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Functions2,569 in github.com/Prograda/Skybolt

↓ 1 callersFunctioncreateLineBox
src/Skybolt/SkyboltVis/OsgGeometryFactory.cpp:222
↓ 1 callersFunctioncreateMainPassTexture
src/Skybolt/SkyboltVis/RenderOperation/DefaultRenderCameraViewport.cpp:49
↓ 1 callersMethodcreateModel
src/Skybolt/SkyboltVis/Renderable/Model/ModelFactory.cpp:196
↓ 1 callersFunctioncreateModelFactory
src/Skybolt/SkyboltEngine/EngineRoot.cpp:49
↓ 1 callersFunctioncreateNearestHalfSizePowerOfTwoCopy
Creates an copy of the image with new dimensions half the original, scaled up to next power of two. It's important the the resulting image is power of
src/Skybolt/TileMapGenerator/TileMapGenerator.cpp:270
↓ 1 callersFunctioncreateNormalTexture
src/Skybolt/SkyboltVis/Renderable/Water/WaterMaterial.cpp:39
↓ 1 callersFunctioncreateOffscreenContext
src/Skybolt/SkyboltVis/Window/OffscreenViewer.cpp:9
↓ 1 callersMethodcreateOsgTile
src/Skybolt/SkyboltVis/Renderable/Planet/Tile/OsgTileFactory.cpp:37
↓ 1 callersFunctioncreatePerlinWorleyTexture2d
src/Skybolt/SkyboltVis/Renderable/Clouds/CloudNoiseTextureGenerator.cpp:102
↓ 1 callersFunctioncreatePerlinWorleyTexture3d
src/Skybolt/SkyboltVis/Renderable/Clouds/CloudNoiseTextureGenerator.cpp:116
↓ 1 callersFunctioncreatePlane
src/Skybolt/SkyboltVis/Renderable/Water/Ocean.cpp:27
↓ 1 callersFunctioncreatePlaneBuffersWithUvs
src/Skybolt/SkyboltVis/Renderable/Planet/Terrain.cpp:31
↓ 1 callersFunctioncreatePlaneIndicies
src/Skybolt/SkyboltVis/OsgGeometryFactory.cpp:16
↓ 1 callersFunctioncreatePlanetTileGeometry
src/Skybolt/SkyboltVis/Renderable/Planet/PlanetTileGeometry.cpp:20
↓ 1 callersFunctioncreatePrimitiveFromBuffers
src/Skybolt/SkyboltVis/OsgGeometryFactory.cpp:94
↓ 1 callersFunctioncreateProgram
src/Skybolt/SkyboltVis/Shader/ShaderProgramRegistry.cpp:168
↓ 1 callersFunctioncreateProgramThatDividesInputByTwo
src/Skybolt/SkyboltVisTests/CompositingPipelineFactoryTests.cpp:65
↓ 1 callersFunctioncreateRegion
src/Skybolt/SkyboltVis/Renderable/RoadsBatch.cpp:251
↓ 1 callersFunctioncreateRegions
src/Skybolt/SkyboltVis/Renderable/RoadsBatch.cpp:276
↓ 1 callersFunctioncreateRenderOperationVisualization
src/Skybolt/SkyboltVis/RenderOperation/RenderOperationUtil.cpp:20
↓ 1 callersFunctioncreateRenderTextureConfig
src/Skybolt/SkyboltVis/Renderable/Water/ReflectionCameraController.cpp:13
↓ 1 callersFunctioncreateRenderTextureRgb16F
src/Skybolt/SkyboltVis/Renderable/Water/WaterMaterial.cpp:22
↓ 1 callersFunctioncreateRenderToImageCamera
src/Skybolt/SkyboltVisTests/TerrainTests.cpp:81
↓ 1 callersFunctioncreateRoad
src/Skybolt/SkyboltVis/Renderable/RoadsBatch.cpp:91
