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github.com/OpenLoco/OpenLoco
/ isNetworked
Function
isNetworked
src/OpenLoco/src/SceneManager.cpp:67–70 ·
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65
}
66
67
bool isNetworked()
68
{
69
return hasSceneFlags(Flags::networked);
70
}
71
72
bool isNetworkHost()
73
{
Callers
15
loadTitle
Function · 0.85
loadGame
Function · 0.85
quitGame
Function · 0.85
returnToTitle
Function · 0.85
confirmSaveGame
Function · 0.85
tick
Function · 0.85
reset
Function · 0.85
update
Function · 0.85
onScrollMouseDown
Function · 0.85
loadsaveMenuMouseDown
Function · 0.85
prepareSaveGame
Function · 0.85
startOrCloseServer
Function · 0.85
Calls
1
hasSceneFlags
Function · 0.85
Tested by
no test coverage detected