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Functions35,753 in github.com/RavEngine/RavEngine

↓ 12 callersFunctionhid_open_path
deps/SDL2/src/hidapi/linux/hid.cpp:158
↓ 12 callersFunctionintersectOBB
\param[in] mesh triangle mesh \param[in] box box \param[in] callback callback object, called each time a hit is found \param[in] bothTr
deps/physx/physx/source/geomutils/src/mesh/GuMidphaseInterface.h:361
↓ 12 callersMethodisFrozen
PT: TODO: why do we test againt NULL everywhere but not in 'isFrozen' ?
deps/physx/physx/source/simulationcontroller/src/ScBodyCore.cpp:605
↓ 12 callersMethodisNonUniform
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:964
↓ 12 callersMethodisPerView
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:751
↓ 12 callersFunctionisPowerOfTwo
deps/physx/physx/source/foundation/include/PsBitUtils.h:50
↓ 12 callersMethodmakeBoolType
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.cpp:150
↓ 12 callersFunctionmakeFeatureCode
deps/physx/physx/source/geomutils/src/hf/GuHeightFieldUtil.h:132
↓ 12 callersMethodmakeVector
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:1618
↓ 12 callersFunctionopCast
deps/shader-transpiler/deps/zipper/test/catch.hpp:1325
↓ 12 callersFunctionoverlap
deps/physx/physx/source/geomutils/src/GuOverlapTests.h:92
↓ 12 callersMethodpxcFsApplyImpulse
deps/physx/physx/source/lowleveldynamics/src/DyArticulation.cpp:1156
↓ 12 callersMethodpxcFsGetVelocity
deps/physx/physx/source/lowleveldynamics/src/DyArticulation.cpp:1239
↓ 12 callersFunctionreadAllProperties
deps/physx/physx/source/physxextensions/src/serialization/Xml/SnXmlVisitorReader.h:874
↓ 12 callersMethodrelease
deps/physx/physx/snippets/snippetvehiclemultithreading/SnippetVehicleMultiThreading.cpp:438
↓ 12 callersMethodreset
deps/shader-transpiler/deps/zipper/test/catch.hpp:514
↓ 12 callersMethodreset
deps/physx/physx/source/lowleveldynamics/src/DyThreadContext.cpp:90
↓ 12 callersMethodresize
deps/physx/physx/source/scenequery/src/SqAABBTree.cpp:331
↓ 12 callersMethodresize
deps/physx/physx/source/lowleveldynamics/src/DyArticulation.cpp:201
↓ 12 callersMethodscale
deps/physx/physx/source/common/src/CmSpatialVector.h:122
↓ 12 callersMethodsetAccessChainLValue
set new base as an l-value base
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.h:677
↓ 12 callersMethodsetDigitalLeftThrust
\brief Set if the left thrust button has been pressed on the keyboard \param[in] b is true if the digital left thrust button has been pressed, false
deps/physx/physx/include/vehicle/PxVehicleUtilControl.h:406
↓ 12 callersMethodsetDigitalRightThrust
\brief Set if the right thrust button has been pressed on the keyboard \param[in] b is true if the digital right thrust button has been pressed, fals
deps/physx/physx/include/vehicle/PxVehicleUtilControl.h:412
↓ 12 callersMethodsetIndices
deps/physx/physx/source/lowlevel/software/include/PxsIslandNodeIndex.h:64
↓ 12 callersMethodsetLine
Emit instruction for non-filename-based #line directives (ie. no filename seen yet): emit an OpLine if we've been asked to emit OpLines and the line n
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.cpp:97
↓ 12 callersMethodsetMass
deps/physx/physx/source/physx/src/NpRigidBodyTemplate.h:226
↓ 12 callersMethodsetName
deps/physx/physx/source/physx/src/NpShape.cpp:658
↓ 12 callersMethodsetPairs
deps/physx/physx/source/lowlevelaabb/src/BpBroadPhaseSap.h:83
↓ 12 callersMethodsetSuspForceAppPointOffset
deps/physx/physx/source/physxvehicle/src/PxVehicleWheels.cpp:360
↓ 12 callersMethodsetTireForceAppPointOffset
deps/physx/physx/source/physxvehicle/src/PxVehicleWheels.cpp:366
↓ 12 callersMethodsetWheelCentreOffset
deps/physx/physx/source/physxvehicle/src/PxVehicleWheels.cpp:372
↓ 12 callersMethodsetWheelData
deps/physx/physx/source/physxvehicle/src/PxVehicleWheels.cpp:342
↓ 12 callersMethodset_decoration
deps/shader-transpiler/deps/SPIRV-Cross/spirv_cross.cpp:1157
↓ 12 callersFunctionsin
deps/SDL2/src/libm/s_sin.c:46
↓ 12 callersFunctionsort
deps/physx/physx/source/lowlevelaabb/src/BpBroadPhaseShared.h:71
↓ 12 callersFunctionstbi__grow_buffer_unsafe
deps/LLGL/examples/Cpp/ExampleBase/stb/stb_image.h:1889
↓ 12 callersFunctionstbi__zreceive
deps/LLGL/examples/Cpp/ExampleBase/stb/stb_image.h:3969
↓ 12 callersFunctionunbiased_exponent
double is used so that unbiased_exponent can be used with the output of ldexp directly.