↓ 1 callersFunctioncreateRoads
src/Skybolt/SkyboltVis/Renderable/RoadsBatch.cpp:180
↓ 1 callersFunctioncreateRunwayMarkings
src/Skybolt/SkyboltVis/Renderable/RunwaysBatch.cpp:344
↓ 1 callersFunctioncreateRunwaySurface
src/Skybolt/SkyboltVis/Renderable/RunwaysBatch.cpp:160
↓ 1 callersFunctioncreateRunways
src/Skybolt/SkyboltVis/Renderable/RunwaysBatch.cpp:372
↓ 1 callersFunctioncreateShaderProgramSourceFilesRegistry
src/Skybolt/SkyboltVis/Shader/ShaderProgramRegistry.cpp:35
↓ 1 callersFunctioncreateShaderPrograms
src/Skybolt/SkyboltVis/Shader/ShaderProgramRegistry.cpp:178
↓ 1 callersFunctioncreateSimpleProgram
src/Skybolt/SkyboltVisTests/OffscreenRenderingTest.cpp:19
↓ 1 callersFunctioncreateSkyToEnvironmentMapStateSet
src/Skybolt/SkyboltVis/RenderOperation/RenderEnvironmentMap.cpp:20
↓ 1 callersFunctioncreateSkyboltEditorWidgetFactoryMap
src/Skybolt/SkyboltEngineQt/Widgets/SkyboltEditorWidgets.cpp:98
↓ 1 callersFunctioncreateSkyboltIcons
src/Skybolt/SkyboltEngineQt/Icon/SkyboltIcons.cpp:12
↓ 1 callersFunctioncreateSkyboltReflTypePropertyFactories
src/Skybolt/SkyboltEngineQt/SkyboltQtPropertyReflection.cpp:126
↓ 1 callersFunctioncreateSkyboltTimeControlWidgetIcons
src/SkyboltExamples/ScenarioViewerApp/ScenarioViewerApp.cpp:92
↓ 1 callersFunctioncreateSnapshotRegistry
src/Skybolt/SkyboltEngine/Scenario/SimSnapshotRegistry.cpp:71
↓ 1 callersFunctioncreateSphere
src/Skybolt/SkyboltVis/OsgGeometryFactory.cpp:106
↓ 1 callersFunctioncreateSplashScreen
src/SkyboltExamples/ScenarioViewerApp/ScenarioViewerApp.cpp:193
↓ 1 callersFunctioncreateStandaloneView
src/Skybolt/SkyboltVis/Window/StandaloneWindow.cpp:32
↓ 1 callersFunctioncreateStateSet
src/Skybolt/SkyboltVis/Renderable/BuildingsBatch.cpp:197
↓ 1 callersFunctioncreateStateSet
src/Skybolt/SkyboltVis/Renderable/RunwaysBatch.cpp:417
↓ 1 callersFunctioncreateStateSet
src/Skybolt/SkyboltVis/Renderable/Forest/BillboardForest.cpp:60
↓ 1 callersFunctioncreateStateSet
src/Skybolt/SkyboltVis/Renderable/Water/Ocean.cpp:50
↓ 1 callersFunctioncreateStateSet
src/Skybolt/SkyboltVis/Renderable/Water/LakesBatch.cpp:109
↓ 1 callersFunctioncreateStateSet
src/Skybolt/SkyboltVis/Renderable/Planet/PlanetSky.cpp:28
↓ 1 callersFunctioncreateStateSet
src/Skybolt/SkyboltVis/Renderable/Clouds/VolumeClouds.cpp:42
↓ 1 callersFunctioncreateSurfaceTileTextures
src/Skybolt/SkyboltVis/Renderable/Planet/Planet.cpp:101
↓ 1 callersFunctioncreateSurfaceTileTexturesProvider
src/Skybolt/SkyboltVis/Renderable/Planet/Planet.cpp:137
↓ 1 callersFunctioncreateTableReyleighScatteringCoefficientCalculator
@param coefficientPreLambdaPowFourDivide is divided by wavelength^4 to calculate the scattering coefficient.
