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hub / github.com/OGSR/OGSR-Engine / Load

Method Load

ogsr_engine/xrGame/UI.cpp:37–46  ·  view source on GitHub ↗

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35//--------------------------------------------------------------------
36
37void CUI::Load(CUIGameCustom* pGameUI)
38{
39 if (pGameUI)
40 {
41 pGameUI->SetClGame(&Game());
42 return;
43 }
44 pUIGame = Game().createGameUI();
45 R_ASSERT(pUIGame);
46}
47
48void CUI::UnLoad()
49{

Callers 15

shadow_pcssFunction · 0.45
normal_blurFunction · 0.45
infraredFunction · 0.45
normal_blurFunction · 0.45
infraredFunction · 0.45
blurred_depthFunction · 0.45
AddEffectorFunction · 0.45
StartMethod · 0.45
add_pp_effectorFunction · 0.45
CStalkerAnimationDataMethod · 0.45
script_texture_loadFunction · 0.45
player_hudMethod · 0.45

Calls 2

SetClGameMethod · 0.80
createGameUIMethod · 0.45

Tested by

no test coverage detected