| 809 | } |
| 810 | |
| 811 | void GameMap::removeAnimatedObject(MovableGameEntity *a) |
| 812 | { |
| 813 | std::vector<MovableGameEntity*>::iterator it = std::find(mAnimatedObjects.begin(), mAnimatedObjects.end(), a); |
| 814 | if(it == mAnimatedObjects.end()) |
| 815 | return; |
| 816 | |
| 817 | mAnimatedObjects.erase(it); |
| 818 | } |
| 819 | |
| 820 | MovableGameEntity* GameMap::getAnimatedObject(const std::string& name) const |
| 821 | { |
no outgoing calls
no test coverage detected