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hub / github.com/OpenLoco/OpenLoco / isNetworked

Function isNetworked

src/OpenLoco/src/SceneManager.cpp:67–70  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

65 }
66
67 bool isNetworked()
68 {
69 return hasSceneFlags(Flags::networked);
70 }
71
72 bool isNetworkHost()
73 {

Callers 15

loadTitleFunction · 0.85
loadGameFunction · 0.85
quitGameFunction · 0.85
returnToTitleFunction · 0.85
confirmSaveGameFunction · 0.85
tickFunction · 0.85
resetFunction · 0.85
updateFunction · 0.85
onScrollMouseDownFunction · 0.85
loadsaveMenuMouseDownFunction · 0.85
prepareSaveGameFunction · 0.85
startOrCloseServerFunction · 0.85

Calls 1

hasSceneFlagsFunction · 0.85

Tested by

no test coverage detected