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Functions2,646 in github.com/RedPandaProjects/UnrealEngine

MethodFChannel
Initialize the base channel.
Source/Engine/Src/UnChan.cpp:19
MethodFChannelIterator
Functions.
Source/Engine/Inc/UnConn.h:122
MethodFCheckResult
Functions.
Source/Engine/Inc/UnPrim.h:45
MethodFClassify
Source/Editor/Src/CoolBsp.cpp:32
MethodFCollisionHash
Initialize the actor collision information.
Source/Engine/Src/UnActCol.cpp:115
MethodFCollisionLink
Functions.
Source/Engine/Src/UnActCol.cpp:55
FunctionFConfigItem
Constructors.
Source/Window/Inc/Window.h:2991
MethodFControlChannel
Initialize the text channel.
Source/Engine/Src/UnChan.cpp:519
MethodFDependency
FDepdendency inlines.
Source/Core/Src/UnClass.cpp:1053
MethodFDynamicChunk
Source/Render/Src/UnSprite.cpp:276
MethodFDynamicFinalChunk
Source/Render/Src/UnSprite.cpp:483
MethodFDynamicItem
Source/Render/Src/UnSprite.cpp:87
MethodFDynamicItem
Functions.
Source/Render/Inc/RenderPrivate.h:106
MethodFDynamicLight
Source/Render/Src/UnSprite.cpp:568
MethodFDynamicSprite
Source/Render/Src/UnSprite.cpp:101
MethodFDynamicSprite
Source/Render/Inc/RenderPrivate.h:128
MethodFEditorConstraints
Source/Editor/Src/UnEdCnst.cpp:12
MethodFEditorVisibility
Constructor.
Source/Editor/Src/UnVisi.cpp:1489
MethodFFileChannel
Source/Engine/Src/UnChan.cpp:1124
MethodFFrame
Source/Core/Inc/UnScript.h:255
MethodFFuncInfo
Constructor.
Source/Editor/Src/UnScrCom.h:680
MethodFGlobalMath
Constructor.
Source/Engine/Src/UnMath.cpp:16
FunctionFGuid
Source/Core/Inc/UnObjBas.h:188
MethodFInBunch
Constructor.
Source/Engine/Inc/UnBunch.h:89
FunctionFIntersectPlanes2
Compute intersection point and direction of line joining two planes. Return 1 if valid, 0 if infinite.
Source/Engine/Inc/UnMath.h:1591
FunctionFIntersectPlanes3
Compute intersection point of three planes. Return 1 if valid, 0 if infinite.
Source/Engine/Inc/UnMath.h:1566
MethodFIteratorActorList
Functions.
Source/Engine/Inc/UnPrim.h:22
MethodFIteratorList
Source/Core/Inc/UnStack.h:65
MethodFKeyHash
Source/Editor/Src/UnSyntax.cpp:51
MethodFLabelEntry
Source/Core/Src/UnClass.cpp:1076
MethodFLabelRecord
Constructor.
Source/Editor/Src/UnScrCom.h:661
MethodFLatentQueue
Source/IpDrv/Src/IpDrv.cpp:167
MethodFLeaf
Functions.
Source/Engine/Inc/UnObj.h:367
MethodFMainFrame
Source/Core/Inc/UnScript.h:304
FunctionFMemCache
FMemCache interface.
Source/Core/Inc/UnCache.h:74
MethodFMeshAnimNotify
Source/Engine/Inc/UnMesh.h:90
MethodFMeshAnimSeq
Source/Engine/Inc/UnMesh.h:110
MethodFMeshVert
Constructor.
Source/Engine/Inc/UnMesh.h:28
FunctionFMipmap
Data.
Source/Engine/Inc/UnTex.h:177
MethodFMovingBrushTracker
Initialize or reinitialize everything, and allocate all working tables. Must be followed by a call to UpdateAllBrushes to actually add moving brushes
Source/Engine/Src/UnDynBsp.cpp:297
FunctionFName
Source/Core/Inc/UnName.h:125
MethodFName
FName constructor. warning: Can be called at library initialization. Be very careful.
Source/Core/Src/UnName.cpp:49
MethodFNestFixupRequest
Constructor.
Source/Editor/Src/UnScrCom.h:644
FunctionFNextPowerOfTwo
Find the closest power of 2 that is >= N.
Source/Engine/Inc/UnMath.h:61
MethodFNode
Functions.
Source/Editor/Src/CoolBsp.cpp:226
FunctionFObjectConfigItem
Structors.
Source/Window/Inc/Window.h:2866
FunctionFObjectExport
Functions.
Source/Core/Src/UnLinker.h:34
FunctionFObjectImport
Functions.
Source/Core/Src/UnLinker.h:95
MethodFObjectIterator
Source/Core/Inc/UnObjBas.h:940
MethodFObjectRecord
Source/Editor/Src/UnScrCom.cpp:33
FunctionFObjectsItem
Structors.
