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github.com/RedPandaProjects/UnrealEngine
/ functions
Functions
2,646 in github.com/RedPandaProjects/UnrealEngine
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Functions
2,646
◇
Types & classes
512
Method
FChannel
Initialize the base channel.
Source/Engine/Src/UnChan.cpp:19
Method
FChannelIterator
Functions.
Source/Engine/Inc/UnConn.h:122
Method
FCheckResult
Functions.
Source/Engine/Inc/UnPrim.h:45
Method
FClassify
Source/Editor/Src/CoolBsp.cpp:32
Method
FCollisionHash
Initialize the actor collision information.
Source/Engine/Src/UnActCol.cpp:115
Method
FCollisionLink
Functions.
Source/Engine/Src/UnActCol.cpp:55
Function
FConfigItem
Constructors.
Source/Window/Inc/Window.h:2991
Method
FControlChannel
Initialize the text channel.
Source/Engine/Src/UnChan.cpp:519
Method
FDependency
FDepdendency inlines.
Source/Core/Src/UnClass.cpp:1053
Method
FDynamicChunk
Source/Render/Src/UnSprite.cpp:276
Method
FDynamicFinalChunk
Source/Render/Src/UnSprite.cpp:483
Method
FDynamicItem
Source/Render/Src/UnSprite.cpp:87
Method
FDynamicItem
Functions.
Source/Render/Inc/RenderPrivate.h:106
Method
FDynamicLight
Source/Render/Src/UnSprite.cpp:568
Method
FDynamicSprite
Source/Render/Src/UnSprite.cpp:101
Method
FDynamicSprite
Source/Render/Inc/RenderPrivate.h:128
Method
FEditorConstraints
Source/Editor/Src/UnEdCnst.cpp:12
Method
FEditorVisibility
Constructor.
Source/Editor/Src/UnVisi.cpp:1489
Method
FFileChannel
Source/Engine/Src/UnChan.cpp:1124
Method
FFrame
Source/Core/Inc/UnScript.h:255
Method
FFuncInfo
Constructor.
Source/Editor/Src/UnScrCom.h:680
Method
FGlobalMath
Constructor.
Source/Engine/Src/UnMath.cpp:16
Function
FGuid
Source/Core/Inc/UnObjBas.h:188
Method
FInBunch
Constructor.
Source/Engine/Inc/UnBunch.h:89
Function
FIntersectPlanes2
Compute intersection point and direction of line joining two planes. Return 1 if valid, 0 if infinite.
Source/Engine/Inc/UnMath.h:1591
Function
FIntersectPlanes3
Compute intersection point of three planes. Return 1 if valid, 0 if infinite.
Source/Engine/Inc/UnMath.h:1566
Method
FIteratorActorList
Functions.
Source/Engine/Inc/UnPrim.h:22
Method
FIteratorList
Source/Core/Inc/UnStack.h:65
Method
FKeyHash
Source/Editor/Src/UnSyntax.cpp:51
Method
FLabelEntry
Source/Core/Src/UnClass.cpp:1076
Method
FLabelRecord
Constructor.
Source/Editor/Src/UnScrCom.h:661
Method
FLatentQueue
Source/IpDrv/Src/IpDrv.cpp:167
Method
FLeaf
Functions.
Source/Engine/Inc/UnObj.h:367
Method
FMainFrame
Source/Core/Inc/UnScript.h:304
Function
FMemCache
FMemCache interface.
Source/Core/Inc/UnCache.h:74
Method
FMeshAnimNotify
Source/Engine/Inc/UnMesh.h:90
Method
FMeshAnimSeq
Source/Engine/Inc/UnMesh.h:110
Method
FMeshVert
Constructor.
Source/Engine/Inc/UnMesh.h:28
Function
FMipmap
Data.
Source/Engine/Inc/UnTex.h:177
Method
FMovingBrushTracker
Initialize or reinitialize everything, and allocate all working tables. Must be followed by a call to UpdateAllBrushes to actually add moving brushes
Source/Engine/Src/UnDynBsp.cpp:297
Function
FName
Source/Core/Inc/UnName.h:125
Method
FName
FName constructor. warning: Can be called at library initialization. Be very careful.
Source/Core/Src/UnName.cpp:49
Method
FNestFixupRequest
Constructor.
Source/Editor/Src/UnScrCom.h:644
Function
FNextPowerOfTwo
Find the closest power of 2 that is >= N.
Source/Engine/Inc/UnMath.h:61
Method
FNode
Functions.
Source/Editor/Src/CoolBsp.cpp:226
Function
FObjectConfigItem
Structors.
Source/Window/Inc/Window.h:2866
Function
FObjectExport
Functions.
Source/Core/Src/UnLinker.h:34
Function
FObjectImport
Functions.
Source/Core/Src/UnLinker.h:95
Method
FObjectIterator
Source/Core/Inc/UnObjBas.h:940
Method
FObjectRecord
Source/Editor/Src/UnScrCom.cpp:33
Function
FObjectsItem
Structors.
