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/
github.com/OpenDungeons/OpenDungeons
/ resetValue
Method
resetValue
source/modes/GameMode.h:46–51 ·
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Source
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44
}
45
46
void resetValue()
47
{
48
mProgressBar = nullptr;
49
mCompleteness = 0;
50
mCompletenessDisplayed = 0;
51
}
52
53
void setValue(CEGUI::ProgressBar* progressBar, float completeness)
54
{
Callers
3
unselectAllSkillWindow
Method · 0.80
resetSkillTree
Method · 0.80
endSkillTree
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected