MCPcopy Create free account

hub / github.com/NotYetGames/DlgSystem / functions

Functions1,935 in github.com/NotYetGames/DlgSystem

FunctionGetVariableValue
Source/DlgSystem/Public/GameplayDebugger/DlgDataDisplayTreeNode.h:182
MethodGetVoiceDialogueWaveVisibility
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueDetailsPanelUtils.h:40
MethodGetVoiceOverlayTooltipText
Source/DlgSystemEditor/Private/DialogueEditor/Nodes/SDialogueGraphNode.cpp:531
MethodGetVoiceSoundWaveVisibility
Getters for visibility of some properties
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueDetailsPanelUtils.h:32
MethodGetWorldCentricTabColorScale
Source/DlgSystemEditor/Private/DialogueEditor/DialogueEditor.h:46
MethodGetWorldCentricTabPrefix
Source/DlgSystemEditor/Private/DialogueEditor/DialogueEditor.h:47
MethodGraphNodeToTwineCanvas
Source/DlgSystemEditor/Private/Commandlets/DlgExportTwineCommandlet.h:39
MethodHandleCheckStateChanged
Source/DlgSystem/Private/GameplayDebugger/SDlgDataPropertyValues.cpp:403
MethodHandleComboBoxOpened
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.cpp:304
MethodHandleContextCheckboxChanged
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.cpp:438
MethodHandleContextMenuOpening
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.cpp:412
MethodHandleDialogueDeleted
Source/DlgSystem/Private/DlgSystemModule.cpp:269
MethodHandleDialogueRenamed
Source/DlgSystem/Private/DlgSystemModule.cpp:279
MethodHandleDoubleClick
Source/DlgSystem/Private/GameplayDebugger/SDlgDataDisplay.cpp:610
MethodHandleDoubleClick
Source/DlgSystemEditor/Private/DialogueBrowser/SDialogueBrowser.cpp:1447
MethodHandleFindModeChanged
Called when the find mode checkbox is hit */
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.h:66
MethodHandleGenerateRow
Source/DlgSystem/Private/GameplayDebugger/SDlgDataDisplay.cpp:494
MethodHandleGenerateRow
Source/DlgSystemEditor/Private/DialogueBrowser/SDialogueBrowser.cpp:1220
MethodHandleGenerateRow
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.cpp:318
MethodHandleGetChildren
Source/DlgSystem/Private/GameplayDebugger/SDlgDataDisplay.cpp:594
MethodHandleGetChildren
Source/DlgSystemEditor/Private/DialogueBrowser/SDialogueBrowser.cpp:1430
MethodHandleGetChildren
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.cpp:305
MethodHandleGetFindModeChecked
Called to check what the find mode is for the checkbox */
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.h:72
MethodHandleHostTabClosed
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.cpp:275
MethodHandleKeyDown
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.cpp:367
MethodHandleListGenerateRow
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.cpp:284
MethodHandleListSelectionChanged
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.cpp:418
MethodHandleLocalizableCheckStateChanged
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyEditableTextBox.cpp:921
MethodHandleMenuOpenChanged
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.cpp:295
MethodHandleNewCustomConditionBlueprintCreated
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:374
MethodHandleNewCustomEventBlueprintCreated
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:412
MethodHandleNewCustomTextArgumentBlueprintCreated
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:393
MethodHandleNewNodeDataBlueprintCreated
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:431
MethodHandleNodeEnter
Source/DlgSystem/Private/Nodes/DlgNode_Selector.cpp:8
MethodHandleNodeEnter
Source/DlgSystem/Private/Nodes/DlgNode_Speech.cpp:53
MethodHandleNodeEnter
Source/DlgSystem/Private/Nodes/DlgNode_SpeechSequence.cpp:54
MethodHandleOnAssetAdded
Source/DlgSystemEditor/Private/DialogueSearch/DialogueSearchManager.cpp:1200
MethodHandleOnAssetLoaded
Source/DlgSystemEditor/Private/DialogueSearch/DialogueSearchManager.cpp:1239
MethodHandleOnAssetRegistryFilesLoaded
Source/DlgSystemEditor/Private/DialogueSearch/DialogueSearchManager.cpp:1244
MethodHandleOnAssetRemoved
Source/DlgSystem/Private/DlgSystemModule.cpp:252
MethodHandleOnAssetRemoved
Source/DlgSystemEditor/Private/DialogueSearch/DialogueSearchManager.cpp:1229
MethodHandleOnAssetRenamed
Source/DlgSystem/Private/DlgSystemModule.cpp:260
MethodHandleOnAssetRenamed
Source/DlgSystemEditor/Private/DialogueSearch/DialogueSearchManager.cpp:1234
MethodHandleOnBeginPIE
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:334
MethodHandleOnDeleteAllDialoguesTextFiles
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:305
MethodHandleOnEndPIEHandle
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:359
MethodHandleOnInMemoryAssetDeleted
Source/DlgSystem/Private/DlgSystemModule.cpp:242
MethodHandleOnPostEngineInit
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:328
MethodHandleOnPostLoadMapWithWorld
Source/DlgSystem/Private/DlgSystemModule.cpp:330
MethodHandleOnPostPIEStarted
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:338
MethodHandleOnPreLoadMap
Source/DlgSystem/Private/DlgSystemModule.cpp:314
FunctionHandleOnRefresh
Refresh button clicked.
Source/DlgSystem/Public/GameplayDebugger/SDlgDataDisplay.h:57
MethodHandleOnRefresh
Refresh button clicked.
Source/DlgSystemEditor/Private/DialogueBrowser/SDialogueBrowser.h:108
MethodHandleOnSaveAllDialogues
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:288
MethodHandleOpenGlobalFindResults
