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Method Map

deps/LLGL/sources/Renderer/Vulkan/Buffer/VKBuffer.cpp:101–105  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

99}
100
101void* VKBuffer::Map(VkDevice device, const CPUAccess access)
102{
103 mappedCPUAccess_ = access;
104 return bufferObjStaging_.Map(device);
105}
106
107void VKBuffer::Unmap(VkDevice device)
108{

Callers 7

internalLockMethod · 0.45
internalLockMethod · 0.45
internalLockMethod · 0.45
MapBufferMethod · 0.45
ReadTextureMethod · 0.45
WriteBufferMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected