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github.com/RegrowthStudios/SoACode-Public
/ functions
Functions
1,853 in github.com/RegrowthStudios/SoACode-Public
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Functions
1,853
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Types & classes
983
Method
transpose
SoA/svd.cpp:203
Method
truncate
SoA/WorldIO.cpp:878
Method
tryAddWaterQuad
SoA/TerrainPatchMesher.cpp:488
Method
tryAddWaterVertex
SoA/TerrainPatchMesher.cpp:424
Method
tryConvertSave
TODO: Implement this and remove VORB_UNUSED tags.
SoA/RegionFileManager.cpp:810
Method
tryLoadMapping
SoA/BlockLoader.cpp:255
Method
tryPlaceNode
Priority can not be bigger than 3
SoA/FloraGenerator.cpp:754
Method
tryReadFromFile
SoA/WorldIO.cpp:645
Method
try_enqueue
Enqueues a copy of element if there is room in the queue. Returns true if the element was enqueued, false otherwise. Does not allocate memory.
SoA/readerwriterqueue.h:125
Method
unPause
SoA/GamePlayScreen.cpp:270
Method
uncompress
SoA/SmartVoxelContainer.hpp:257
Method
uncompressIntoBuffer
Uncompressed the interval tree into a buffer. May only be called when getState() == VoxelStorageState::INTERVAL_TREE or you will get a null access vio
SoA/SmartVoxelContainer.hpp:205
Method
update
SoA/TestBlockViewScreen.cpp:220
Method
update
TODO(Ben): Timestep
SoA/PhysicsComponentUpdater.cpp:21
Method
update
SoA/Frustum.cpp:73
Method
update
SoA/ChunkMeshManager.cpp:20
Method
update
SoA/TerrainPatchMeshManager.cpp:21
Method
update
SoA/GameSystemUpdater.cpp:26
Method
update
SoA/TestMappingScreen.cpp:66
Method
update
SoA/DevConsoleView.cpp:67
Method
update
Updates the container. Call once per frame @param dataLock: The mutex that guards the data
SoA/SmartVoxelContainer.hpp:167
Method
update
SoA/MainMenuLoadScreen.cpp:173
Method
update
SoA/TestScriptScreen.cpp:72
Method
update
SoA/ParkourComponentUpdater.cpp:11
Method
update
SoA/Camera.cpp:32
Method
update
SoA/InitScreen.cpp:46
Method
update
SoA/TestNoiseScreen.cpp:79
Method
update
SoA/AmbienceStream.cpp:22
Method
update
Updates finished queries
SoA/ChunkGenerator.cpp:58
Method
update
SoA/TestUIScreen.cpp:162
Method
update
SoA/LoadBar.cpp:48
Method
update
SoA/DevScreen.cpp:59
Method
update
SoA/TestConsoleScreen.cpp:46
Method
update
SoA/TestDeferredScreen.cpp:112
Method
update
SoA/VoxelNodeSetter.cpp:40
Method
update
SoA/ChunkSphereComponentUpdater.cpp:15
Method
update
SoA/AmbiencePlayer.cpp:46
Method
update
SoA/GameplayLoadScreen.cpp:63
Method
update
SoA/FarTerrainPatch.cpp:31
Method
update
SoA/BlockTexturePack.cpp:181
Method
update
SoA/OrbitComponentUpdater.cpp:8
Method
update
SoA/TerrainPatch.cpp:75
Method
update
SoA/CAEngine.cpp:29
Method
update
SoA/FreeMoveComponentUpdater.cpp:8
Method
update
SoA/TestVoxelModelScreen.cpp:188
Method
update
SoA/AABBCollidableComponentUpdater.cpp:10
Method
update
SoA/MainMenuSystemViewer.cpp:45
Method
update
SoA/TestNewBlockAPIScreen.cpp:38
Method
update
SoA/ChunkGrid.cpp:72
Method
update
SoA/MainMenuScreen.cpp:126
Method
update
returns the update code 0 = no update, 1 = update, 2 = remove children and update
SoA/CloseTerrainPatch.cpp:300
Method
update
SoA/PauseMenu.cpp:29
Method
update
SoA/FrustumComponentUpdater.cpp:6
Method
update
SoA/AxisRotationComponentUpdater.cpp:7
Method
updateCameras
SoA/GameplayRenderer.cpp:379
Method
updateComponent
SoA/SphericalVoxelComponentUpdater.cpp:38
