////////////////////
src/SFML/Window/JoystickManager.hpp:49
Method
KeyboardView
examples/keyboard/Keyboard.cpp:312
Method
LibSsh2Initializer
src/SFML/Network/Sftp.cpp:52
Method
ListingResponse
///////////////////////////////////////////////////////
src/SFML/Network/Ftp.cpp:138
Method
ListingResult
///////////////////////////////////////////////////////
src/SFML/Network/Sftp.cpp:534
Method
LowPassFilter
examples/sound_effects/SoundEffects.cpp:835
Method
MbedTlsSharedState
src/SFML/Network/TcpSocket.cpp:347
Method
MbedTlsThreading
src/SFML/Network/TcpSocket.cpp:284
Method
MemoryInputStream
///////////////////////////////////////////////////////
src/SFML/System/MemoryInputStream.cpp:38
Method
Music
///////////////////////////////////////////////////////
src/SFML/Audio/Music.cpp:63
Method
NetworkAudioStream
/////////////////////////////////////////////////////// Default constructor ///////////////////////////////////////////////////////
examples/voip/Server.cpp:34
Method
NetworkRecorder
/////////////////////////////////////////////////////// Constructor \param host Remote host to which send the recording data \param port Port of the
examples/voip/Client.cpp:35
Method
OutputSoundFile
///////////////////////////////////////////////////////
src/SFML/Audio/OutputSoundFile.cpp:43
Method
Page
///////////////////////////////////////////////////////
src/SFML/Graphics/Font.cpp:807
Method
PathResult
///////////////////////////////////////////////////////
src/SFML/Network/Sftp.cpp:504
Method
PitchVolume
examples/sound_effects/SoundEffects.cpp:175
Method
Pixelate
examples/shader/Shader.cpp:38
Method
Processing
examples/sound_effects/SoundEffects.cpp:669
Method
Rect
/////////////////////////////////////////////////////// \brief Default constructor Creates an empty rectangle (it is equivalent to calling `Rect({0,
include/SFML/Graphics/Rect.hpp:52
Method
RectangleShape
///////////////////////////////////////////////////////
src/SFML/Graphics/RectangleShape.cpp:34
Function
RenderStates
/////////////////////////////////////////////////////// \brief Default constructor Constructing a default set of render states is equivalent to using
include/SFML/Graphics/RenderStates.hpp:62
Method
RenderStates
///////////////////////////////////////////////////////
src/SFML/Graphics/RenderStates.cpp:46
Method
RenderTarget
test/Graphics/RenderTarget.test.cpp:12
Method
RenderTexture
///////////////////////////////////////////////////////
src/SFML/Graphics/RenderTexture.cpp:48
Method
RenderTextureImpl
/////////////////////////////////////////////////////// \brief Default constructor ///////////////////////////////////////////////////////
src/SFML/Graphics/RenderTextureImpl.hpp:51
Method
RenderWindow
///////////////////////////////////////////////////////
src/SFML/Graphics/RenderWindow.cpp:40
Method
Request
///////////////////////////////////////////////////////
src/SFML/Network/Http.cpp:49
Method
Response
///////////////////////////////////////////////////////
src/SFML/Network/Ftp.cpp:91
Method
Result
///////////////////////////////////////////////////////
src/SFML/Network/Sftp.cpp:477
Method
Reverb
examples/sound_effects/SoundEffects.cpp:923
Method
ReverbFilter
examples/sound_effects/SoundEffects.cpp:1023
Method
Row
examples/keyboard/Keyboard.cpp:465
Method
Row
include/SFML/Graphics/Font.hpp:454
Method
SensorManager
///////////////////////////////////////////////////////
src/SFML/Window/SensorManager.cpp:95
Method
SensorManager
/////////////////////////////////////////////////////// \brief Deleted copy constructor ///////////////////////////////////////////////////////
src/SFML/Window/SensorManager.hpp:49
Method
Sftp
///////////////////////////////////////////////////////
src/SFML/Network/Sftp.cpp:549
Method
Shader
///////////////////////////////////////////////////////
src/SFML/Graphics/Shader.cpp:228
Method
ShaperImpl
HarfBuzz font objects are linked to a specific FreeType face and a specific character size If we need to shape text using another font or another char
src/SFML/Graphics/Text.cpp:199
Method
SharedContext
/////////////////////////////////////////////////////// \brief Constructor ///////////////////////////////////////////////////////
src/SFML/Window/GlContext.cpp:204
Function
Socket
/////////////////////////////////////////////////////// \brief Deleted copy constructor ///////////////////////////////////////////////////////
include/SFML/Network/Socket.hpp:75
Method
Socket
///////////////////////////////////////////////////////
src/SFML/Network/Socket.cpp:40
Method
SocketInitializer
src/SFML/Network/Win32/SocketImpl.cpp:43
Method
SocketSelector
///////////////////////////////////////////////////////
src/SFML/Network/SocketSelector.cpp:627
Method
SocketSelectorImpl
src/SFML/Network/SocketSelector.cpp:82
Function
Sound
/////////////////////////////////////////////////////// \brief Disallow construction from a temporary sound buffer //////////////////////////////////
include/SFML/Audio/Sound.hpp:62
Method
Sound
///////////////////////////////////////////////////////
src/SFML/Audio/Sound.cpp:190
Method
SoundBase
///////////////////////////////////////////////////////
src/SFML/Audio/MiniaudioUtils.cpp:114
Method
SoundBuffer
///////////////////////////////////////////////////////
src/SFML/Audio/SoundBuffer.cpp:44
Method
SoundRecorder
///////////////////////////////////////////////////////
src/SFML/Audio/SoundRecorder.cpp:163
Method
SoundStream
