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Functions11,178 in github.com/RenderKit/embree

↓ 2 callersFunctionvreduce_max
common/simd/vfloat4_sse2.h:741
↓ 2 callersFunctionvreduce_max
common/simd/vuint4_sse2.h:407
↓ 2 callersFunctionvreduce_max
common/simd/vfloat8_avx.h:675
↓ 2 callersFunctionvreduce_min
common/simd/vfloat4_sse2.h:740
↓ 2 callersFunctionvreduce_min
common/simd/vuint4_sse2.h:406
↓ 2 callersFunctionvreduce_min
common/simd/vfloat8_avx.h:671
↓ 2 callersFunctionxchg
common/math/emath.h:377
↓ 2 callersMethodxfm_pr
kernels/subdiv/bspline_curve.h:106
↓ 2 callersMethodyellow
tutorials/verify/verify.h:181
↓ 2 callersFunctionzero_fix
common/math/vec3fa.h:167
↓ 2 callersFunctionzero_fix
common/math/vec3fa_sycl.h:101
↓ 1 callersFunctionAdd
tutorials/common/imgui/imgui_internal.h:534
↓ 1 callersMethodAddFocusEvent
tutorials/common/imgui/imgui.cpp:1480
↓ 1 callersMethodAddInputCharacter
Pass in translated ASCII characters for text input. - with glfw you can get those from the callback set in glfwSetCharCallback() - on Windows you can
tutorials/common/imgui/imgui.cpp:1225
↓ 1 callersMethodAddMouseButtonEvent
tutorials/common/imgui/imgui.cpp:1440
↓ 1 callersMethodAddMouseWheelEvent
Queue a mouse wheel event (most mouse/API will only have a Y component)
tutorials/common/imgui/imgui.cpp:1463
↓ 1 callersMethodAddTriangle
tutorials/common/imgui/imgui_draw.cpp:1451
↓ 1 callersFunctionAddWindowToDrawData
tutorials/common/imgui/imgui.cpp:4962
↓ 1 callersFunctionAddWindowToSortBuffer
tutorials/common/imgui/imgui.cpp:4911
↓ 1 callersFunctionAmbientLight_Constructor
tutorials/common/lights/ambient_light.cpp:54
↓ 1 callersFunctionAmbientLight_create
tutorials/common/lights/ambient_light.cpp:69
↓ 1 callersFunctionAmbientLight_set
tutorials/common/lights/ambient_light.cpp:77
↓ 1 callersFunctionAnisotropicBlinn__Constructor
! Anisotropic power cosine distribution constructor. */
tutorials/pathtracer/pathtracer_device.cpp:410
↓ 1 callersFunctionAnisotropicBlinn__sample
! Samples the distribution. \param s is the sample location * provided by the caller. */
tutorials/pathtracer/pathtracer_device.cpp:440
↓ 1 callersFunctionAnisotropicBlinn__sample
! Samples the distribution. \param s is the sample location * provided by the caller. */
tutorials/hair_geometry/hair_geometry_device.cpp:125
↓ 1 callersFunctionBVH4GridMBSceneBuilderSAH
kernels/bvh/bvh_builder_sah_mb.cpp:707
↓ 1 callersFunctionBVH4GridSceneBuilderSAH
kernels/bvh/bvh_builder_sah.cpp:557
↓ 1 callersMethodBVH4InstanceArrayMB
kernels/bvh/bvh4_factory.cpp:1276
↓ 1 callersFunctionBVH4InstanceArrayMBSceneBuilderSAH
kernels/bvh/bvh_builder_sah_mb.cpp:700
↓ 1 callersFunctionBVH4InstanceArrayMeshBuilderMortonGeneral
kernels/bvh/bvh_builder_morton.cpp:576
↓ 1 callersFunctionBVH4InstanceArrayMeshRefitSAH
kernels/bvh/bvh_refit.cpp:250
↓ 1 callersFunctionBVH4InstanceMBSceneBuilderSAH
kernels/bvh/bvh_builder_sah_mb.cpp:693
