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github.com/RegrowthStudios/SoACode-Public
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Functions
1,853 in github.com/RegrowthStudios/SoACode-Public
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Functions
1,853
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Types & classes
983
Method
rotateFromMouse
SoA/HeadComponentUpdater.cpp:12
Method
rotationUpdate
SoA/Planet.cpp:460
Function
runCAS
SoA/ConsoleTests.cpp:78
Function
runCHS
SoA/ConsoleTests.cpp:93
Function
runScript
SoA/ConsoleFuncs.h:30
Method
safeAdd
SoA/ChunkAccessor.cpp:164
Method
safeRemove
SoA/ChunkAccessor.cpp:185
Method
saveBinary
SoA/BlockLoader.cpp:276
Method
saveBlocks
SoA/BlockLoader.cpp:64
Method
saveData
SoA/Planet.cpp:454
Method
saveInputs
SoA/InputMapper.cpp:127
Method
saveMapping
SoA/BlockLoader.cpp:245
Method
saveOptions
SoA/OptionsController.cpp:53
Method
savePlayerState
SoA/GameManager.cpp:83
Method
saveProperties
SoA/Planet.cpp:361
Method
saveRegionHeader
Saves the header for the region file
SoA/RegionFileManager.cpp:640
Method
saveState
SoA/GameManager.cpp:77
Method
saveToFile
SoA/WorldIO.cpp:224
Method
saveVersionFile
SoA/ChunkIOManager.cpp:178
Method
saveVersionFile
SoA/RegionFileManager.cpp:398
Method
scale
SoA/svd.cpp:239
Function
scaledFractal
Scaled Multi-octave Simplex noise The result will be between the two parameters passed.
SoA/Noise.h:93
Function
scaledRaw
Scaled Raw Simplex noise The result will be between the two parameters passed.
SoA/Noise.h:105
Method
scanWSOs
SoA/WSOScanner.cpp:62
Method
searchTree
SoA/MusicPlayer.cpp:44
Method
seek
SoA/RegionFileManager.cpp:840
Method
seekToChunk
SoA/RegionFileManager.cpp:844
Method
seekToChunkOffset
SoA/WorldIO.cpp:846
Method
set
SoA/BlockTextureMethods.h:39
Method
set
SoA/SsaoRenderStage.h:27
Method
setBool
SoA/OptionsController.cpp:103
Method
setChunk
SoA/CAEngine.h:70
Method
setColor
SoA/ColorFilterRenderStage.h:29
Method
setCommonProperties
SoA/LoadBar.cpp:34
Method
setDataPath
SoA/FragFile.cpp:43
Method
setDefaultDir
SoA/ModPathResolver.cpp:9
Method
setDimensions
SoA/DevConsoleView.cpp:106
Method
setDisableLoading
SoA/WorldIO.h:42
Method
setDisableLoading
SoA/ChunkIOManager.h:27
Method
setEditorTool
SoA/VoxelEditor.h:27
Method
setFlat
SoA/SmartVoxelContainer.hpp:250
Method
setFloat
SoA/OptionsController.cpp:96
Function
setFloraHeight
SoA/VoxelBits.h:51
Function
setFloraPosition
SoA/VoxelBits.h:55
Method
setFocus
SoA/DevConsole.cpp:85
Method
setFontColor
SoA/DevConsoleView.cpp:96
Method
setFunction
SoA/Thread.h:23
Method
setFunction
SoA/Thread.h:61
Method
setIndex
SoA/BlockTextureAtlas.h:12
Method
setInterval
SoA/SmartVoxelContainer.hpp:247
Method
setKey
SoA/InputMapper.cpp:147
Method
setKeyToDefault
SoA/InputMapper.cpp:165
Method
setMatrix
SoA/VoxelModel.h:22
Method
setMesh
SoA/VoxelModel.h:23
Method
setModDir
SoA/ModPathResolver.cpp:13
Method
setPage
SoA/BlockTextureAtlas.h:15
Method
setParams
SoA/NightVisionRenderStage.cpp:58
Method
setPosition
SoA/DevConsoleView.cpp:101
Method
setQuality
SoA/TerrainPatch.cpp:169
Method
setRadius
SoA/ChunkSphereComponentUpdater.cpp:99
Method
setRenderState
SoA/SpaceSystemRenderStage.cpp:119
Method
setScatterUniforms
SoA/TerrainPatchMeshManager.cpp:331
Method
setStartPosition
SoA/VoxelEditor.h:25
Function
setStartingPlanet
SoA/ConsoleFuncs.h:91
Method
setTargetDirection
SoA/Camera.h:106
Method
setTargetRight
SoA/Camera.h:107
Method
setViewport
TODO(Ben): Pointer to window viewport instead?
SoA/SpaceSystemRenderStage.h:55
Method
shiftDirection
SoA/ChunkSphereComponentUpdater.cpp:115
Function
showYesNoBox
yes 1, no 0
SoA/Errors.cpp:26
Function
showYesNoCancelBox
yes 1, no 0, cancel -1
SoA/Errors.cpp:44
Function
solidVoxelPredBlock
SoA/VRayHelper.cpp:9
Method
solveLeastSquares
SoA/svd.cpp:409
Method
solveSymmetric
SoA/svd.cpp:399
Method
sortTransparentBlocks
SoA/GeometrySorter.cpp:19
Method
sortUpdateList
SoA/Planet.cpp:705
Method
spaceColonization
SoA/FloraGenerator.cpp:663
Method
sphereInFrustum
SoA/Camera.h:20
Method
start
SoA/Thread.h:58
Method
start
SoA/LoadMonitor.cpp:54
Function
startGame
SoA/ConsoleFuncs.h:59
Method
startInput
SoA/MainMenuSystemViewer.cpp:119
Method
stopDragging
SoA/VoxelEditor.cpp:137
Function
stopGame
SoA/ConsoleFuncs.h:70
Method
stopInput
SoA/MainMenuSystemViewer.cpp:127
Method
submitAndConnect
SoA/ChunkSphereComponentUpdater.cpp:200
Method
submitQuery
SoA/ChunkGenerator.cpp:17
Function
tabs_obsolete
r""" For new projects, spaces-only are strongly recommended over tabs. Most editors have features that make this easy to do. Okay: if Tr
utils/git-hooks/pep8.py:139
Function
tabs_or_spaces
r""" Never mix tabs and spaces. The most popular way of indenting Python is with spaces only. The second-most popular way is with tabs o
utils/git-hooks/pep8.py:119
Method
takeScreenshot
SoA/GameplayRenderer.h:107
Method
targetBody
SoA/MainMenuSystemViewer.cpp:131
Function
test_main
SoA/IniParser.cpp:402
Method
toggleWireframe
SoA/GameplayRenderer.h:105
Method
tokenize
SoA/DevConsole.cpp:108
Method
touch_from_server
(self)
scripts/upload-cache-to-github.py:262
Function
trailing_blank_lines
r""" JCR: Trailing blank lines are superfluous. Okay: spam(1) W391: spam(1)\n
utils/git-hooks/pep8.py:182
Function
trailing_whitespace
r""" JCR: Trailing whitespace is superfluous. FBM: Except when it occurs as part of a blank line (i.e. the line is nothing but whites
utils/git-hooks/pep8.py:152
Method
transitionNegX
SoA/PhysicsComponentUpdater.cpp:247
Method
transitionNegZ
SoA/PhysicsComponentUpdater.cpp:329
Method
transitionPosX
SoA/PhysicsComponentUpdater.cpp:208
Method
transitionPosZ
SoA/PhysicsComponentUpdater.cpp:286
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