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Functions1,853 in github.com/RegrowthStudios/SoACode-Public

Methodtranspose
SoA/svd.cpp:203
Methodtruncate
SoA/WorldIO.cpp:878
MethodtryAddWaterQuad
SoA/TerrainPatchMesher.cpp:488
MethodtryAddWaterVertex
SoA/TerrainPatchMesher.cpp:424
MethodtryConvertSave
TODO: Implement this and remove VORB_UNUSED tags.
SoA/RegionFileManager.cpp:810
MethodtryLoadMapping
SoA/BlockLoader.cpp:255
MethodtryPlaceNode
Priority can not be bigger than 3
SoA/FloraGenerator.cpp:754
MethodtryReadFromFile
SoA/WorldIO.cpp:645
Methodtry_enqueue
Enqueues a copy of element if there is room in the queue. Returns true if the element was enqueued, false otherwise. Does not allocate memory.
SoA/readerwriterqueue.h:125
MethodunPause
SoA/GamePlayScreen.cpp:270
Methoduncompress
SoA/SmartVoxelContainer.hpp:257
MethoduncompressIntoBuffer
Uncompressed the interval tree into a buffer. May only be called when getState() == VoxelStorageState::INTERVAL_TREE or you will get a null access vio
SoA/SmartVoxelContainer.hpp:205
Methodupdate
SoA/TestBlockViewScreen.cpp:220
Methodupdate
TODO(Ben): Timestep
SoA/PhysicsComponentUpdater.cpp:21
Methodupdate
SoA/Frustum.cpp:73
Methodupdate
SoA/ChunkMeshManager.cpp:20
Methodupdate
SoA/TerrainPatchMeshManager.cpp:21
Methodupdate
SoA/GameSystemUpdater.cpp:26
Methodupdate
SoA/TestMappingScreen.cpp:66
Methodupdate
SoA/DevConsoleView.cpp:67
Methodupdate
Updates the container. Call once per frame @param dataLock: The mutex that guards the data
SoA/SmartVoxelContainer.hpp:167
Methodupdate
SoA/MainMenuLoadScreen.cpp:173
Methodupdate
SoA/TestScriptScreen.cpp:72
Methodupdate
SoA/ParkourComponentUpdater.cpp:11
Methodupdate
SoA/Camera.cpp:32
Methodupdate
SoA/InitScreen.cpp:46
Methodupdate
SoA/TestNoiseScreen.cpp:79
Methodupdate
SoA/AmbienceStream.cpp:22
Methodupdate
Updates finished queries
SoA/ChunkGenerator.cpp:58
Methodupdate
SoA/TestUIScreen.cpp:162
Methodupdate
SoA/LoadBar.cpp:48
Methodupdate
SoA/DevScreen.cpp:59
Methodupdate
SoA/TestConsoleScreen.cpp:46
Methodupdate
SoA/TestDeferredScreen.cpp:112
Methodupdate
SoA/VoxelNodeSetter.cpp:40
Methodupdate
SoA/ChunkSphereComponentUpdater.cpp:15
Methodupdate
SoA/AmbiencePlayer.cpp:46
Methodupdate
SoA/GameplayLoadScreen.cpp:63
Methodupdate
SoA/FarTerrainPatch.cpp:31
Methodupdate
SoA/BlockTexturePack.cpp:181
Methodupdate
SoA/OrbitComponentUpdater.cpp:8
Methodupdate
SoA/TerrainPatch.cpp:75
Methodupdate
SoA/CAEngine.cpp:29
Methodupdate
SoA/FreeMoveComponentUpdater.cpp:8
Methodupdate
SoA/TestVoxelModelScreen.cpp:188
Methodupdate
SoA/AABBCollidableComponentUpdater.cpp:10
Methodupdate
SoA/MainMenuSystemViewer.cpp:45
Methodupdate
SoA/TestNewBlockAPIScreen.cpp:38
Methodupdate
SoA/ChunkGrid.cpp:72
Methodupdate
SoA/MainMenuScreen.cpp:126
Methodupdate
returns the update code 0 = no update, 1 = update, 2 = remove children and update
SoA/CloseTerrainPatch.cpp:300
Methodupdate
SoA/PauseMenu.cpp:29
Methodupdate
SoA/FrustumComponentUpdater.cpp:6
Methodupdate
SoA/AxisRotationComponentUpdater.cpp:7
MethodupdateCameras
SoA/GameplayRenderer.cpp:379
MethodupdateComponent
SoA/SphericalVoxelComponentUpdater.cpp:38
MethodupdateContainers
SoA/Chunk.cpp:30
MethodupdateECS
SoA/GamePlayScreen.cpp:167