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.cpp:294
MethodHandleParticipantTextCommitted
Handler for when text in the editable text box changed */
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueGraphNode_Details.h:57
MethodHandleSearchTextChanged
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.cpp:280
MethodHandleSearchTextCommited
Source/DlgSystem/Private/GameplayDebugger/SDlgDataDisplay.cpp:487
MethodHandleSearchTextCommitted
Source/DlgSystemEditor/Private/DialogueBrowser/SDialogueBrowser.cpp:1212
MethodHandleSearchTextCommitted
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.cpp:285
MethodHandleSetExpansionRecursive
Source/DlgSystem/Private/GameplayDebugger/SDlgDataDisplay.cpp:624
MethodHandleSetExpansionRecursive
Source/DlgSystemEditor/Private/DialogueBrowser/SDialogueBrowser.cpp:1466
MethodHandleSortSelectionChanged
Source/DlgSystemEditor/Private/DialogueBrowser/SDialogueBrowser.cpp:1478
MethodHandleSpeakerStateCommitted
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueEdge_Details.cpp:114
MethodHandleSpeakerStateCommitted
Handler for when the speaker state is changed */
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueGraphNode_Details.h:63
MethodHandleTextChanged
Source/DlgSystem/Private/GameplayDebugger/SDlgDataPropertyValues.cpp:283
MethodHandleTextChanged
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueEdge_Details.cpp:135
MethodHandleTextChanged
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueGraphNode_Details.cpp:229
MethodHandleTextChanged
Handler for when text in the editable text box changed */
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.cpp:312
MethodHandleTextCommitted
Source/DlgSystem/Private/GameplayDebugger/SDlgDataPropertyValues.cpp:196
MethodHandleTextCommitted
Handler for when text in the editable text box changed */
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueSpeechSequenceEntry_Details.h:69
MethodHandleTextCommitted
Handler for when text in the editable text box changed */
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueTextArgument_Details.h:95
MethodHandleTextCommitted
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueEdge_Details.cpp:122
MethodHandleTextCommitted
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueGraphNode_Details.cpp:224
MethodHandleTextCommitted
Handler for when text in the editable text box changed
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueEvent_Details.h:123
MethodHandleTextCommitted
Handler for when text in the editable text box changed
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueCondition_Details.h:196
MethodHandleTextCommitted
Handler for when text in the editable text box changed */
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.cpp:321
MethodHandleTreeSelectionChanged
Source/DlgSystem/Private/GameplayDebugger/SDlgDataDisplay.cpp:605
MethodHandleTreeSelectionChanged
Source/DlgSystemEditor/Private/DialogueBrowser/SDialogueBrowser.cpp:1442
MethodHandleTreeSelectionDoubleClicked
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.cpp:310
MethodHandleTriggerEventClicked
Source/DlgSystem/Private/GameplayDebugger/SDlgDataPropertyValues.cpp:329
MethodHasActions
Source/DlgSystemEditor/Private/AssetTypeActions/AssetTypeActions_DlgBlueprintDerived.h:29
MethodHasActions
if the menu has actions from another asset, like create dialogue from this text file or idk Returns true if this class can supply actions for InObject
Source/DlgSystemEditor/Private/AssetTypeActions/AssetTypeActions_DlgDialogue.h:34
FunctionHasAnyEnterConditions
Source/DlgSystem/Public/Nodes/DlgNode.h:124
FunctionHasAnyEnterEvents
Source/DlgSystem/Public/Nodes/DlgNode.h:143
MethodHasClassVariable
Is this a Condition which has a Class Variable
Source/DlgSystem/Public/DlgEvent.h:105
MethodHasConditions
Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewParticipantProperties.h:151
MethodHasCustomEvents
Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewParticipantProperties.h:150
FunctionHasDialogueEnded
Source/DlgSystem/Public/DlgContext.h:146
MethodHasDialogueValue
Is this a Condition which has a Dialogue Value NOTE: without EDlgConditionType::EventCall, for that call HasParticipantInterfaceValue
Source/DlgSystem/Public/DlgEvent.h:90
FunctionHasGUID
Source/DlgSystem/Public/Nodes/DlgNode.h:102
MethodHasInputPin
Is the Input pin initialized? */
Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode_Base.h:144
MethodHasKeyboardFocus
Source/DlgSystem/Private/GameplayDebugger/SDlgDataPropertyValues.cpp:372
MethodHasKeyboardFocus
* Checks to see if this widget currently has the keyboard focus * @return True if this widget has keyboard focus */
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.h:114
MethodHasOutputConnectionToNode
Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode_Base.cpp:113
MethodHasOutputPin
Is the Output pin initialized? */
Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode_Base.h:151
FunctionHasParticipant
Source/DlgSystem/Public/DlgDialogue.h:238
MethodHasParticipantInterfaceValue
Same as HasDialogueValue but also Has the Event
Source/DlgSystem/Public/DlgEvent.h:99
MethodHasParticipantName
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/DialogueEnumTypeWithObject_CustomRowHelper.h:96
FunctionHasSpeechSequences
Source/DlgSystem/Public/Nodes/DlgNode_SpeechSequence.h:121
← previousnext →1,201–1,300 of 1,935, ranked by callers