| 341 | } |
| 342 | |
| 343 | void Creature::removeFromGameMap() |
| 344 | { |
| 345 | fireEntityRemoveFromGameMap(); |
| 346 | removeEntityFromPositionTile(); |
| 347 | getGameMap()->removeCreature(this); |
| 348 | getGameMap()->removeAnimatedObject(this); |
| 349 | getGameMap()->removeClientUpkeepEntity(this); |
| 350 | |
| 351 | if(!getIsOnServerMap()) |
| 352 | return; |
| 353 | |
| 354 | // If the creature has a homeTile where it sleeps, its bed needs to be destroyed. |
| 355 | if (getHomeTile() != nullptr) |
| 356 | { |
| 357 | RoomDormitory* home = static_cast<RoomDormitory*>(getHomeTile()->getCoveringBuilding()); |
| 358 | home->releaseTileForSleeping(getHomeTile(), this); |
| 359 | } |
| 360 | |
| 361 | fireRemoveEntityToSeatsWithVision(); |
| 362 | getGameMap()->removeActiveObject(this); |
| 363 | } |
| 364 | |
| 365 | std::string Creature::getCreatureStreamFormat() |
| 366 | { |
nothing calls this directly
no test coverage detected