MethodupdateLODs
SoA/Planet.cpp:631
MethodupdateLiquidBlocks
SoA/CAEngine.cpp:145
MethodupdateMTRenderState
SoA/GamePlayScreen.cpp:195
MethodupdateMesh
SoA/ChunkMeshManager.cpp:143
MethodupdateMeshDistances
SoA/ChunkMeshManager.cpp:178
MethodupdatePowderBlocks
SoA/CAEngine.cpp:183
MethodupdateProjectionMatrix
SoA/SkyboxRenderStage.cpp:137
MethodupdateSpacePhysics
SoA/PhysicsComponentUpdater.cpp:141
MethodupdateSpawnerBlocks
SoA/CAEngine.cpp:78
MethodupdateThreadFunc
This is the update thread
SoA/GamePlayScreen.cpp:506
MethodupdateView
SoA/Camera.cpp:56
MethodupdateVoxelComponentLogic
SoA/SphericalTerrainComponentUpdater.cpp:112
MethodupdateVoxelPhysics
TODO(Ben): This is a clusterfuck
SoA/PhysicsComponentUpdater.cpp:42
MethoduploadMeshData
SoA/TerrainPatchMesher.cpp:268
MethoduploadMeshData
SoA/ChunkMesher.cpp:680
MethoduploadPage
SoA/BlockTexturePack.cpp:304
Methodupload_raw
(self, github)
scripts/upload-cache-to-github.py:250
Methodvmul
SoA/svd.cpp:207
Methodvmul_symmetric
SoA/svd.cpp:213
MethodvoxelToChunk
SoA/VoxelSpaceConversions.cpp:27
MethodvoxelToWorld
SoA/VoxelSpaceConversions.cpp:75
MethodvoxelToWorldNormalized
SoA/VoxelSpaceConversions.cpp:89
Methodweak_atomic
SoA/atomicops.h:237
Functionwhitespace_around_comma
r""" Avoid extraneous whitespace in the following situations: - More than one space around an assignment (or other) operator to align i
utils/git-hooks/pep8.py:713
Functionwhitespace_around_keywords
r""" Avoid extraneous whitespace around keywords. Okay: True and False E271: True and False E272: True and False E273: True and
utils/git-hooks/pep8.py:306
Functionwhitespace_around_named_parameter_equals
Don't use spaces around the '=' sign when used to indicate a keyword argument or a default parameter value. Okay: def complex(real, imag
utils/git-hooks/pep8.py:735
Functionwhitespace_around_operator
r""" Avoid extraneous whitespace in the following situations: - More than one space around an assignment (or other) operator to align i
utils/git-hooks/pep8.py:589
Functionwhitespace_before_inline_comment
Separate inline comments by at least two spaces. An inline comment is a comment on the same line as a statement. Inline comments should
utils/git-hooks/pep8.py:771
Functionwhitespace_before_parameters
Avoid extraneous whitespace in the following situations: - Immediately before the open parenthesis that starts the argument list of a
utils/git-hooks/pep8.py:555
MethodworldToVoxel
SoA/VoxelSpaceConversions.cpp:167
Methodwrap
SoA/Positional.h:129
FunctionwrapInBounds
SoA/Positional.h:27
MethodwriteSectors
Writes sector data, be sure to fseek to the correct position first
SoA/RegionFileManager.cpp:816
MethodwriteToAtlas
SoA/BlockTexturePack.cpp:308
MethodwriteToAtlasContiguous
SoA/BlockTexturePack.cpp:349
MethodzlibCompress
SoA/RegionFileManager.cpp:800
Method~App
SoA/App.cpp:141
Method~AtmosphereComponentRenderer
SoA/AtmosphereComponentRenderer.cpp:17
Method~Block
SoA/readerwriterqueue.h:421
Method~BlockTexture
provide deconstructor because of union
SoA/BlockTexture.h:166
Method~BlockTexturePack
SoA/BlockTexturePack.cpp:18
Method~BlockVertex
need deconstructor because of the non-trivial union
SoA/Vertex.h:53
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