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github.com/OpenEnroth/OpenEnroth
/ functions
Functions
4,047 in github.com/OpenEnroth/OpenEnroth
⨍
Functions
4,047
◇
Types & classes
1,316
↓ 5 callers
Method
Play
src/Media/Audio/OpenALTrack16.cpp:50
↓ 5 callers
Method
Size
src/Library/Geometry/Size.h:10
↓ 5 callers
Method
TakeFood
----- (00492B03) --------------------------------------------------------
src/Engine/Party.cpp:285
↓ 5 callers
Method
Visible
src/Engine/Graphics/Indoor.h:101
↓ 5 callers
Method
animationLength
src/Engine/Tables/IconFrameTable.cpp:18
↓ 5 callers
Method
bottomRight
src/Library/Geometry/Rect.h:32
↓ 5 callers
Method
chestId
src/GUI/UI/UIChest.h:12
↓ 5 callers
Method
close
src/Library/Vid/VidReader.cpp:68
↓ 5 callers
Method
conditions
test/Testing/Game/CharacterTapeRecorder.cpp:86
↓ 5 callers
Method
config
test/Testing/Game/CommonTapeRecorder.h:79
↓ 5 callers
Method
countByState
test/Testing/Game/ActorTapeRecorder.cpp:33
↓ 5 callers
Method
create_object_pointers
----- (004C2591) --------------------------------------------------------
src/Engine/Graphics/Vis.cpp:597
↓ 5 callers
Function
dispatchByEventType
src/Library/Trace/EventTrace.cpp:113
↓ 5 callers
Method
enumerateTriggers
src/Engine/Evt/EvtProgram.cpp:64
↓ 5 callers
Method
equipment
* @param self `*this`. * @return A range of `InventoryEntry` or `InventoryConstEntry` objects for a
src/Engine/Objects/Inventory.h:197
↓ 5 callers
Method
flush
* Flushes this output stream, writing any buffered data to the underlying target. * * @throws Exception On error. */
src/Utility/Streams/OutputStream.h:73
↓ 5 callers
Method
geometry
* @return Total atlas geometry (bounding rectangle starting at origin). */
src/Engine/Graphics/AtlasLayout.h:49
↓ 5 callers
Function
getEventHintString
src/Engine/Evt/Processor.cpp:197
↓ 5 callers
Method
getRandomActiveCharacterId
src/Engine/Party.cpp:966
↓ 5 callers
Function
getTier3LightClass
src/Engine/Objects/CharacterEnumFunctions.h:141
↓ 5 callers
Function
getTravelTime
src/Engine/Party.cpp:1008
↓ 5 callers
Function
gridToWorld
* A note on grid coordinates. In grid coordinates Y-axis points south (down on the minimap), X-axis points east (right * on the minimap), `(0, 0)` is
src/Engine/Graphics/OutdoorTerrain.h:21
↓ 5 callers
Method
hasBuff
test/Testing/Game/ActorTapeRecorder.cpp:73
↓ 5 callers
Method
hasReachedExitState
src/Library/Fsm/Fsm.cpp:45
↓ 5 callers
Method
hps
test/Testing/Game/ActorTapeRecorder.cpp:61
↓ 5 callers
Method
init
src/Engine/Objects/TalkAnimation.cpp:10
↓ 5 callers
Method
intersectsCube
src/Library/Geometry/BBox.h:106
↓ 5 callers
Method
invalidate
src/Engine/TeleportPoint.cpp:10
↓ 5 callers
Function
isHirelingsBlockedOnMap
* Is hirelings interactions are forbidden on this map? */
src/Engine/MapEnumFunctions.h:29
↓ 5 callers
Function
isPeasant
src/Engine/Objects/MonsterEnumFunctions.h:48
↓ 5 callers
Function
isRegular
* Checks if item is a regular item - a weapon or equipment that's not a quest item or an artifact. * * Regular items can be enchanted, unlike other