deps/shader-transpiler/deps/glslang/gtests/HexFloat.cpp:539
↓ 12 callersMethodupdateNumericFeature
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/localintermediate.h:888
↓ 12 callersFunctionusage
print usage to stdout
deps/shader-transpiler/deps/glslang/StandAlone/StandAlone.cpp:1528
↓ 11 callersFunctionAndroid_JNI_ExceptionOccurred
Test for an exception and call SDL_SetError with its detail if one occurs */ If the parameter silent is truthy then SDL_SetError() will not be called.
deps/SDL2/src/core/android/SDL_android.c:1754
↓ 11 callersMethodBindFramebuffer
deps/LLGL/sources/Renderer/OpenGL/RenderState/GLStateManager.cpp:961
↓ 11 callersMethodCreateTexture
deps/LLGL/sources/Renderer/Vulkan/VKRenderSystem.cpp:261
↓ 11 callersMethodCreateUnorderedAccessView
deps/LLGL/sources/Renderer/Direct3D12/Buffer/D3D12Buffer.cpp:152
↓ 11 callersFunctionD3D12SetObjectNameSubscript
deps/LLGL/sources/Renderer/Direct3D12/D3D12ObjectUtils.cpp:36
↓ 11 callersFunctionFLoad
deps/physx/physx/source/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h:330
↓ 11 callersFunctionGL_ActivateRenderer
deps/SDL2/src/render/opengl/SDL_render_gl.c:252
↓ 11 callersMethodGetID
Returns the the specified query ID.
deps/LLGL/sources/Renderer/OpenGL/RenderState/GLQueryHeap.h:37
↓ 11 callersMethodGetName
deps/LLGL/sources/Renderer/SPIRV/SPIRVReflect.cpp:365
↓ 11 callersFunctionHasExtension
deps/SDL2/src/video/x11/SDL_x11opengl.c:295
↓ 11 callersFunctionIncludeLegacy
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/Initialize.cpp:484
↓ 11 callersMethodReset
deps/LLGL/sources/Renderer/Direct3D12/Buffer/D3D12StagingBuffer.cpp:66
↓ 11 callersMethodResetResourceSlots
deps/LLGL/sources/Renderer/Vulkan/VKCommandBuffer.cpp:657
↓ 11 callersFunctionSDLTest_CompareSurfaces
Compare surfaces */
deps/SDL2/src/test/SDL_test_compare.c:39
↓ 11 callersFunctionSDLTest_RandomSint16BoundaryValue
deps/SDL2/src/test/SDL_test_fuzzer.c:413
↓ 11 callersFunctionSDLTest_RandomSint64BoundaryValue
deps/SDL2/src/test/SDL_test_fuzzer.c:440
↓ 11 callersFunctionSDLTest_RandomSint8BoundaryValue
deps/SDL2/src/test/SDL_test_fuzzer.c:402
↓ 11 callersFunctionSDLTest_RandomUint16BoundaryValue
deps/SDL2/src/test/SDL_test_fuzzer.c:280
↓ 11 callersFunctionSDLTest_RandomUint32BoundaryValue
deps/SDL2/src/test/SDL_test_fuzzer.c:290
↓ 11 callersFunctionSDLTest_RandomUint64BoundaryValue
deps/SDL2/src/test/SDL_test_fuzzer.c:304
↓ 11 callersFunctionSDLTest_RandomUint8BoundaryValue
deps/SDL2/src/test/SDL_test_fuzzer.c:270
↓ 11 callersFunctionSDL_BuildAudioCVT
deps/SDL2/src/audio/SDL_audiocvt.c:877
↓ 11 callersFunctionSDL_CloseAudioDevice
deps/SDL2/src/audio/SDL_audio.c:1577
↓ 11 callersFunctionSDL_GL_CreateContext
deps/SDL2/src/video/SDL_video.c:3513
↓ 11 callersFunctionSDL_GL_DeleteContext
deps/SDL2/src/video/SDL_video.c:3644
↓ 11 callersFunctionSDL_GameControllerGetJoystick
* Get the joystick for this controller */
deps/SDL2/src/joystick/SDL_gamecontroller.c:1834
↓ 11 callersFunctionSDL_GameControllerGetStringForAxis
* convert an enum to its string equivalent */
deps/SDL2/src/joystick/SDL_gamecontroller.c:486
↓ 11 callersFunctionSDL_GetBlendModeDstColorFactor
deps/SDL2/src/render/SDL_render.c:3369
↓ 11 callersFunctionSDL_GetBlendModeSrcColorFactor
