| 578 | } |
| 579 | |
| 580 | void CExplosive::GenExplodeEvent(const Fvector& pos, const Fvector& normal) |
| 581 | { |
| 582 | if (cast_game_object()->Remote()) |
| 583 | return; |
| 584 | |
| 585 | // if( m_bExplodeEventSent ) |
| 586 | // return; |
| 587 | VERIFY(!m_explosion_flags.test(flExplodEventSent)); //! m_bExplodeEventSent |
| 588 | VERIFY(0xffff != Initiator()); |
| 589 | |
| 590 | NET_Packet P; |
| 591 | cast_game_object()->u_EventGen(P, GE_GRENADE_EXPLODE, cast_game_object()->ID()); |
| 592 | P.w_u16(Initiator()); |
| 593 | P.w_vec3(pos); |
| 594 | P.w_vec3(normal); |
| 595 | cast_game_object()->u_EventSend(P); |
| 596 | |
| 597 | // m_bExplodeEventSent = true; |
| 598 | m_explosion_flags.set(flExplodEventSent, TRUE); |
| 599 | } |
| 600 | |
| 601 | void CExplosive::FindNormal(Fvector& normal) |
| 602 | { |
no test coverage detected