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github.com/REGoth-project/REGoth
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Functions
1,656 in github.com/REGoth-project/REGoth
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Functions
1,656
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Types & classes
441
Method
disableDebugDraw
src/logic/MusicController.h:39
Method
distance
Static functions
src/math/mathlib.h:404
Method
distanceSquared
src/math/mathlib.h:405
Method
doAttributesAllowUse
src/logic/CharacterEquipment.cpp:504
Method
doInBackground
(String... strings)
REGoth-Android/app/src/main/java/com/regothproject/regoth/ExtractInstallerAsyncTask.java:103
Method
doesAnimationExist
src/logic/NpcAnimationHandler.cpp:718
Method
doesStringMatchGametype
src/content/SkyConfig.cpp:142
Method
draw3dText
src/physics/DebugDrawer.h:29
Method
drawFrame
src/engine/GameEngine.cpp:100
Method
drawLine
src/physics/DebugDrawer.h:13
Method
drawPfx
src/render/WorldRender.cpp:523
Method
drawSkyOf
src/render/SkyRendering.cpp:19
Method
drawText
src/ui/View.cpp:226
Method
drawTexture
src/ui/View.cpp:143
Method
drawTimedMessages
src/ui/PrintScreenMessages.cpp:78
Method
enableActions
src/logic/CameraController.cpp:220
Method
end
return iterator end (needed for range-based for)
lib/json/json.hpp:6668
Method
endsWith
src/utils/Utils.cpp:435
Method
enumerateDevices
src/audio/AudioEngine.cpp:13
Method
equipAmulet
src/logic/CharacterEquipment.cpp:141
Method
equipArmor
src/logic/CharacterEquipment.cpp:165
Method
equipBelt
src/logic/CharacterEquipment.cpp:159
Method
equipBow
src/logic/CharacterEquipment.cpp:134
Method
equipItem
src/logic/CharacterEquipment.cpp:59
Method
equipItemToSlot
src/logic/CharacterEquipment.cpp:18
Method
equipMagic
src/logic/CharacterEquipment.cpp:153
Method
equipMelee
src/logic/CharacterEquipment.cpp:127
Method
equipRing
src/logic/CharacterEquipment.cpp:147
Method
escape
escape tilde and slash
lib/json/json.hpp:9930
Method
escape_string
! @brief escape a string Escape a string by replacing certain special characters by a sequence of an escape character (backslash) and ano
lib/json/json.hpp:6219
Method
evaluateConditions
src/logic/DialogManager.cpp:62
Method
executeInMainThread
src/engine/JobManager.h:60
Method
executeInThread
src/engine/JobManager.h:122
Method
expect
lib/json/json.hpp:9409
Method
exportControllers
src/engine/World.cpp:1082
Method
exportCore
src/logic/mobs/Container.cpp:68
Method
exportObject
src/logic/messages/EventManager.cpp:170
Method
exportPart
src/logic/ItemController.cpp:41
Method
exportPart
src/logic/PlayerController.cpp:1440
Method
exportPart
src/logic/Controller.cpp:45
Method
exportPart
src/logic/MobController.cpp:616
Method
exportPart
src/logic/MusicController.cpp:34
Method
exportPart
src/logic/SoundController.cpp:22
Method
exportPart
src/logic/VisualController.cpp:34
Method
exportPart
src/logic/messages/EventMessage.cpp:10
Method
exportState
src/logic/NpcScriptState.cpp:490
Method
extra_space
! @brief calculates the extra space to escape a JSON string @param[in] s the string to escape @return the number of characters required
lib/json/json.hpp:6171
Method
extractInstaller
src/utils/zTools.cpp:53
Method
fileExists
src/utils/Utils.cpp:90
Method
fillColorsFromSkyConfig
src/content/Sky.cpp:744
Method
fillSkyStates
src/content/Sky.cpp:345
Method
fill_line_buffer
! @brief append data from the stream to the line buffer This function is called by the scan() function when the end of the bu
lib/json/json.hpp:8726
Method
finalizeLoad
src/content/SkeletalMeshAllocator.cpp:164
Method
finalizeLoad
src/content/StaticMeshAllocator.cpp:161
