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hub / github.com/OpenDungeons/OpenDungeons / resetValue

Method resetValue

source/modes/GameMode.h:46–51  ·  view source on GitHub ↗

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44 }
45
46 void resetValue()
47 {
48 mProgressBar = nullptr;
49 mCompleteness = 0;
50 mCompletenessDisplayed = 0;
51 }
52
53 void setValue(CEGUI::ProgressBar* progressBar, float completeness)
54 {

Callers 3

resetSkillTreeMethod · 0.80
endSkillTreeMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected