| 697 | } |
| 698 | |
| 699 | void CGameObject::u_EventGen(NET_Packet& P, u32 type, u32 dest) |
| 700 | { |
| 701 | P.w_begin(M_EVENT); |
| 702 | P.w_u32(Level().timeServer()); |
| 703 | P.w_u16(u16(type & 0xffff)); |
| 704 | P.w_u16(u16(dest & 0xffff)); |
| 705 | } |
| 706 | |
| 707 | void CGameObject::u_EventSend(NET_Packet& P, u32 dwFlags) { Level().Send(P, dwFlags); } |
| 708 |
no test coverage detected