Function
finalizeStaticLevelMesh
src/utils/bgfx_lib.h:11
Method
findAnyFreeMagicSlot
src/logic/CharacterEquipment.cpp:361
Method
findAnyFreeRingSlot
src/logic/CharacterEquipment.cpp:385
Method
findCeilingHeightAtPosition
src/logic/Pathfinder.cpp:82
Method
findFreePosition
src/logic/MobController.cpp:135
Method
findInteractPositions
src/logic/MobController.cpp:99
Method
findLastConvMessageWith
src/logic/messages/EventManager.cpp:109
Method
findLeafOf
src/engine/BspTree.cpp:32
Method
findNearestWaypointTo
src/engine/Waynet.cpp:229
Method
findNextVisibleWaypoint
src/logic/Pathfinder.cpp:111
Method
findSlotItemWasEquippedTo
src/logic/CharacterEquipment.cpp:401
Method
findSuggestion
src/logic/Console.cpp:337
Method
findWay
src/engine/Waynet.cpp:64
Method
findWorldNPC
src/logic/ScriptEngine.cpp:281
Method
fireBindings
src/engine/Input.cpp:229
Method
flatten
! @param[in] reference_string the reference string to the current value @param[in] value the value to consider @p
lib/json/json.hpp:9954
Method
flatten
! @brief return flattened JSON value The function creates a JSON object whose keys are JSON pointers (see [RFC 6901](https://tools.ietf.o
lib/json/json.hpp:10189
Method
flushChoices
src/logic/DialogManager.cpp:434
Method
fmod
src/utils/Utils.cpp:464
Method
followEntity
* Sets the entity to follow in the first/third person camera modes */
src/logic/CameraController.h:219
Method
forEachFile
src/utils/Utils.cpp:42
Method
frameUpdate
src/engine/BaseEngine.cpp:126
Function
fromVertexData
src/content/StaticLevelMesh.h:56
Function
frustumVisibilityCheck
* @param bxs Array of BBoxComponents * @param checkIdx Array of indices to the BBoxComponents to check * @param numCheckIdx
src/components/EntityActions.h:37
Method
gameSpecificSubFolderName
src/logic/SavegameManager.cpp:341
Method
gatherAvailableSavegames
src/logic/SavegameManager.cpp:178
Method
generateSuggestions
src/logic/Console.cpp:221
Method
getAbsoluteTranslation
src/ui/View.cpp:175
Method
getActualKeyName
src/engine/Input.cpp:344
Method
getActualKeyName
src/engine/PlatformGLFW.cpp:338
Method
getAlignOffset
src/ui/View.cpp:200
Method
getAndReset
src/utils/Utils.cpp:492
Method
getAngleTo
src/logic/PlayerController.cpp:1229
Method
getAnimationName
src/logic/visuals/ModelVisual.cpp:380
Method
getAnimationNames
src/content/AnimationAllocator.h:47
Method
getAnimationTransitionNames
src/logic/MobController.cpp:456
Method
getBasicGameType
* @return Basic gametype this is. Needed for sky configuration, for example */
src/engine/BaseEngine.h:63
Method
getBlockSize
src/audio/WavReader.h:23
Method
getCaseSensitivePath
src/utils/Utils.cpp:117
Method
getChannels
src/audio/WavReader.h:21
Method
getCollisionEnabled
src/components/Vob.cpp:192
Method
getControllerType
* @return The type of this class. If you are adding a new base controller, be sure to add it to ControllerTypes.h */
src/logic/MobController.h:151
Method
getControllerType
* @return The type of this class. If you are adding a new base controller, be sure to add it to ControllerTypes.h */
src/logic/VisualController.h:21
Method
getControllerType
* @return The type of this class. If you are adding a new base controller, be sure to add it to ControllerTypes.h */
src/logic/SoundController.h:32
Method
getControllerType
* @return The type of this class. If you are adding a new base controller, be sure to add it to ControllerTypes.h */
src/logic/CameraController.h:126
Method
getControllerType
* @return The type of this class. If you are adding a new base controller, be sure to add it to ControllerTypes.h */
src/logic/MusicController.h:30
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