///////////////////////////////////////////////////////
src/SFML/Audio/SoundStream.cpp:228
Method
Sprite
///////////////////////////////////////////////////////
src/SFML/Graphics/Sprite.cpp:38
Function
StencilValue
include/SFML/Graphics/StencilMode.hpp:97
Method
StencilValue
///////////////////////////////////////////////////////
src/SFML/Graphics/StencilMode.cpp:34
Method
StormBlink
examples/shader/Shader.cpp:135
Method
StreamDeleter
///////////////////////////////////////////////////////
src/SFML/Audio/InputSoundFile.cpp:50
Method
String
///////////////////////////////////////////////////////
src/SFML/System/String.cpp:144
Method
Surround
examples/sound_effects/SoundEffects.cpp:113
Method
TcpListener
///////////////////////////////////////////////////////
src/SFML/Network/TcpListener.cpp:42
Method
TcpSocket
///////////////////////////////////////////////////////
src/SFML/Network/TcpSocket.cpp:716
Method
TestSocket
test/Network/Socket.test.cpp:10
Method
Text
///////////////////////////////////////////////////////
src/SFML/Graphics/Text.cpp:403
Method
Texture
///////////////////////////////////////////////////////
src/SFML/Graphics/Texture.cpp:70
Method
TextureSaver
///////////////////////////////////////////////////////
src/SFML/Graphics/TextureSaver.cpp:34
Method
Time
/////////////////////////////////////////////////////// \brief Default constructor Sets the time value to zero. ////////////////////////////////////
include/SFML/System/Time.hpp:50
Method
TimeoutWithPredicate
///////////////////////////////////////////////////////
src/SFML/System/TimeoutWithPredicate.cpp:34
Method
TlsState
src/SFML/Network/TcpSocket.cpp:684
Method
Tone
examples/sound_effects/SoundEffects.cpp:367
Method
Transform
/////////////////////////////////////////////////////// \brief Default constructor Creates an identity transform (a transform that does nothing). //
include/SFML/Graphics/Transform.hpp:56
Method
TransientContext
/////////////////////////////////////////////////////// \brief Constructor ///////////////////////////////////////////////////////
src/SFML/Window/GlContext.cpp:327
Method
TransientContextLock
///////////////////////////////////////////////////////
src/SFML/Window/GlResource.cpp:57
Method
TriangleShape
test/Graphics/Shape.test.cpp:15
Method
UdpSocket
///////////////////////////////////////////////////////
src/SFML/Network/UdpSocket.cpp:44
Method
UniformBinder
/////////////////////////////////////////////////////// \brief Constructor: set up state before uniform is set //////////////////////////////////////
src/SFML/Graphics/Shader.cpp:183
Method
Vector2
/////////////////////////////////////////////////////// \brief Default constructor Creates a `Vector2(0, 0)`. //////////////////////////////////////
include/SFML/System/Vector2.hpp:52
Method
Vector3
/////////////////////////////////////////////////////// \brief Default constructor Creates a `Vector3(0, 0, 0)`. ///////////////////////////////////
include/SFML/System/Vector3.hpp:49
Method
VertexArray
///////////////////////////////////////////////////////
src/SFML/Graphics/VertexArray.cpp:37
Method
VertexBuffer
///////////////////////////////////////////////////////
src/SFML/Graphics/VertexBuffer.cpp:67
Method
VideoMode
///////////////////////////////////////////////////////
src/SFML/Window/VideoMode.cpp:38
Method
View
///////////////////////////////////////////////////////
src/SFML/Graphics/View.cpp:37
Method
Visitor
examples/event_handling/EventHandling.cpp:51
Method
VulkanExample
Constructor
examples/vulkan/Vulkan.cpp:184
Method
WaveBlur
examples/shader/Shader.cpp:81
Method
WglContext
///////////////////////////////////////////////////////
src/SFML/Window/Win32/WglContext.cpp:105
Function
WinMain
///////////////////////////////////////////////////////
src/SFML/Main/MainWin32.cpp:47
Method
Window
///////////////////////////////////////////////////////
src/SFML/Window/Window.cpp:45
Method
WindowBase
///////////////////////////////////////////////////////
src/SFML/Window/WindowBase.cpp:52
Method
WindowImpl
/////////////////////////////////////////////////////// \brief Deleted copy constructor ///////////////////////////////////////////////////////
src/SFML/Window/WindowImpl.hpp:107
Method
WindowImpl
///////////////////////////////////////////////////////
src/SFML/Window/WindowImpl.cpp:169
Method
WindowImplAndroid
///////////////////////////////////////////////////////
src/SFML/Window/Android/WindowImplAndroid.cpp:55
Method
WindowImplDRM
///////////////////////////////////////////////////////
src/SFML/Window/DRM/WindowImplDRM.cpp:66
Method
WindowImplWin32
///////////////////////////////////////////////////////
src/SFML/Window/Win32/WindowImplWin32.cpp:141
Method
WindowImplX11
///////////////////////////////////////////////////////
src/SFML/Window/Unix/WindowImplX11.cpp:510
Method
acquireTransientContext
///////////////////////////////////////////////////////
src/SFML/Window/GlContext.cpp:505
Method
activate
///////////////////////////////////////////////////////
src/SFML/Graphics/RenderTextureImplDefault.cpp:73
Method
add
src/SFML/Network/SocketSelector.cpp:103
Method
androidKeyToSF
///////////////////////////////////////////////////////
src/SFML/Window/Android/WindowImplAndroid.cpp:603
Method
androidScanToSF
///////////////////////////////////////////////////////
src/SFML/Window/Android/WindowImplAndroid.cpp:727
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