Source/Window/Inc/Window.h:2666
MethodFOutBunch
Construct an outgoing bunch for a channel. It is ok to either send or discard an FOutbunch after construction.
Source/Engine/Src/UnBunch.cpp:303
MethodFPackageFileSummary
Constructor.
Source/Core/Src/UnLinker.h:315
MethodFPackageInfo
FPackageInfo constructor.
Source/Core/Src/UnObj.cpp:3175
MethodFPolyVertex
Source/Editor/Src/UnEdCam.cpp:541
MethodFPortal
Constructor.
Source/Editor/Src/UnVisi.cpp:53
MethodFPropertyBase
Constructors.
Source/Editor/Src/UnScrCom.h:111
FunctionFPropertyItem
Constructors.
Source/Window/Inc/Window.h:1666
MethodFPropertyTag
Constructors.
Source/Core/Src/UnClass.cpp:58
FunctionFRainbowPtr
Conversion constructors.
Source/Core/Inc/UnTemplate.h:574
MethodFReader
Source/Editor/Src/UnScrCom.cpp:57
FunctionFRegistryObjectInfo
Source/Core/Inc/UnObjBas.h:282
MethodFRepLink
Whether last result was replicated.
Source/Core/Inc/UnClass.h:54
MethodFResolveInfo
Source/IpDrv/Src/IpDrv.cpp:48
FunctionFSceneNode
Source/Engine/Inc/UnRender.h:52
MethodFScriptCompiler
Constructor.
Source/Editor/Src/UnScrCom.h:775
MethodFScriptWriter
Source/Editor/Src/UnScrCom.h:727
MethodFSpan
Constructors.
Source/Render/Inc/UnSpan.h:25
MethodFSphere
Compute a bounding sphere from an array of points.
Source/Engine/Src/UnMath.cpp:139
MethodFStaticBrushIterator
Public constructor.
Source/Engine/Inc/UnLevel.h:261
MethodFToken
Constructors.
Source/Editor/Src/UnScrCom.h:326
MethodFTransaction
Source/Editor/Src/UnScrCom.cpp:128
MethodFTypedChannelIterator
Functions.
Source/Engine/Inc/UnConn.h:163
MethodFURL
Constuct a purely default, local URL from an optional filename.
Source/Engine/Src/UnURL.cpp:75
MethodFVolActorLink
Functions.
Source/Render/Inc/RenderPrivate.h:81
MethodFWaveModInfo
Constructor.
Source/Engine/Inc/UnAudio.h:190
MethodFWinding
Constructor.
Source/Editor/Src/CoolBsp.cpp:49
MethodFWriter
Source/Editor/Src/UnScrCom.cpp:97
MethodFilter
Source/Render/Inc/RenderPrivate.h:108
MethodFilterFPoly
Source/Engine/Src/UnDynBsp.cpp:886
MethodFilterThroughSubtree
Filter a portal through a front or back subtree.
Source/Editor/Src/UnVisi.cpp:275
MethodFilterVolumetricLight
Find leaves hit by a volumetric lightsource.
Source/Editor/Src/UnVisi.cpp:1233
MethodFind
Source/Core/Inc/UnTemplate.h:517
MethodFindAvailableModes
Find all available DirectDraw modes for a certain number of color bytes.
Source/WinDrv/WinViewport.cpp:678
MethodFindAxisName
Find an axis.
Source/Engine/Src/UnIn.cpp:143
MethodFindBestJump
Find best jump from current position toward destination. Assumes that there is no immediate barrier. Sets vel to the suggested initial velocity, La
Source/Engine/Src/UnPawn.cpp:2147
MethodFindButtonName
Find a button.
Source/Engine/Src/UnIn.cpp:111
MethodFindField
Find an UnrealScript field. warning: Must be safe with class default metaobjects.
Source/Core/Src/UnObj.cpp:671
MethodFindField
Source/Editor/Src/UnScrCom.cpp:1105
MethodFindFunctionChecked
Source/Core/Src/UnObj.cpp:710
FunctionFindItem
Find an item and return 1 if found, 0 if not */
Source/Engine/Inc/UnObj.h:52
MethodFindJumpUp
Source/Engine/Src/UnPawn.cpp:2088
MethodFindKeyName
Find the index of a named key.
Source/Engine/Src/UnIn.cpp:446
MethodFindNest
Find the highest-up nest info of a certain type. Used (for example) for associating Break statements with their Loops.
Source/Editor/Src/UnScrCom.cpp:2897
FunctionFindObjectChecked
Source/Core/Inc/UnObjBas.h:882
MethodFindState
Source/Core/Src/UnObj.cpp:721
FunctionFindString
Source/Window/Inc/Window.h:655
MethodFinishAllSnaps
Finish snapping all brushes in a level.
Source/Editor/Src/UnEdCam.cpp:392
MethodFirePaint
Source/Fire/Src/UnFractal.cpp:873
MethodFixPalette
Adjust a regular (imported) palette.
Source/Engine/Src/UnTex.cpp:744
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