src/Skybolt/SkyboltVis/Renderable/Atmosphere/Bruneton/BruentonAtmosphere.cpp:42
↓ 1 callersFunctioncreateTexture2D
Test code for rendering a BRDF lighting sphere on the GPU
src/Skybolt/SkyboltVisTests/PrincipledBrdfTests.cpp:93
↓ 1 callersFunctioncreateTexture3D
src/Skybolt/SkyboltVis/Renderable/Clouds/VolumeClouds.cpp:31
↓ 1 callersFunctioncreateTexture3DWithDepth
src/Skybolt/SkyboltVisTests/CompositingPipelineFactoryTests.cpp:160
↓ 1 callersFunctioncreateTextureArray
src/Skybolt/SkyboltVis/Renderable/Planet/Features/BuildingTypes.cpp:13
↓ 1 callersFunctioncreateTexturedQuadStateSet
src/Skybolt/SkyboltVis/RenderOperation/RenderOperationVisualizer.cpp:37
↓ 1 callersFunctioncreateTimeControlWidgetPanel
src/SkyboltExamples/ScenarioViewerApp/ScenarioViewerApp.cpp:111
↓ 1 callersFunctioncreateTransparentTextStateSet
src/Skybolt/SkyboltVis/OsgTextHelpers.cpp:18
↓ 1 callersFunctioncreateTree
src/Skybolt/SkyboltVisTests/QuadTreeTileLoaderTests.cpp:135
↓ 1 callersFunctioncreateUniformSampler2dArray
src/Skybolt/SkyboltVis/OsgStateSetHelpers.h:39
↓ 1 callersFunctioncreateVectorDisplacementToNormalMapStateSet
src/Skybolt/SkyboltVis/TextureGenerator/GpuTextureGeneratorStateSets.cpp:15
↓ 1 callersFunctioncreateView
src/Skybolt/SkyboltEngineQt/OsgWindow.cpp:22
↓ 1 callersFunctioncreateWaveFoamMaskGeneratorStateSet
src/Skybolt/SkyboltVis/TextureGenerator/GpuTextureGeneratorStateSets.cpp:30
↓ 1 callersFunctioncreateWorldFeatures
src/Skybolt/SkyboltVis/Renderable/Planet/Features/PlanetFeaturesSource.cpp:573
↓ 1 callersFunctioncreateWorldPositionEditor
src/Skybolt/SkyboltEngineQt/Widgets/SkyboltEditorWidgets.cpp:64
↓ 1 callersMethodcreate_entity
(self, time: float, entity_id: int, entity_template_name: str, entity_name: str)
Assets/Core/Scripts/replay_source.py:116
↓ 1 callersMethoddestroy_entity
(self, time: float, entity_id: int)
Assets/Core/Scripts/replay_source.py:132
↓ 1 callersFunctiondetermineThreadCountFromHardwareAndUserLimits
src/Skybolt/SkyboltEngine/EngineRoot.cpp:86
↓ 1 callersFunctiondither
Assets/Core/Shaders/Dither.h:10
↓ 1 callersFunctiondrawBoxOutline
src/SkyboltExamples/ExamplesCommon/HudSystem.cpp:94
↓ 1 callersMethoddrawCircle
src/Skybolt/AircraftHud/HudDrawer.h:43
↓ 1 callersFunctiondrawControl2d
src/SkyboltExamples/ExamplesCommon/HudSystem.cpp:106
↓ 1 callersFunctiondrawControlInputs
src/SkyboltExamples/ExamplesCommon/HudSystem.cpp:131
↓ 1 callersFunctiondrawHSlider
src/SkyboltExamples/ExamplesCommon/HudSystem.cpp:113
↓ 1 callersMethoddrawLineDashed
src/Skybolt/SkyboltEngine/VisHud.cpp:249
↓ 1 callersFunctiondrawPlus
src/SkyboltExamples/ExamplesCommon/HudSystem.cpp:87
