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Functions2,606 in github.com/SFML/SFML

MethodJniMotionRangeClass
///////////////////////////////////////////////////////
src/SFML/Window/Android/JniHelper.cpp:71
MethodJoystickDisplay
examples/joystick/Joystick.cpp:42
MethodJoystickManager
///////////////////////////////////////////////////////
src/SFML/Window/JoystickManager.cpp:106
MethodJoystickManager
/////////////////////////////////////////////////////// \brief Deleted copy constructor ///////////////////////////////////////////////////////
src/SFML/Window/JoystickManager.hpp:49
MethodKeyboardView
examples/keyboard/Keyboard.cpp:312
MethodLibSsh2Initializer
src/SFML/Network/Sftp.cpp:52
MethodListingResponse
///////////////////////////////////////////////////////
src/SFML/Network/Ftp.cpp:138
MethodListingResult
///////////////////////////////////////////////////////
src/SFML/Network/Sftp.cpp:534
MethodLowPassFilter
examples/sound_effects/SoundEffects.cpp:835
MethodMbedTlsSharedState
src/SFML/Network/TcpSocket.cpp:347
MethodMbedTlsThreading
src/SFML/Network/TcpSocket.cpp:284
MethodMemoryInputStream
///////////////////////////////////////////////////////
src/SFML/System/MemoryInputStream.cpp:38
MethodMusic
///////////////////////////////////////////////////////
src/SFML/Audio/Music.cpp:63
MethodNetworkAudioStream
/////////////////////////////////////////////////////// Default constructor ///////////////////////////////////////////////////////
examples/voip/Server.cpp:34
MethodNetworkRecorder
/////////////////////////////////////////////////////// Constructor \param host Remote host to which send the recording data \param port Port of the
examples/voip/Client.cpp:35
MethodOutputSoundFile
///////////////////////////////////////////////////////
src/SFML/Audio/OutputSoundFile.cpp:43
MethodPage
///////////////////////////////////////////////////////
src/SFML/Graphics/Font.cpp:807
MethodPathResult
///////////////////////////////////////////////////////
src/SFML/Network/Sftp.cpp:504
MethodPitchVolume
examples/sound_effects/SoundEffects.cpp:175
MethodPixelate
examples/shader/Shader.cpp:38
MethodProcessing
examples/sound_effects/SoundEffects.cpp:669
MethodRect
/////////////////////////////////////////////////////// \brief Default constructor Creates an empty rectangle (it is equivalent to calling `Rect({0,
include/SFML/Graphics/Rect.hpp:52
MethodRectangleShape
///////////////////////////////////////////////////////
src/SFML/Graphics/RectangleShape.cpp:34
FunctionRenderStates
/////////////////////////////////////////////////////// \brief Default constructor Constructing a default set of render states is equivalent to using
include/SFML/Graphics/RenderStates.hpp:62
MethodRenderStates
///////////////////////////////////////////////////////
src/SFML/Graphics/RenderStates.cpp:46
MethodRenderTarget
test/Graphics/RenderTarget.test.cpp:12
MethodRenderTexture
///////////////////////////////////////////////////////
src/SFML/Graphics/RenderTexture.cpp:48
MethodRenderTextureImpl
/////////////////////////////////////////////////////// \brief Default constructor ///////////////////////////////////////////////////////
src/SFML/Graphics/RenderTextureImpl.hpp:51
MethodRenderWindow
///////////////////////////////////////////////////////
src/SFML/Graphics/RenderWindow.cpp:40
MethodRequest
///////////////////////////////////////////////////////
src/SFML/Network/Http.cpp:49
MethodResponse
///////////////////////////////////////////////////////
src/SFML/Network/Ftp.cpp:91
MethodResult
///////////////////////////////////////////////////////
src/SFML/Network/Sftp.cpp:477
MethodReverb
examples/sound_effects/SoundEffects.cpp:923
MethodReverbFilter
examples/sound_effects/SoundEffects.cpp:1023
MethodRow
