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hub / github.com/OpenDungeons/OpenDungeons / unselectAllSkillWindow

Method unselectAllSkillWindow

source/modes/GameMode.cpp:1262–1268  ·  view source on GitHub ↗

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1260}
1261
1262bool GameMode::unselectAllSkillWindow(const CEGUI::EventArgs&)
1263{
1264 mSkillPending.clear();
1265 mSkillCurrentCompletion.resetValue();
1266 refreshGuiSkill(true);
1267 return true;
1268}
1269
1270bool GameMode::applySkillWindow(const CEGUI::EventArgs& e)
1271{

Callers

nothing calls this directly

Calls 2

clearMethod · 0.80
resetValueMethod · 0.80

Tested by

no test coverage detected