| 92 | } |
| 93 | |
| 94 | static void drawBoxOutline(VisHud& hud, const glm::vec2& position, float width, float height) |
| 95 | { |
| 96 | float halfWidth = width * 0.5; |
| 97 | float halfHeight = height * 0.5; |
| 98 | hud.drawLine(position + glm::vec2(-halfWidth, -halfHeight), position + glm::vec2(halfWidth, -halfHeight)); |
| 99 | hud.drawLine(position + glm::vec2(halfWidth, -halfHeight), position + glm::vec2(halfWidth, halfHeight)); |
| 100 | hud.drawLine(position + glm::vec2(halfWidth, halfHeight), position + glm::vec2(-halfWidth, halfHeight)); |
| 101 | hud.drawLine(position + glm::vec2(-halfWidth, halfHeight), position + glm::vec2(-halfWidth, -halfHeight)); |
| 102 | } |
| 103 | |
| 104 | float controlTickSize = 0.02; |
| 105 |
no test coverage detected