examples/keyboard/Keyboard.cpp:465
MethodRow
include/SFML/Graphics/Font.hpp:454
MethodSensorManager
///////////////////////////////////////////////////////
src/SFML/Window/SensorManager.cpp:95
MethodSensorManager
/////////////////////////////////////////////////////// \brief Deleted copy constructor ///////////////////////////////////////////////////////
src/SFML/Window/SensorManager.hpp:49
MethodSftp
///////////////////////////////////////////////////////
src/SFML/Network/Sftp.cpp:549
MethodShader
///////////////////////////////////////////////////////
src/SFML/Graphics/Shader.cpp:228
MethodShaperImpl
HarfBuzz font objects are linked to a specific FreeType face and a specific character size If we need to shape text using another font or another char
src/SFML/Graphics/Text.cpp:199
MethodSharedContext
/////////////////////////////////////////////////////// \brief Constructor ///////////////////////////////////////////////////////
src/SFML/Window/GlContext.cpp:204
FunctionSocket
/////////////////////////////////////////////////////// \brief Deleted copy constructor ///////////////////////////////////////////////////////
include/SFML/Network/Socket.hpp:75
MethodSocket
///////////////////////////////////////////////////////
src/SFML/Network/Socket.cpp:40
MethodSocketInitializer
src/SFML/Network/Win32/SocketImpl.cpp:43
MethodSocketSelector
///////////////////////////////////////////////////////
src/SFML/Network/SocketSelector.cpp:627
MethodSocketSelectorImpl
src/SFML/Network/SocketSelector.cpp:82
FunctionSound
/////////////////////////////////////////////////////// \brief Disallow construction from a temporary sound buffer //////////////////////////////////
include/SFML/Audio/Sound.hpp:62
MethodSound
///////////////////////////////////////////////////////
src/SFML/Audio/Sound.cpp:190
MethodSoundBase
///////////////////////////////////////////////////////
src/SFML/Audio/MiniaudioUtils.cpp:114
MethodSoundBuffer
///////////////////////////////////////////////////////
src/SFML/Audio/SoundBuffer.cpp:44
MethodSoundRecorder
///////////////////////////////////////////////////////
src/SFML/Audio/SoundRecorder.cpp:163
MethodSoundStream
///////////////////////////////////////////////////////
src/SFML/Audio/SoundStream.cpp:228
MethodSprite
///////////////////////////////////////////////////////
src/SFML/Graphics/Sprite.cpp:38
FunctionStencilValue
include/SFML/Graphics/StencilMode.hpp:97
MethodStencilValue
///////////////////////////////////////////////////////
src/SFML/Graphics/StencilMode.cpp:34
MethodStormBlink
examples/shader/Shader.cpp:135
MethodStreamDeleter
///////////////////////////////////////////////////////
src/SFML/Audio/InputSoundFile.cpp:50
MethodString
///////////////////////////////////////////////////////
src/SFML/System/String.cpp:144
MethodSurround
examples/sound_effects/SoundEffects.cpp:113
MethodTcpListener
///////////////////////////////////////////////////////
src/SFML/Network/TcpListener.cpp:42
MethodTcpSocket
///////////////////////////////////////////////////////
src/SFML/Network/TcpSocket.cpp:716
MethodTestSocket
test/Network/Socket.test.cpp:10
MethodText
///////////////////////////////////////////////////////
src/SFML/Graphics/Text.cpp:403
MethodTexture
///////////////////////////////////////////////////////
src/SFML/Graphics/Texture.cpp:70
MethodTextureSaver
///////////////////////////////////////////////////////
src/SFML/Graphics/TextureSaver.cpp:34
MethodTime
/////////////////////////////////////////////////////// \brief Default constructor Sets the time value to zero. ////////////////////////////////////
include/SFML/System/Time.hpp:50
MethodTimeoutWithPredicate
///////////////////////////////////////////////////////
src/SFML/System/TimeoutWithPredicate.cpp:34
MethodTlsState
