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hub / github.com/RavEngine/RavEngine / removeRigidStatic

Method removeRigidStatic

deps/physx/physx/source/physx/src/NpScene.cpp:793–796  ·  view source on GitHub ↗

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791}
792
793void NpScene::removeRigidStatic(NpRigidStatic& actor, bool wakeOnLostTouch, bool removeFromAggregate)
794{
795 removeActorT(actor, actor.getScbRigidStaticFast(), this, wakeOnLostTouch, removeFromAggregate);
796}
797
798void NpScene::removeRigidDynamic(NpRigidDynamic& body, bool wakeOnLostTouch, bool removeFromAggregate)
799{

Callers

nothing calls this directly

Calls 1

removeActorTFunction · 0.85

Tested by

no test coverage detected