↓ 1 callersFunctionBVH4InstanceMeshBuilderMortonGeneral
kernels/bvh/bvh_builder_morton.cpp:569
↓ 1 callersFunctionBVH4InstanceMeshRefitSAH
kernels/bvh/bvh_refit.cpp:241
↓ 1 callersMethodBVH4OBBVirtualCurve8iMB
kernels/bvh/bvh4_factory.cpp:960
↓ 1 callersFunctionBVH4Quad4vMeshBuilderMortonGeneral
kernels/bvh/bvh_builder_morton.cpp:555
↓ 1 callersFunctionBVH4Quad4vMeshRefitSAH
kernels/bvh/bvh_refit.cpp:220
↓ 1 callersMethodBVH4QuantizedQuad4i
kernels/bvh/bvh4_factory.cpp:1164
↓ 1 callersFunctionBVH4QuantizedQuad4iSceneBuilderSAH
kernels/bvh/bvh_builder_sah.cpp:484
↓ 1 callersMethodBVH4QuantizedTriangle4i
kernels/bvh/bvh4_factory.cpp:1172
↓ 1 callersFunctionBVH4QuantizedTriangle4iSceneBuilderSAH
kernels/bvh/bvh_builder_sah.cpp:461
↓ 1 callersFunctionBVH4SubdivPatch1BuilderSAH
entry functions for the scene builder */
kernels/bvh/bvh_builder_subdiv.cpp:388
↓ 1 callersMethodBVH4SubdivPatch1MB
kernels/bvh/bvh4_factory.cpp:1188
↓ 1 callersFunctionBVH4SubdivPatch1MBBuilderSAH
kernels/bvh/bvh_builder_subdiv.cpp:389
↓ 1 callersFunctionBVH4Triangle4MeshBuilderMortonGeneral
kernels/bvh/bvh_builder_morton.cpp:544
↓ 1 callersFunctionBVH4Triangle4MeshRefitSAH
kernels/bvh/bvh_refit.cpp:204
↓ 1 callersFunctionBVH4Triangle4iMeshBuilderMortonGeneral
kernels/bvh/bvh_builder_morton.cpp:546
↓ 1 callersFunctionBVH4Triangle4iMeshRefitSAH
kernels/bvh/bvh_refit.cpp:206
↓ 1 callersMethodBVH4Triangle4vMB
kernels/bvh/bvh4_factory.cpp:1081
↓ 1 callersFunctionBVH4Triangle4vMeshBuilderMortonGeneral
kernels/bvh/bvh_builder_morton.cpp:545
↓ 1 callersFunctionBVH4Triangle4vMeshRefitSAH
kernels/bvh/bvh_refit.cpp:205
↓ 1 callersFunctionBVH4VirtualMBSceneBuilderSAH
kernels/bvh/bvh_builder_sah_mb.cpp:678
↓ 1 callersFunctionBVH4VirtualMeshBuilderMortonGeneral
kernels/bvh/bvh_builder_morton.cpp:562
↓ 1 callersFunctionBVH4VirtualMeshRefitSAH
kernels/bvh/bvh_refit.cpp:231
↓ 1 callersFunctionBVH8BuilderTwoLevelTriangle4iMeshSAH
kernels/bvh/bvh_builder_twolevel.cpp:354
↓ 1 callersFunctionBVH8BuilderTwoLevelTriangle4vMeshSAH
kernels/bvh/bvh_builder_twolevel.cpp:351
↓ 1 callersFunctionBVH8Curve8vBuilder_OBB_New
kernels/bvh/bvh_builder_hair.cpp:125
↓ 1 callersFunctionBVH8GridMBSceneBuilderSAH
kernels/bvh/bvh_builder_sah_mb.cpp:709
↓ 1 callersFunctionBVH8GridSceneBuilderSAH
kernels/bvh/bvh_builder_sah.cpp:561
↓ 1 callersMethodBVH8InstanceArrayMB
kernels/bvh/bvh8_factory.cpp:1117
↓ 1 callersFunctionBVH8InstanceArrayMBSceneBuilderSAH
kernels/bvh/bvh_builder_sah_mb.cpp:702
↓ 1 callersFunctionBVH8InstanceArrayMeshBuilderMortonGeneral
kernels/bvh/bvh_builder_morton.cpp:578
↓ 1 callersFunctionBVH8InstanceArrayMeshRefitSAH
kernels/bvh/bvh_refit.cpp:254
↓ 1 callersFunctionBVH8InstanceMBSceneBuilderSAH
kernels/bvh/bvh_builder_sah_mb.cpp:695
↓ 1 callersFunctionBVH8InstanceMeshBuilderMortonGeneral
kernels/bvh/bvh_builder_morton.cpp:571
↓ 1 callersFunctionBVH8InstanceMeshRefitSAH
kernels/bvh/bvh_refit.cpp:244
↓ 1 callersFunctionBVH8OBBCurve8iMBBuilder_OBB
