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Functions1,571 in github.com/Phobos-developers/Phobos

↓ 2 callersMethodIsLaunchSite
src/Ext/SWType/SWHelpers.cpp:149
↓ 2 callersFunctionIsOnBridge
src/Ext/Techno/Hooks.Tint.cpp:201
↓ 2 callersMethodIsValid
src/Utilities/Stream.h:131
↓ 2 callersMethodIs_Moving
src/Locomotion/TestLocomotionClass.cpp:19
↓ 2 callersMethodIs_Really_Moving_Now
src/Locomotion/TestLocomotionClass.cpp:139
↓ 2 callersFunctionLimboCreate
src/Ext/SWType/FireSuperWeapon.cpp:74
↓ 2 callersMethodLoad
override this method to do type-specific stuff
src/Utilities/Container.h:513
↓ 2 callersMethodLoad
src/Utilities/Stream.h:175
↓ 2 callersMethodLoadKey
src/Utilities/Container.h:557
↓ 2 callersFunctionLocalizeCharacter
src/Misc/TextInput.cpp:18
↓ 2 callersMethodPlayDestroyEffects
src/Ext/TerrainType/Body.cpp:22
↓ 2 callersMethodPrepareForOpenFire
src/Ext/Bullet/Trajectories/ParabolaTrajectory.cpp:222
↓ 2 callersFunctionQueuedNum
src/Ext/House/Body.cpp:887
↓ 2 callersMethodReadMultipleDoubles
src/Utilities/INIParser.h:141
↓ 2 callersMethodReadMultipleIntegers
src/Utilities/INIParser.h:118
↓ 2 callersMethodRelease
src/Utilities/Debug.cpp:143
↓ 2 callersMethodRemove
src/Ext/Sidebar/Body.cpp:12
↓ 2 callersFunctionReplaceImageAircraft
src/Ext/Rules/Hooks.Image.cpp:48
↓ 2 callersFunctionReplaceImageInfantry
src/Ext/Rules/Hooks.Image.cpp:13
↓ 2 callersFunctionReplaceImageUnit
src/Ext/Rules/Hooks.Image.cpp:25
↓ 2 callersMethodReplaceVoxelLightSources
src/Ext/Rules/Body.cpp:434
↓ 2 callersMethodSave
src/Utilities/Stream.h:246
↓ 2 callersMethodSearchFixedHeightMeetTime
src/Ext/Bullet/Trajectories/ParabolaTrajectory.cpp:791
↓ 2 callersMethodSerialize
src/Utilities/Anchor.cpp:77
↓ 2 callersMethodSerialize
src/New/Type/LaserTrailTypeClass.cpp:35
↓ 2 callersMethodSerialize
src/New/Type/DigitalDisplayTypeClass.cpp:199
↓ 2 callersMethodSerialize
src/New/Type/RadTypeClass.cpp:48
↓ 2 callersMethodSerialize
src/New/Type/ShieldTypeClass.cpp:101
↓ 2 callersMethodSerialize
src/New/Type/Affiliated/DroppodTypeClass.cpp:34
↓ 2 callersMethodSerialize
src/New/Type/Affiliated/PassengerDeletionTypeClass.cpp:62
↓ 2 callersMethodSerialize
src/New/Type/Affiliated/InterceptorTypeClass.cpp:37
↓ 2 callersMethodSerialize
src/New/Type/Affiliated/TypeConvertGroup.cpp:89
↓ 2 callersMethodSerialize
src/Ext/BuildingType/Body.cpp:233
↓ 2 callersMethodSerialize
src/Ext/ParticleType/Body.cpp:9
↓ 2 callersMethodSerialize
src/Ext/House/Body.cpp:611
↓ 2 callersMethodSerialize
src/Ext/OverlayType/Body.cpp:14
↓ 2 callersMethodSerialize
src/Ext/Team/Body.cpp:9
↓ 2 callersMethodSerialize
src/Ext/WarheadType/Body.cpp:339
↓ 2 callersMethodSerialize
src/Ext/Anim/Body.cpp:365
↓ 2 callersMethodSerialize
src/Ext/TAction/Body.cpp:22
↓ 2 callersMethodSerialize
src/Ext/Scenario/Body.cpp:154
↓ 2 callersMethodSerialize
src/Ext/TEvent/Body.cpp:19
↓ 2 callersMethodSerialize
src/Ext/SWType/Body.cpp:11
↓ 2 callersMethodSerialize
src/Ext/AnimType/Body.cpp:136
↓ 2 callersMethodSerialize
src/Ext/WeaponType/Body.cpp:124
↓ 2 callersMethodSerialize
src/Ext/Sidebar/Body.cpp:21
↓ 2 callersMethodSerialize
src/Ext/Tiberium/Body.cpp:9
↓ 2 callersMethodSerialize
src/Ext/TerrainType/Body.cpp:46
↓ 2 callersMethodSerialize
src/Ext/Bullet/Body.cpp:395
↓ 2 callersMethodSerialize
src/Ext/ParticleSystemType/Body.cpp:9
↓ 2 callersMethodSerialize
src/Ext/TechnoType/Body.cpp:653
↓ 2 callersMethodSerialize
src/Ext/Techno/Body.cpp:565
↓ 2 callersMethodSerialize
