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hub / github.com/OpenDungeons/OpenDungeons / resetSkillTree

Method resetSkillTree

source/modes/GameMode.cpp:1747–1752  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1745}
1746
1747void GameMode::resetSkillTree()
1748{
1749 mSkillPending = mGameMap->getLocalPlayer()->getSeat()->getSkillPending();
1750 mSkillCurrentCompletion.resetValue();
1751 mIsSkillWindowOpen = true;
1752}
1753
1754bool GameMode::skillButtonTreeClicked(SkillType type)
1755{

Callers

nothing calls this directly

Calls 3

getLocalPlayerMethod · 0.80
resetValueMethod · 0.80
getSeatMethod · 0.45

Tested by

no test coverage detected