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hub / github.com/OpenXcom/OpenXcom / getScreen

Method getScreen

src/Engine/Game.cpp:369–372  ·  view source on GitHub ↗

* Returns the display screen used by the game. * @return Pointer to the screen. */

Source from the content-addressed store, hash-verified

367 * @return Pointer to the screen.
368 */
369Screen *Game::getScreen() const
370{
371 return _screen;
372}
373
374/**
375 * Returns the mouse cursor used by the game.

Callers 15

initMethod · 0.80
blitMethod · 0.80
centerAllSurfacesMethod · 0.80
lowerAllSurfacesMethod · 0.80
MapMethod · 0.80
InventoryStateMethod · 0.80
~InventoryStateMethod · 0.80
btnOkClickMethod · 0.80
mouseOverMethod · 0.80
stopScrollingMethod · 0.80
MiniMapStateMethod · 0.80
btnOkClickMethod · 0.80

Calls

no outgoing calls

Tested by 1

blitMethod · 0.64