| 1745 | } |
| 1746 | |
| 1747 | void GameMode::resetSkillTree() |
| 1748 | { |
| 1749 | mSkillPending = mGameMap->getLocalPlayer()->getSeat()->getSkillPending(); |
| 1750 | mSkillCurrentCompletion.resetValue(); |
| 1751 | mIsSkillWindowOpen = true; |
| 1752 | } |
| 1753 | |
| 1754 | bool GameMode::skillButtonTreeClicked(SkillType type) |
| 1755 | { |
nothing calls this directly
no test coverage detected