| 325 | } |
| 326 | |
| 327 | PlayerPtr WorldServer::clientPlayer(ConnectionId clientId) const { |
| 328 | auto i = m_clientInfo.find(clientId); |
| 329 | if (i != m_clientInfo.end()) |
| 330 | return get<Player>(i->second->clientState.playerId()); |
| 331 | else |
| 332 | return {}; |
| 333 | } |
| 334 | |
| 335 | List<EntityId> WorldServer::players() const { |
| 336 | List<EntityId> playerIds; |
no test coverage detected