↓ 1 callersMethoddrawSolidBox
src/Skybolt/SkyboltEngine/VisHud.cpp:295
↓ 1 callersFunctiondrawVSlider
src/SkyboltExamples/ExamplesCommon/HudSystem.cpp:122
↓ 1 callersFunctiondrawVee
src/SkyboltExamples/ExamplesCommon/HudSystem.cpp:77
↓ 1 callersFunctionenableDarkTitleBar
src/Skybolt/SkyboltEngineQt/ThirdParty/DarkTitleBar.cpp:79
↓ 1 callersFunctionentityPredicateIsCamera
src/SkyboltExamples/ScenarioViewerApp/CameraControllerWidget.cpp:35
↓ 1 callersFunctionerfc
assumes x>0
Assets/Core/Shaders/ThirdParty/BruentonOcean.h:45
↓ 1 callersFunctioneventually
src/Skybolt/SkyboltCommon/Eventually.h:15
↓ 1 callersMethodexportHierarchyToObj
(self, context, object, outFilename)
Tools/Blender/skybolt_tools/export_skybolt.py:100
↓ 1 callersMethodexportSelectedToObj
(self, context, originMatrix, filename)
Tools/Blender/skybolt_tools/export_skybolt.py:108
↓ 1 callersMethodexportTexturesInMtlFile
(self, mtlFilename)
Tools/Blender/skybolt_tools/export_skybolt.py:144
↓ 1 callersFunctionextend_if_absent
(sys_path: list, new_paths: list)
src/SkyboltExamples/MinimalPython/setup_environment.py:5
↓ 1 callersFunctionfade
Assets/Core/Shaders/Noise/ThirdParty/WebglNoise.h:48
↓ 1 callersFunctionfillSubImage
src/Skybolt/MapFeaturesConverter/HeightmapLeveler.cpp:35
↓ 1 callersFunctionfillTexture2d
src/Skybolt/SkyboltVis/Renderable/Clouds/CloudNoiseTextureGenerator.cpp:27
↓ 1 callersFunctionfillTexture3d
src/Skybolt/SkyboltVis/Renderable/Clouds/CloudNoiseTextureGenerator.cpp:47
↓ 1 callersFunctionfindClosestAirport
src/Skybolt/MapFeaturesConverter/FeaturesConverter.cpp:614
↓ 1 callersFunctionfindFilenamesInDirectory
src/Skybolt/SkyboltCommon/File/FileUtility.cpp:27
↓ 1 callersFunctionfindFoldersInDirectory
src/Skybolt/SkyboltCommon/File/FileUtility.cpp:84
↓ 1 callersMethodfindOsgConvExecutable
(self)
Tools/Blender/skybolt_tools/export_skybolt.py:64
↓ 1 callersFunctionfindShaderDirectories
src/Skybolt/SkyboltVis/Shader/ShaderSourceFileChangeMonitor.cpp:28
↓ 1 callersFunctionflipY
src/Skybolt/SkyboltVis/Renderable/Planet/Tile/TileSource/XyzTileSource.cpp:66
↓ 1 callersFunctionforwardOsgLogToBoost
src/Skybolt/SkyboltVis/OsgLogHandler.cpp:51
↓ 1 callersFunctionfresnelSchlick
Assets/Core/Shaders/Util/Specular.h:15
↓ 1 callersFunctionfresnelSchlickRoughness
Rough fresnel calculation by Dimitar Lazarov, used in Call of Duty: Black Ops 2. @param g is glossiness calculated from specularExponentToGlossiness()
Assets/Core/Shaders/Util/Specular.h:50
↓ 1 callersMethodfromJson
src/Skybolt/SkyboltSim/Components/CameraControllerComponent.cpp:72
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