src/Ext/Building/Body.cpp:460
↓ 2 callersMethodSerialize
src/Ext/Side/Body.cpp:49
↓ 2 callersMethodSerialize
src/Ext/RadSite/Body.cpp:173
↓ 2 callersMethodSerialize
src/Ext/VoxelAnim/Body.cpp:29
↓ 2 callersMethodSerialize
src/Ext/Rules/Body.cpp:290
↓ 2 callersMethodSerialize
src/Ext/BulletType/Body.cpp:114
↓ 2 callersMethodSerialize
src/Ext/VoxelAnimType/Body.cpp:24
↓ 2 callersFunctionSetBuildingFireAnimZAdjust
src/Ext/Bullet/Body.cpp:136
↓ 2 callersFunctionSetChargeTurretDelay
src/Ext/Techno/Hooks.Firing.cpp:648
↓ 2 callersMethodSetHP
src/New/Entity/ShieldClass.h:37
↓ 2 callersMethodSetRespawn
src/New/Entity/ShieldClass.cpp:758
↓ 2 callersFunctionShowBriefing
src/Misc/Hooks.UI.cpp:250
↓ 2 callersFunctionTickTimeToSeconds
src/Misc/PhobosToolTip.cpp:98
↓ 2 callersFunctionTransferMindControlOnDeploy
src/Ext/Unit/Hooks.DeploysInto.cpp:8
↓ 2 callersMethodUpdateType
src/New/Entity/ShieldClass.cpp:53
↓ 2 callersMethodWeightedRollsHandler
Universal handler of the rolls-weights system
src/Ext/SWType/SWHelpers.cpp:4
↓ 2 callersMethodWrite
src/Utilities/Debug.cpp:185
↓ 2 callersMethod_RemoveFromOwner
src/Ext/WeaponType/Hook.EBolt.cpp:92
↓ 2 callersMethodcbegin
lib/nameof/nameof.h:242
↓ 2 callersMethodclear
src/Utilities/Container.h:246
↓ 2 callersFunctioncmp_less
lib/nameof/nameof.h:507
↓ 2 callersMethodempty
src/Utilities/Iterator.h:81
↓ 2 callersMethodend
src/Utilities/Container.h:498
↓ 2 callersFunctiongetCellSpreadItems
Gets a list of all units in range of a cell spread weapon. ! CellSpread is handled as described in http://modenc.renegadeprojects.com/CellSpre
src/Utilities/Helpers.Alex.h:139
↓ 2 callersFunctiongetSavedScheme
()
docs/_static/js/scheme-switcher.js:85
↓ 2 callersMethodlength
lib/nameof/nameof.h:260
↓ 2 callersMethodload
src/Utilities/Constructs.cpp:211
↓ 2 callersMethodsave
src/Utilities/Constructs.cpp:225
↓ 2 callersFunctionsetScheme
(scheme)
docs/_static/js/scheme-switcher.js:48
↓ 2 callersMethodstr
lib/nameof/nameof.h:268
↓ 2 callersMethodvalid
src/Utilities/Iterator.h:76
↓ 1 callersFunctionAllowUpgradeAnim
Don't allow upgrade anims to be created if building is not upgraded or they require power to be shown and the building isn't powered.
src/Ext/BuildingType/Hooks.Upgrade.cpp:239
↓ 1 callersMethodApplyAttachEffects
src/Ext/WarheadType/Detonate.cpp:446
↓ 1 callersMethodApplyConvert
src/Ext/WarheadType/Detonate.cpp:389
↓ 1 callersMethodApplyCrit
src/Ext/WarheadType/Detonate.cpp:284
↓ 1 callersMethodApplyDetonation
src/Ext/SWType/FireSuperWeapon.cpp:231
↓ 1 callersMethodApplyInterceptor
src/Ext/Techno/Body.Update.cpp:45
↓ 1 callersMethodApplyLimboDelivery
src/Ext/SWType/FireSuperWeapon.cpp:159
↓ 1 callersMethodApplyLimboKill
src/Ext/SWType/FireSuperWeapon.cpp:190
↓ 1 callersMethodApplyLocomotorInfliction
src/Ext/WarheadType/Detonate.cpp:399
↓ 1 callersMethodApplyLocomotorInflictionReset
src/Ext/WarheadType/Detonate.cpp:421
↓ 1 callersMethodApplyMindControlRangeLimit
src/Ext/Techno/Body.Update.cpp:1259
↓ 1 callersMethodApplyPoweredKillSpawns
Building only or allow units too?
src/Ext/Building/Body.cpp:287
↓ 1 callersMethodApplyRadiationToCell
src/Ext/Bullet/Body.cpp:79
↓ 1 callersMethodApplyRemoveDisguise
src/Ext/WarheadType/Detonate.cpp:267
↓ 1 callersMethodApplyRemoveMindControl
src/Ext/WarheadType/Detonate.cpp:278
↓ 1 callersMethodApplySWNext
src/Ext/SWType/FireSuperWeapon.cpp:269
↓ 1 callersMethodApplyShieldModifiers
src/Ext/WarheadType/Detonate.cpp:178
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