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hub / github.com/OpenApoc/OpenApoc / loadGame

Method loadGame

game/state/savemanager.cpp:39–43  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

37 {SaveType::Auto, "Autosave"}};
38
39std::shared_future<void> SaveManager::loadGame(const SaveMetadata &metadata,
40 sp<GameState> state) const
41{
42 return loadGame(metadata.getFile(), state);
43}
44
45std::shared_future<void> SaveManager::loadGame(const UString &savePath, sp<GameState> state) const
46{

Callers 9

updateMethod · 0.45
loadWithWarningMethod · 0.45
tryToLoadGameMethod · 0.45
mainFunction · 0.45
extractDifficultyFunction · 0.45
main.cppFile · 0.45
mainFunction · 0.45

Calls 3

loadGameFunction · 0.85
threadPoolEnqueueMethod · 0.80
initStateMethod · 0.80

Tested by 2

mainFunction · 0.36