src/Engine/Objects/ItemEnumFunctions.h:46
↓ 5 callers
Function
isRoad
src/Engine/Data/TileEnumFunctions.h:36
↓ 5 callers
Method
isShield
src/Engine/Objects/Item.h:76
↓ 5 callers
Method
loadGameFromTestData
test/Testing/Game/TestController.cpp:70
↓ 5 callers
Method
loadSprite
src/Engine/Resources/LodSpriteCache.cpp:44
↓ 5 callers
Method
ls
src/Bin/LodTool/ArchiveReader.cpp:42
↓ 5 callers
Method
platform
src/Library/Platform/Application/PlatformApplication.cpp:97
↓ 5 callers
Method
playExclusiveSound
* Play sound in exclusive mode. * It means that if sound with the same ID has not finished playing it's playing be stopped * and then restar
src/Media/Audio/AudioPlayer.h:101
↓ 5 callers
Method
playUniquePid
src/Media/Audio/AudioSamplePool.cpp:28
↓ 5 callers
Method
playUniqueSoundId
src/Media/Audio/AudioSamplePool.cpp:13
↓ 5 callers
Method
portrait
test/Testing/Game/CharacterTapeRecorder.cpp:26
↓ 5 callers
Method
pos
src/Utility/Streams/StreamBuffer.h:45
↓ 5 callers
Method
position
src/Library/Platform/Sdl/SdlWindow.cpp:71
↓ 5 callers
Method
prefix
src/Library/FileSystem/Interface/FileSystemPathView.h:96
↓ 5 callers
Function
pushAoeAttack
src/Engine/AttackList.cpp:19
↓ 5 callers
Function
pushTempleSpell
src/Engine/Spells/CastSpellInfo.cpp:3193
↓ 5 callers
Method
randomFloat
src/Engine/Components/Random/TracingRandomEngine.cpp:15
↓ 5 callers
Function
reconstruct
src/Library/Lod/LodSnapshots.cpp:19
↓ 5 callers
Method
restart
src/Engine/Components/Deterministic/EngineDeterministicComponent.cpp:12
↓ 5 callers
Method
seed
src/Engine/Components/Random/TracingRandomEngine.cpp:31
↓ 5 callers
Method
setAirborne
src/Engine/Party.h:213
↓ 5 callers
Method
setBase
src/Library/Platform/Proxy/ProxyBase.h:23
↓ 5 callers
Method
setPosition
src/Io/Mouse.cpp:37
↓ 5 callers
Method
size
src/Library/Platform/Sdl/SdlWindow.cpp:57
↓ 5 callers
Method
skipLoadingScreen
src/Engine/Components/Control/EngineController.cpp:210
↓ 5 callers
Method
slot
src/Engine/Objects/Inventory.h:458
↓ 5 callers
Method
sort_object_pointers
----- (004C264A) --------------------------------------------------------
src/Engine/Graphics/Vis.cpp:628
↓ 5 callers
Method
tileId
src/Engine/Tables/TileTable.cpp:30
↓ 5 callers
Function
toPrintable
src/Utility/String/Ascii.cpp:56
↓ 5 callers
Function
to_json
src/Library/Trace/EventTrace.cpp:146
↓ 5 callers
Method
update
src/Media/Audio/AudioSamplePool.cpp:92
↓ 4 callers
Method
ActorNearby
src/Engine/Objects/Actor.h:100
↓ 4 callers
Method
AddBillboardIfVisible
src/Engine/Graphics/Renderer/BaseRenderer.cpp:364
↓ 4 callers
Method
BuildAndApplyDecals
----- (0049B540) --------------------------------------------------------
src/Engine/Graphics/DecalBuilder.cpp:64
↓ 4 callers
Function
CalcPortalFrustumPlane
----- (0049C7C5) --------------------------------------------------------
src/Engine/Graphics/PortalFunctions.cpp:389
↓ 4 callers
Method
CalculateRangedDamageTo
----- (0048D1FE) --------------------------------------------------------
src/Engine/Objects/Character.cpp:955
↓ 4 callers
Function
