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hub / github.com/RedPandaProjects/UnrealEngine / FMovingBrushTracker

Method FMovingBrushTracker

Source/Engine/Src/UnDynBsp.cpp:297–357  ·  view source on GitHub ↗

Initialize or reinitialize everything, and allocate all working tables. Must be followed by a call to UpdateAllBrushes to actually add moving brushes to the world Bsp. This function assumes that the Bsp is clean when it is called, i.e. it has no references to dynamic Bsp nodes in it.

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Callers

nothing calls this directly

Calls 7

ExpandDbFunction · 0.85
AllocDbActorFunction · 0.85
AllocDbIndexFunction · 0.85
appErrorfFunction · 0.85
NumMethod · 0.80
GetFullNameMethod · 0.80
IsMovingBrushMethod · 0.80

Tested by

no test coverage detected