Source/Window/Inc/Window.h:2666
Method
FOutBunch
Construct an outgoing bunch for a channel. It is ok to either send or discard an FOutbunch after construction.
Source/Engine/Src/UnBunch.cpp:303
Method
FPackageFileSummary
Constructor.
Source/Core/Src/UnLinker.h:315
Method
FPackageInfo
FPackageInfo constructor.
Source/Core/Src/UnObj.cpp:3175
Method
FPolyVertex
Source/Editor/Src/UnEdCam.cpp:541
Method
FPortal
Constructor.
Source/Editor/Src/UnVisi.cpp:53
Method
FPropertyBase
Constructors.
Source/Editor/Src/UnScrCom.h:111
Function
FPropertyItem
Constructors.
Source/Window/Inc/Window.h:1666
Method
FPropertyTag
Constructors.
Source/Core/Src/UnClass.cpp:58
Function
FRainbowPtr
Conversion constructors.
Source/Core/Inc/UnTemplate.h:574
Method
FReader
Source/Editor/Src/UnScrCom.cpp:57
Function
FRegistryObjectInfo
Source/Core/Inc/UnObjBas.h:282
Method
FRepLink
Whether last result was replicated.
Source/Core/Inc/UnClass.h:54
Method
FResolveInfo
Source/IpDrv/Src/IpDrv.cpp:48
Function
FSceneNode
Source/Engine/Inc/UnRender.h:52
Method
FScriptCompiler
Constructor.
Source/Editor/Src/UnScrCom.h:775
Method
FScriptWriter
Source/Editor/Src/UnScrCom.h:727
Method
FSpan
Constructors.
Source/Render/Inc/UnSpan.h:25
Method
FSphere
Compute a bounding sphere from an array of points.
Source/Engine/Src/UnMath.cpp:139
Method
FStaticBrushIterator
Public constructor.
Source/Engine/Inc/UnLevel.h:261
Method
FToken
Constructors.
Source/Editor/Src/UnScrCom.h:326
Method
FTransaction
Source/Editor/Src/UnScrCom.cpp:128
Method
FTypedChannelIterator
Functions.
Source/Engine/Inc/UnConn.h:163
Method
FURL
Constuct a purely default, local URL from an optional filename.
Source/Engine/Src/UnURL.cpp:75
Method
FVolActorLink
Functions.
Source/Render/Inc/RenderPrivate.h:81
Method
FWaveModInfo
Constructor.
Source/Engine/Inc/UnAudio.h:190
Method
FWinding
Constructor.
Source/Editor/Src/CoolBsp.cpp:49
Method
FWriter
Source/Editor/Src/UnScrCom.cpp:97
Method
Filter
Source/Render/Inc/RenderPrivate.h:108
Method
FilterFPoly
Source/Engine/Src/UnDynBsp.cpp:886
Method
FilterThroughSubtree
Filter a portal through a front or back subtree.
Source/Editor/Src/UnVisi.cpp:275
Method
FilterVolumetricLight
Find leaves hit by a volumetric lightsource.
Source/Editor/Src/UnVisi.cpp:1233
Method
Find
Source/Core/Inc/UnTemplate.h:517
Method
FindAvailableModes
Find all available DirectDraw modes for a certain number of color bytes.
Source/WinDrv/WinViewport.cpp:678
Method
FindAxisName
Find an axis.
Source/Engine/Src/UnIn.cpp:143
Method
FindBestJump
Find best jump from current position toward destination. Assumes that there is no immediate barrier. Sets vel to the suggested initial velocity, La
Source/Engine/Src/UnPawn.cpp:2147
Method
FindButtonName
Find a button.
Source/Engine/Src/UnIn.cpp:111
Method
FindField
Find an UnrealScript field. warning: Must be safe with class default metaobjects.
Source/Core/Src/UnObj.cpp:671
Method
FindField
Source/Editor/Src/UnScrCom.cpp:1105
Method
FindFunctionChecked
Source/Core/Src/UnObj.cpp:710
Function
FindItem
Find an item and return 1 if found, 0 if not */
Source/Engine/Inc/UnObj.h:52
Method
FindJumpUp
Source/Engine/Src/UnPawn.cpp:2088
Method
FindKeyName
Find the index of a named key.
Source/Engine/Src/UnIn.cpp:446
Method
FindNest
Find the highest-up nest info of a certain type. Used (for example) for associating Break statements with their Loops.
Source/Editor/Src/UnScrCom.cpp:2897
Function
FindObjectChecked
Source/Core/Inc/UnObjBas.h:882
Method
FindState
Source/Core/Src/UnObj.cpp:721
Function
FindString
Source/Window/Inc/Window.h:655
Method
FinishAllSnaps
Finish snapping all brushes in a level.
Source/Editor/Src/UnEdCam.cpp:392
Method
FirePaint
Source/Fire/Src/UnFractal.cpp:873
Method
FixPalette
Adjust a regular (imported) palette.
Source/Engine/Src/UnTex.cpp:744
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