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github.com/OpenStarbound/OpenStarbound
/ playerId
Method
playerId
source/game/StarWorldClientState.cpp:42–44 ·
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Source
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40
}
41
42
EntityId WorldClientState::playerId() const {
43
return m_playerId.get();
44
}
45
46
void WorldClientState::setPlayer(EntityId playerId) {
47
return m_playerId.set(playerId);
Callers
5
clientPlayer
Method · 0.80
players
Method · 0.80
handleIncomingPackets
Method · 0.80
update
Method · 0.80
makeWorldCallbacks
Function · 0.80
Calls
1
get
Method · 0.45
Tested by
no test coverage detected