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/
github.com/RavEngine/RavEngine
/ SDL_mousekey
Method
SDL_mousekey
src/InputManager.cpp:113–117 ·
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Source
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111
}
112
113
void InputManager::SDL_mousekey(bool state, int charcode)
114
{
115
//clicks are treated the same as keyboard input
116
SDL_key(state, charcode);
117
}
118
119
void InputManager::SDL_ControllerAxis(int axisID, float value)
120
{
Callers
1
run
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected