* Returns the display screen used by the game. * @return Pointer to the screen. */
| 367 | * @return Pointer to the screen. |
| 368 | */ |
| 369 | Screen *Game::getScreen() const |
| 370 | { |
| 371 | return _screen; |
| 372 | } |
| 373 | |
| 374 | /** |
| 375 | * Returns the mouse cursor used by the game. |
no outgoing calls