kernels/bvh/bvh_builder_hair_mb.cpp:107
↓ 1 callersMethodBVH8Quad4i
kernels/bvh/bvh8_factory.cpp:990
↓ 1 callersFunctionBVH8Quad4iMBSceneBuilderSAH
kernels/bvh/bvh_builder_sah_mb.cpp:673
↓ 1 callersFunctionBVH8Quad4iSceneBuilderSAH
kernels/bvh/bvh_builder_sah.cpp:488
↓ 1 callersFunctionBVH8Quad4vMeshBuilderMortonGeneral
kernels/bvh/bvh_builder_morton.cpp:557
↓ 1 callersFunctionBVH8Quad4vMeshRefitSAH
kernels/bvh/bvh_refit.cpp:224
↓ 1 callersFunctionBVH8Quad4vSceneBuilderSAH
kernels/bvh/bvh_builder_sah.cpp:487
↓ 1 callersMethodBVH8QuantizedQuad4i
kernels/bvh/bvh8_factory.cpp:1026
↓ 1 callersFunctionBVH8QuantizedQuad4iSceneBuilderSAH
kernels/bvh/bvh_builder_sah.cpp:490
↓ 1 callersMethodBVH8QuantizedTriangle4
kernels/bvh/bvh8_factory.cpp:961
↓ 1 callersFunctionBVH8QuantizedTriangle4SceneBuilderSAH
kernels/bvh/bvh_builder_sah.cpp:471
↓ 1 callersMethodBVH8QuantizedTriangle4i
kernels/bvh/bvh8_factory.cpp:953
↓ 1 callersFunctionBVH8QuantizedTriangle4iSceneBuilderSAH
kernels/bvh/bvh_builder_sah.cpp:470
↓ 1 callersFunctionBVH8Triangle4MeshBuilderMortonGeneral
kernels/bvh/bvh_builder_morton.cpp:548
↓ 1 callersFunctionBVH8Triangle4MeshRefitSAH
kernels/bvh/bvh_refit.cpp:212
↓ 1 callersMethodBVH8Triangle4i
kernels/bvh/bvh8_factory.cpp:897
↓ 1 callersFunctionBVH8Triangle4iMeshBuilderMortonGeneral
kernels/bvh/bvh_builder_morton.cpp:550
↓ 1 callersFunctionBVH8Triangle4iMeshRefitSAH
kernels/bvh/bvh_refit.cpp:214
↓ 1 callersFunctionBVH8Triangle4iSceneBuilderSAH
kernels/bvh/bvh_builder_sah.cpp:469
↓ 1 callersMethodBVH8Triangle4vMB
kernels/bvh/bvh8_factory.cpp:934
↓ 1 callersFunctionBVH8Triangle4vMeshBuilderMortonGeneral
kernels/bvh/bvh_builder_morton.cpp:549
↓ 1 callersFunctionBVH8Triangle4vMeshRefitSAH
kernels/bvh/bvh_refit.cpp:213
↓ 1 callersFunctionBVH8Triangle4vSceneBuilderFastSpatialSAH
kernels/bvh/bvh_builder_sah_spatial.cpp:188
↓ 1 callersFunctionBVH8Triangle4vSceneBuilderSAH
kernels/bvh/bvh_builder_sah.cpp:468
↓ 1 callersFunctionBVH8VirtualMBSceneBuilderSAH
kernels/bvh/bvh_builder_sah_mb.cpp:684
↓ 1 callersFunctionBVH8VirtualMeshBuilderMortonGeneral
kernels/bvh/bvh_builder_morton.cpp:564
↓ 1 callersFunctionBVH8VirtualMeshRefitSAH
kernels/bvh/bvh_refit.cpp:235
↓ 1 callersFunctionBenchmark_Static_Create_UserThreads
tutorials/buildbench/buildbench_device.cpp:564
↓ 1 callersMethodBuildLookupTable
tutorials/common/imgui/imgui_draw.cpp:3153
↓ 1 callersFunctionBuildProgressMonitorFromClosure
kernels/common/builder.h:44
↓ 1 callersMethodCalcCustomRectUV
tutorials/common/imgui/imgui_draw.cpp:2222
↓ 1 callersFunctionCalcRoutingScore
Current score encoding (lower is highest priority): - 0: ImGuiInputFlags_RouteGlobalHigh - 1: ImGuiInputFlags_RouteFocused (if item active) - 2:
tutorials/common/imgui/imgui.cpp:8071
↓ 1 callersFunctionCalculateNumXLevels
tutorials/common/image/tinyexr.h:5581
↓ 1 callersFunctionCalculateNumYLevels
tutorials/common/image/tinyexr.h:5619
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