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hub / github.com/RedPandaProjects/UnrealEngine / FindBestJump

Method FindBestJump

Source/Engine/Src/UnPawn.cpp:2147–2177  ·  view source on GitHub ↗

Find best jump from current position toward destination. Assumes that there is no immediate barrier. Sets vel to the suggested initial velocity, Landing to the expected Landing, and moves actor if moveActor is set */

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Callers

nothing calls this directly

Calls 2

SizeMethod · 0.80
FarMoveActorMethod · 0.80

Tested by

no test coverage detected