Method
updateContainers
SoA/Chunk.cpp:30
Method
updateECS
SoA/GamePlayScreen.cpp:167
Method
updateLODs
SoA/Planet.cpp:631
Method
updateLiquidBlocks
SoA/CAEngine.cpp:145
Method
updateMTRenderState
SoA/GamePlayScreen.cpp:195
Method
updateMesh
SoA/ChunkMeshManager.cpp:143
Method
updateMeshDistances
SoA/ChunkMeshManager.cpp:178
Method
updatePowderBlocks
SoA/CAEngine.cpp:183
Method
updateProjectionMatrix
SoA/SkyboxRenderStage.cpp:137
Method
updateSpacePhysics
SoA/PhysicsComponentUpdater.cpp:141
Method
updateSpawnerBlocks
SoA/CAEngine.cpp:78
Method
updateThreadFunc
This is the update thread
SoA/GamePlayScreen.cpp:506
Method
updateView
SoA/Camera.cpp:56
Method
updateVoxelComponentLogic
SoA/SphericalTerrainComponentUpdater.cpp:112
Method
updateVoxelPhysics
TODO(Ben): This is a clusterfuck
SoA/PhysicsComponentUpdater.cpp:42
Method
uploadMeshData
SoA/TerrainPatchMesher.cpp:268
Method
uploadMeshData
SoA/ChunkMesher.cpp:680
Method
uploadPage
SoA/BlockTexturePack.cpp:304
Method
upload_raw
(self, github)
scripts/upload-cache-to-github.py:250
Method
vmul
SoA/svd.cpp:207
Method
vmul_symmetric
SoA/svd.cpp:213
Method
voxelToChunk
SoA/VoxelSpaceConversions.cpp:27
Method
voxelToWorld
SoA/VoxelSpaceConversions.cpp:75
Method
voxelToWorldNormalized
SoA/VoxelSpaceConversions.cpp:89
Method
weak_atomic
SoA/atomicops.h:237
Function
whitespace_around_comma
r""" Avoid extraneous whitespace in the following situations: - More than one space around an assignment (or other) operator to align i
utils/git-hooks/pep8.py:713
Function
whitespace_around_keywords
r""" Avoid extraneous whitespace around keywords. Okay: True and False E271: True and False E272: True and False E273: True and
utils/git-hooks/pep8.py:306
Function
whitespace_around_named_parameter_equals
Don't use spaces around the '=' sign when used to indicate a keyword argument or a default parameter value. Okay: def complex(real, imag
utils/git-hooks/pep8.py:735
Function
whitespace_around_operator
r""" Avoid extraneous whitespace in the following situations: - More than one space around an assignment (or other) operator to align i
utils/git-hooks/pep8.py:589
Function
whitespace_before_inline_comment
Separate inline comments by at least two spaces. An inline comment is a comment on the same line as a statement. Inline comments should
utils/git-hooks/pep8.py:771
Function
whitespace_before_parameters
Avoid extraneous whitespace in the following situations: - Immediately before the open parenthesis that starts the argument list of a
utils/git-hooks/pep8.py:555
Method
worldToVoxel
SoA/VoxelSpaceConversions.cpp:167
Method
wrap
SoA/Positional.h:129
Function
wrapInBounds
SoA/Positional.h:27
Method
writeSectors
Writes sector data, be sure to fseek to the correct position first
SoA/RegionFileManager.cpp:816
Method
writeToAtlas
SoA/BlockTexturePack.cpp:308
Method
writeToAtlasContiguous
SoA/BlockTexturePack.cpp:349
Method
zlibCompress
SoA/RegionFileManager.cpp:800
Method
~App
SoA/App.cpp:141
Method
~AtmosphereComponentRenderer
SoA/AtmosphereComponentRenderer.cpp:17
Method
~Block
SoA/readerwriterqueue.h:421
Method
~BlockTexture
provide deconstructor because of union
SoA/BlockTexture.h:166
Method
~BlockTexturePack
SoA/BlockTexturePack.cpp:18
Method
~BlockVertex
need deconstructor because of the non-trivial union
SoA/Vertex.h:53
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