| 94 | } |
| 95 | |
| 96 | void Trap::removeFromGameMap() |
| 97 | { |
| 98 | fireEntityRemoveFromGameMap(); |
| 99 | setIsOnMap(false); |
| 100 | getGameMap()->removeTrap(this); |
| 101 | for(Seat* seat : getGameMap()->getSeats()) |
| 102 | { |
| 103 | for(Tile* tile : mCoveredTiles) |
| 104 | seat->notifyBuildingRemovedFromGameMap(this, tile); |
| 105 | for(Tile* tile : mCoveredTilesDestroyed) |
| 106 | seat->notifyBuildingRemovedFromGameMap(this, tile); |
| 107 | } |
| 108 | |
| 109 | removeAllBuildingObjects(); |
| 110 | getGameMap()->removeActiveObject(this); |
| 111 | } |
| 112 | |
| 113 | void Trap::doUpkeep() |
| 114 | { |
no test coverage detected