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github.com/Phobos-developers/Phobos
/ functions
Functions
1,571 in github.com/Phobos-developers/Phobos
⨍
Functions
1,571
◇
Types & classes
337
↓ 2 callers
Method
IsLaunchSite
src/Ext/SWType/SWHelpers.cpp:149
↓ 2 callers
Function
IsOnBridge
src/Ext/Techno/Hooks.Tint.cpp:201
↓ 2 callers
Method
IsValid
src/Utilities/Stream.h:131
↓ 2 callers
Method
Is_Moving
src/Locomotion/TestLocomotionClass.cpp:19
↓ 2 callers
Method
Is_Really_Moving_Now
src/Locomotion/TestLocomotionClass.cpp:139
↓ 2 callers
Function
LimboCreate
src/Ext/SWType/FireSuperWeapon.cpp:74
↓ 2 callers
Method
Load
override this method to do type-specific stuff
src/Utilities/Container.h:513
↓ 2 callers
Method
Load
src/Utilities/Stream.h:175
↓ 2 callers
Method
LoadKey
src/Utilities/Container.h:557
↓ 2 callers
Function
LocalizeCharacter
src/Misc/TextInput.cpp:18
↓ 2 callers
Method
PlayDestroyEffects
src/Ext/TerrainType/Body.cpp:22
↓ 2 callers
Method
PrepareForOpenFire
src/Ext/Bullet/Trajectories/ParabolaTrajectory.cpp:222
↓ 2 callers
Function
QueuedNum
src/Ext/House/Body.cpp:887
↓ 2 callers
Method
ReadMultipleDoubles
src/Utilities/INIParser.h:141
↓ 2 callers
Method
ReadMultipleIntegers
src/Utilities/INIParser.h:118
↓ 2 callers
Method
Release
src/Utilities/Debug.cpp:143
↓ 2 callers
Method
Remove
src/Ext/Sidebar/Body.cpp:12
↓ 2 callers
Function
ReplaceImageAircraft
src/Ext/Rules/Hooks.Image.cpp:48
↓ 2 callers
Function
ReplaceImageInfantry
src/Ext/Rules/Hooks.Image.cpp:13
↓ 2 callers
Function
ReplaceImageUnit
src/Ext/Rules/Hooks.Image.cpp:25
↓ 2 callers
Method
ReplaceVoxelLightSources
src/Ext/Rules/Body.cpp:434
↓ 2 callers
Method
Save
src/Utilities/Stream.h:246
↓ 2 callers
Method
SearchFixedHeightMeetTime
src/Ext/Bullet/Trajectories/ParabolaTrajectory.cpp:791
↓ 2 callers
Method
Serialize
src/Utilities/Anchor.cpp:77
↓ 2 callers
Method
Serialize
src/New/Type/LaserTrailTypeClass.cpp:35
↓ 2 callers
Method
Serialize
src/New/Type/DigitalDisplayTypeClass.cpp:199
↓ 2 callers
Method
Serialize
src/New/Type/RadTypeClass.cpp:48
↓ 2 callers
Method
Serialize
src/New/Type/ShieldTypeClass.cpp:101
↓ 2 callers
Method
Serialize
src/New/Type/Affiliated/DroppodTypeClass.cpp:34
↓ 2 callers
Method
Serialize
src/New/Type/Affiliated/PassengerDeletionTypeClass.cpp:62
↓ 2 callers
Method
Serialize
src/New/Type/Affiliated/InterceptorTypeClass.cpp:37
↓ 2 callers
Method
Serialize
src/New/Type/Affiliated/TypeConvertGroup.cpp:89
↓ 2 callers
Method
Serialize
src/Ext/BuildingType/Body.cpp:233
↓ 2 callers
Method
Serialize
src/Ext/ParticleType/Body.cpp:9
↓ 2 callers
Method
Serialize
src/Ext/House/Body.cpp:611
↓ 2 callers
Method
Serialize
src/Ext/OverlayType/Body.cpp:14
↓ 2 callers
Method
Serialize
src/Ext/Team/Body.cpp:9
↓ 2 callers
Method
Serialize
src/Ext/WarheadType/Body.cpp:339
↓ 2 callers
Method
Serialize
src/Ext/Anim/Body.cpp:365
↓ 2 callers
Method
Serialize
src/Ext/TAction/Body.cpp:22
↓ 2 callers
Method
Serialize
src/Ext/Scenario/Body.cpp:154
↓ 2 callers
Method
Serialize
src/Ext/TEvent/Body.cpp:19
↓ 2 callers
Method
Serialize
src/Ext/SWType/Body.cpp:11
↓ 2 callers
Method
Serialize
src/Ext/AnimType/Body.cpp:136
↓ 2 callers
Method
Serialize
src/Ext/WeaponType/Body.cpp:124
↓ 2 callers
Method
Serialize
src/Ext/Sidebar/Body.cpp:21
↓ 2 callers
Method
Serialize
src/Ext/Tiberium/Body.cpp:9
↓ 2 callers
Method
Serialize
src/Ext/TerrainType/Body.cpp:46
↓ 2 callers
Method
Serialize
src/Ext/Bullet/Body.cpp:395
↓ 2 callers
Method
Serialize
src/Ext/ParticleSystemType/Body.cpp:9
↓ 2 callers
Method
Serialize
src/Ext/TechnoType/Body.cpp:653
↓ 2 callers
Method
Serialize
src/Ext/Techno/Body.cpp:565