deps/SDL2/src/render/SDL_render.c:3362
↓ 11 callersFunctionSDL_GetMouseState
deps/SDL2/src/events/SDL_mouse.c:691
↓ 11 callersFunctionSDL_GetNumAudioDevices
deps/SDL2/src/audio/SDL_audio.c:1044
↓ 11 callersFunctionSDL_GetWindowWMInfo
deps/SDL2/src/video/SDL_video.c:3757
↓ 11 callersFunctionSDL_JoystickClose
* Close a joystick previously opened with SDL_JoystickOpen() */
deps/SDL2/src/joystick/SDL_joystick.c:799
↓ 11 callersFunctionSDL_LockSensors
deps/SDL2/src/sensor/SDL_sensor.c:51
↓ 11 callersFunctionSDL_UDEV_Quit
deps/SDL2/src/core/linux/SDL_udev.c:160
↓ 11 callersFunctionSDL_VideoQuit
deps/SDL2/src/video/SDL_video.c:2848
↓ 11 callersFunctionSDL_WriteLE16
deps/SDL2/src/file/SDL_rwops.c:886
↓ 11 callersFunctionSDL_abs
deps/SDL2/src/stdlib/SDL_stdlib.c:429
↓ 11 callersFunctionSDL_floorf
deps/SDL2/src/stdlib/SDL_stdlib.c:253
↓ 11 callersFunctionSDL_strncasecmp
deps/SDL2/src/stdlib/SDL_string.c:1037
↓ 11 callersFunctionSDL_strrchr
deps/SDL2/src/stdlib/SDL_string.c:688
↓ 11 callersMethodShow
deps/LLGL/sources/Platform/Linux/LinuxWindow.cpp:116
↓ 11 callersFunctionV3Dot
deps/physx/physx/source/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h:1193
↓ 11 callersFunctionV3GetZ
deps/physx/physx/source/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h:989
↓ 11 callersFunctionV3Merge
deps/physx/physx/source/foundation/include/unix/neon/PsUnixNeonInlineAoS.h:1035
↓ 11 callersFunctionV4Add
deps/physx/physx/source/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h:1846
↓ 11 callersFunctionVKBoolean
deps/LLGL/sources/Renderer/Vulkan/VKCore.cpp:156
↓ 11 callersFunctionVec4V_From_PxVec3_WUndefined
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:298
↓ 11 callersMethodaddNonUniform
deps/shader-transpiler/deps/glslang/SPIRV/GlslangToSpv.cpp:108
↓ 11 callersMethodaddStatement
deps/physx/physx/samples/sampleframework/framework/src/ODBlock.cpp:328
↓ 11 callersMethodaddStringOperand
deps/shader-transpiler/deps/glslang/SPIRV/spvIR.h:112
↓ 11 callersMethodallocateMemory
deps/physx/physx/source/common/src/CmPreallocatingPool.h:69
↓ 11 callersMethodcastTo
deps/shader-transpiler/deps/glslang/SPIRV/hex_float.h:570
↓ 11 callersFunctionclear
! @brief clears the contents Clears the content of a JSON value and resets it to the default value as if @ref basic_json(value_t) would h
deps/shader-transpiler/deps/json/json.hpp:21636
↓ 11 callersFunctioncompile
deps/shader-transpiler/deps/SPIRV-Cross/tests-other/c_api_test.c:96
↓ 11 callersMethodcomputeCenter
Return the center of the segment segment
deps/physx/physx/source/geomutils/include/GuSegment.h:120
↓ 11 callersMethodcreateStore
Comments in header
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.cpp:1418
↓ 11 callersMethoddecRefCount
deps/physx/physx/source/foundation/src/PsFoundation.cpp:206
↓ 11 callersFunctiondegToRad
\brief Converts degrees to radians. */
deps/physx/physx/source/foundation/include/PsMathUtils.h:256
↓ 11 callersFunctiondistancePointSegmentSquared
A segment is defined by S(t) = mP0 * (1 - t) + mP1 * t, with 0 <= t <= 1 Alternatively, a segment is S(t) = Origin + t * Direction for 0 <= t <= 1.
deps/physx/physx/source/geomutils/src/distance/GuDistancePointSegment.h:76
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