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hub / github.com/OGSR/OGSR-Engine / u_EventGen

Method u_EventGen

ogsr_engine/xrGame/GameObject.cpp:699–705  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

697}
698
699void CGameObject::u_EventGen(NET_Packet& P, u32 type, u32 dest)
700{
701 P.w_begin(M_EVENT);
702 P.w_u32(Level().timeServer());
703 P.w_u16(u16(type & 0xffff));
704 P.w_u16(u16(dest & 0xffff));
705}
706
707void CGameObject::u_EventSend(NET_Packet& P, u32 dwFlags) { Level().Send(P, dwFlags); }
708

Callers 15

SwitchStateMethod · 0.45
PutNextToSlotMethod · 0.45
transfer_itemMethod · 0.45
SwitchStateMethod · 0.45
GenExplodeEventMethod · 0.45
TransferItemMethod · 0.45
Process_event_destroyMethod · 0.45
teleportMethod · 0.45
initializeMethod · 0.45

Calls 3

w_beginMethod · 0.80
w_u32Method · 0.45
w_u16Method · 0.45

Tested by

no test coverage detected