| 754 | } |
| 755 | |
| 756 | void NpScene::addRigidStatic(NpRigidStatic& actor, const Gu::BVHStructure* bvhStructure, bool hasPrunerStructure) |
| 757 | { |
| 758 | addActorT(actor, actor.getScbRigidStaticFast(), mRigidActors, this, bvhStructure, hasPrunerStructure); |
| 759 | } |
| 760 | |
| 761 | void NpScene::addRigidDynamic(NpRigidDynamic& body, const Gu::BVHStructure* bvhStructure, bool hasPrunerStructure) |
| 762 | { |
nothing calls this directly
no test coverage detected