↓ 2 callers
Method
Serialize
src/Ext/Building/Body.cpp:460
↓ 2 callers
Method
Serialize
src/Ext/Side/Body.cpp:49
↓ 2 callers
Method
Serialize
src/Ext/RadSite/Body.cpp:173
↓ 2 callers
Method
Serialize
src/Ext/VoxelAnim/Body.cpp:29
↓ 2 callers
Method
Serialize
src/Ext/Rules/Body.cpp:290
↓ 2 callers
Method
Serialize
src/Ext/BulletType/Body.cpp:114
↓ 2 callers
Method
Serialize
src/Ext/VoxelAnimType/Body.cpp:24
↓ 2 callers
Function
SetBuildingFireAnimZAdjust
src/Ext/Bullet/Body.cpp:136
↓ 2 callers
Function
SetChargeTurretDelay
src/Ext/Techno/Hooks.Firing.cpp:648
↓ 2 callers
Method
SetHP
src/New/Entity/ShieldClass.h:37
↓ 2 callers
Method
SetRespawn
src/New/Entity/ShieldClass.cpp:758
↓ 2 callers
Function
ShowBriefing
src/Misc/Hooks.UI.cpp:250
↓ 2 callers
Function
TickTimeToSeconds
src/Misc/PhobosToolTip.cpp:98
↓ 2 callers
Function
TransferMindControlOnDeploy
src/Ext/Unit/Hooks.DeploysInto.cpp:8
↓ 2 callers
Method
UpdateType
src/New/Entity/ShieldClass.cpp:53
↓ 2 callers
Method
WeightedRollsHandler
Universal handler of the rolls-weights system
src/Ext/SWType/SWHelpers.cpp:4
↓ 2 callers
Method
Write
src/Utilities/Debug.cpp:185
↓ 2 callers
Method
_RemoveFromOwner
src/Ext/WeaponType/Hook.EBolt.cpp:92
↓ 2 callers
Method
cbegin
lib/nameof/nameof.h:242
↓ 2 callers
Method
clear
src/Utilities/Container.h:246
↓ 2 callers
Function
cmp_less
lib/nameof/nameof.h:507
↓ 2 callers
Method
empty
src/Utilities/Iterator.h:81
↓ 2 callers
Method
end
src/Utilities/Container.h:498
↓ 2 callers
Function
getCellSpreadItems
Gets a list of all units in range of a cell spread weapon. ! CellSpread is handled as described in http://modenc.renegadeprojects.com/CellSpre
src/Utilities/Helpers.Alex.h:139
↓ 2 callers
Function
getSavedScheme
()
docs/_static/js/scheme-switcher.js:85
↓ 2 callers
Method
length
lib/nameof/nameof.h:260
↓ 2 callers
Method
load
src/Utilities/Constructs.cpp:211
↓ 2 callers
Method
save
src/Utilities/Constructs.cpp:225
↓ 2 callers
Function
setScheme
(scheme)
docs/_static/js/scheme-switcher.js:48
↓ 2 callers
Method
str
lib/nameof/nameof.h:268
↓ 2 callers
Method
valid
src/Utilities/Iterator.h:76
↓ 1 callers
Function
AllowUpgradeAnim
Don't allow upgrade anims to be created if building is not upgraded or they require power to be shown and the building isn't powered.
src/Ext/BuildingType/Hooks.Upgrade.cpp:239
↓ 1 callers
Method
ApplyAttachEffects
src/Ext/WarheadType/Detonate.cpp:446
↓ 1 callers
Method
ApplyConvert
src/Ext/WarheadType/Detonate.cpp:389
↓ 1 callers
Method
ApplyCrit
src/Ext/WarheadType/Detonate.cpp:284
↓ 1 callers
Method
ApplyDetonation
src/Ext/SWType/FireSuperWeapon.cpp:231
↓ 1 callers
Method
ApplyInterceptor
src/Ext/Techno/Body.Update.cpp:45
↓ 1 callers
Method
ApplyLimboDelivery
src/Ext/SWType/FireSuperWeapon.cpp:159
↓ 1 callers
Method
ApplyLimboKill
src/Ext/SWType/FireSuperWeapon.cpp:190
↓ 1 callers
Method
ApplyLocomotorInfliction
src/Ext/WarheadType/Detonate.cpp:399
↓ 1 callers
Method
ApplyLocomotorInflictionReset
src/Ext/WarheadType/Detonate.cpp:421
↓ 1 callers
Method
ApplyMindControlRangeLimit
src/Ext/Techno/Body.Update.cpp:1259
↓ 1 callers
Method
ApplyPoweredKillSpawns
Building only or allow units too?
src/Ext/Building/Body.cpp:287
↓ 1 callers
Method
ApplyRadiationToCell
src/Ext/Bullet/Body.cpp:79
↓ 1 callers
Method
ApplyRemoveDisguise
src/Ext/WarheadType/Detonate.cpp:267
↓ 1 callers
Method
ApplyRemoveMindControl
src/Ext/WarheadType/Detonate.cpp:278
↓ 1 callers
Method
ApplySWNext
src/Ext/SWType/FireSuperWeapon.cpp:269
↓ 1 callers
Method
ApplyShieldModifiers
src/Ext/WarheadType/Detonate.cpp:178
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