src/SFML/Network/TcpSocket.cpp:684
MethodTone
examples/sound_effects/SoundEffects.cpp:367
MethodTransform
/////////////////////////////////////////////////////// \brief Default constructor Creates an identity transform (a transform that does nothing). //
include/SFML/Graphics/Transform.hpp:56
MethodTransientContext
/////////////////////////////////////////////////////// \brief Constructor ///////////////////////////////////////////////////////
src/SFML/Window/GlContext.cpp:327
MethodTransientContextLock
///////////////////////////////////////////////////////
src/SFML/Window/GlResource.cpp:57
MethodTriangleShape
test/Graphics/Shape.test.cpp:15
MethodUdpSocket
///////////////////////////////////////////////////////
src/SFML/Network/UdpSocket.cpp:44
MethodUniformBinder
/////////////////////////////////////////////////////// \brief Constructor: set up state before uniform is set //////////////////////////////////////
src/SFML/Graphics/Shader.cpp:183
MethodVector2
/////////////////////////////////////////////////////// \brief Default constructor Creates a `Vector2(0, 0)`. //////////////////////////////////////
include/SFML/System/Vector2.hpp:52
MethodVector3
/////////////////////////////////////////////////////// \brief Default constructor Creates a `Vector3(0, 0, 0)`. ///////////////////////////////////
include/SFML/System/Vector3.hpp:49
MethodVertexArray
///////////////////////////////////////////////////////
src/SFML/Graphics/VertexArray.cpp:37
MethodVertexBuffer
///////////////////////////////////////////////////////
src/SFML/Graphics/VertexBuffer.cpp:67
MethodVideoMode
///////////////////////////////////////////////////////
src/SFML/Window/VideoMode.cpp:38
MethodView
///////////////////////////////////////////////////////
src/SFML/Graphics/View.cpp:37
MethodVisitor
examples/event_handling/EventHandling.cpp:51
MethodVulkanExample
Constructor
examples/vulkan/Vulkan.cpp:184
MethodWaveBlur
examples/shader/Shader.cpp:81
MethodWglContext
///////////////////////////////////////////////////////
src/SFML/Window/Win32/WglContext.cpp:105
FunctionWinMain
///////////////////////////////////////////////////////
src/SFML/Main/MainWin32.cpp:47
MethodWindow
///////////////////////////////////////////////////////
src/SFML/Window/Window.cpp:45
MethodWindowBase
///////////////////////////////////////////////////////
src/SFML/Window/WindowBase.cpp:52
MethodWindowImpl
/////////////////////////////////////////////////////// \brief Deleted copy constructor ///////////////////////////////////////////////////////
src/SFML/Window/WindowImpl.hpp:107
MethodWindowImpl
///////////////////////////////////////////////////////
src/SFML/Window/WindowImpl.cpp:169
MethodWindowImplAndroid
///////////////////////////////////////////////////////
src/SFML/Window/Android/WindowImplAndroid.cpp:55
MethodWindowImplDRM
///////////////////////////////////////////////////////
src/SFML/Window/DRM/WindowImplDRM.cpp:66
MethodWindowImplWin32
///////////////////////////////////////////////////////
src/SFML/Window/Win32/WindowImplWin32.cpp:141
MethodWindowImplX11
///////////////////////////////////////////////////////
src/SFML/Window/Unix/WindowImplX11.cpp:510
MethodacquireTransientContext
///////////////////////////////////////////////////////
src/SFML/Window/GlContext.cpp:505
Methodactivate
///////////////////////////////////////////////////////
src/SFML/Graphics/RenderTextureImplDefault.cpp:73
Methodadd
src/SFML/Network/SocketSelector.cpp:103
MethodandroidKeyToSF
///////////////////////////////////////////////////////
src/SFML/Window/Android/WindowImplAndroid.cpp:603
MethodandroidScanToSF
///////////////////////////////////////////////////////
src/SFML/Window/Android/WindowImplAndroid.cpp:727
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