CharacterCreation_GetUnspentAttributePointCount
----- (00490913) --------------------------------------------------------
src/Engine/Objects/Character.cpp:243
↓ 4 callers
Function
CollideWithParty
src/Engine/Graphics/Collisions.cpp:588
↓ 4 callers
Method
DeleteButtons
src/GUI/GUIWindow.cpp:189
↓ 4 callers
Function
DiscardCard
src/Arcomage/Arcomage.cpp:2078
↓ 4 callers
Method
DrawTextNew
src/Engine/Graphics/Renderer/NullRenderer.cpp:66
↓ 4 callers
Method
DrawTwodVerts
src/Engine/Graphics/Renderer/NullRenderer.cpp:91
↓ 4 callers
Method
EndTextNew
src/Engine/Graphics/Renderer/NullRenderer.cpp:65
↓ 4 callers
Function
GameUI_ReloadPlayerPortraits
----- (00491DE7) --------------------------------------------------------
src/GUI/UI/UIGame.cpp:238
↓ 4 callers
Function
GameUI_handleHintMessage
src/GUI/UI/UIGame.cpp:1717
↓ 4 callers
Method
GetActualIntelligence
----- (0048C9C2) --------------------------------------------------------
src/Engine/Objects/Character.cpp:700
↓ 4 callers
Method
GetActualLuck
----- (0048CC33) --------------------------------------------------------
src/Engine/Objects/Character.cpp:725
↓ 4 callers
Method
GetActualPersonality
----- (0048CA3F) --------------------------------------------------------
src/Engine/Objects/Character.cpp:705
↓ 4 callers
Method
GetBaseEndurance
----- (0048C89A) --------------------------------------------------------
src/Engine/Objects/Character.cpp:659
↓ 4 callers
Function
GetConditionDrawColor
----- (00417939) --------------------------------------------------------
src/GUI/UI/UIGame.cpp:1669
↓ 4 callers
Function
GetDisplayName
src/Io/InputEnumFunctions.cpp:84
↓ 4 callers
Function
GetLevelFogColor
returns 0xXXYYZZ fog color
src/Engine/Graphics/Outdoor.cpp:1832
↓ 4 callers
Method
GetRedOrYellowAlert
src/Engine/Party.h:205
↓ 4 callers
Method
Indoor_sky
src/Engine/Graphics/Indoor.h:104
↓ 4 callers
Method
IsActive
src/GUI/GUIProgressBar.cpp:116
↓ 4 callers
Function
IsSphereInFrustum
src/Engine/Graphics/Vis.cpp:323
↓ 4 callers
Method
IsStopped
src/Media/Audio/OpenALSample16.cpp:82
↓ 4 callers
Method
IsUnarmed
----- (0048D676) --------------------------------------------------------
src/Engine/Objects/Character.cpp:1132
↓ 4 callers
Method
LoadFromLOD
src/Media/MediaPlayer.cpp:382
↓ 4 callers
Function
MakePaletteAlpha
src/Engine/Graphics/ImageLoader.cpp:42
↓ 4 callers
Method
MapToPresent
src/Engine/Graphics/Renderer/BaseRenderer.cpp:616
↓ 4 callers
Method
MusicPause
src/Media/Audio/AudioPlayer.cpp:89
↓ 4 callers
Method
MusicPlayTrack
src/Media/Audio/AudioPlayer.cpp:47
↓ 4 callers
Method
OnInventoryLeftClick
src/Engine/Objects/Character.cpp:6100
↓ 4 callers
Function
PartyStrafe
src/Io/KeyboardInputHandler.cpp:45
↓ 4 callers
Method
Pause
src/Media/Audio/OpenALTrack16.cpp:95
↓ 4 callers
Method
Play
src/Media/MediaPlayer.cpp:573
↓ 4 callers
Method
ResetActive
src/Engine/Objects/Actor.h:86
↓ 4 callers
Function
Rest
src/Engine/Party.cpp:755
↓ 4 callers
Method
SetBroken
src/Engine/Objects/Item.h:45
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