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github.com/NotYetGames/DlgSystem
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Functions
1,935 in github.com/NotYetGames/DlgSystem
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Functions
1,935
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Types & classes
479
Function
GetVariableValue
Source/DlgSystem/Public/GameplayDebugger/DlgDataDisplayTreeNode.h:182
Method
GetVoiceDialogueWaveVisibility
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueDetailsPanelUtils.h:40
Method
GetVoiceOverlayTooltipText
Source/DlgSystemEditor/Private/DialogueEditor/Nodes/SDialogueGraphNode.cpp:531
Method
GetVoiceSoundWaveVisibility
Getters for visibility of some properties
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueDetailsPanelUtils.h:32
Method
GetWorldCentricTabColorScale
Source/DlgSystemEditor/Private/DialogueEditor/DialogueEditor.h:46
Method
GetWorldCentricTabPrefix
Source/DlgSystemEditor/Private/DialogueEditor/DialogueEditor.h:47
Method
GraphNodeToTwineCanvas
Source/DlgSystemEditor/Private/Commandlets/DlgExportTwineCommandlet.h:39
Method
HandleCheckStateChanged
Source/DlgSystem/Private/GameplayDebugger/SDlgDataPropertyValues.cpp:403
Method
HandleComboBoxOpened
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.cpp:304
Method
HandleContextCheckboxChanged
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.cpp:438
Method
HandleContextMenuOpening
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.cpp:412
Method
HandleDialogueDeleted
Source/DlgSystem/Private/DlgSystemModule.cpp:269
Method
HandleDialogueRenamed
Source/DlgSystem/Private/DlgSystemModule.cpp:279
Method
HandleDoubleClick
Source/DlgSystem/Private/GameplayDebugger/SDlgDataDisplay.cpp:610
Method
HandleDoubleClick
Source/DlgSystemEditor/Private/DialogueBrowser/SDialogueBrowser.cpp:1447
Method
HandleFindModeChanged
Called when the find mode checkbox is hit */
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.h:66
Method
HandleGenerateRow
Source/DlgSystem/Private/GameplayDebugger/SDlgDataDisplay.cpp:494
Method
HandleGenerateRow
Source/DlgSystemEditor/Private/DialogueBrowser/SDialogueBrowser.cpp:1220
Method
HandleGenerateRow
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.cpp:318
Method
HandleGetChildren
Source/DlgSystem/Private/GameplayDebugger/SDlgDataDisplay.cpp:594
Method
HandleGetChildren
Source/DlgSystemEditor/Private/DialogueBrowser/SDialogueBrowser.cpp:1430
Method
HandleGetChildren
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.cpp:305
Method
HandleGetFindModeChecked
Called to check what the find mode is for the checkbox */
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.h:72
Method
HandleHostTabClosed
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.cpp:275
Method
HandleKeyDown
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.cpp:367
Method
HandleListGenerateRow
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.cpp:284
Method
HandleListSelectionChanged
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.cpp:418
Method
HandleLocalizableCheckStateChanged
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyEditableTextBox.cpp:921
Method
HandleMenuOpenChanged
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.cpp:295
Method
HandleNewCustomConditionBlueprintCreated
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:374
Method
HandleNewCustomEventBlueprintCreated
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:412
Method
HandleNewCustomTextArgumentBlueprintCreated
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:393
Method
HandleNewNodeDataBlueprintCreated
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:431
Method
HandleNodeEnter
Source/DlgSystem/Private/Nodes/DlgNode_Selector.cpp:8
Method
HandleNodeEnter
Source/DlgSystem/Private/Nodes/DlgNode_Speech.cpp:53
Method
HandleNodeEnter
Source/DlgSystem/Private/Nodes/DlgNode_SpeechSequence.cpp:54
Method
HandleOnAssetAdded
Source/DlgSystemEditor/Private/DialogueSearch/DialogueSearchManager.cpp:1200
Method
HandleOnAssetLoaded
Source/DlgSystemEditor/Private/DialogueSearch/DialogueSearchManager.cpp:1239
Method
HandleOnAssetRegistryFilesLoaded
Source/DlgSystemEditor/Private/DialogueSearch/DialogueSearchManager.cpp:1244
Method
HandleOnAssetRemoved
Source/DlgSystem/Private/DlgSystemModule.cpp:252
Method
HandleOnAssetRemoved
Source/DlgSystemEditor/Private/DialogueSearch/DialogueSearchManager.cpp:1229
Method
HandleOnAssetRenamed
Source/DlgSystem/Private/DlgSystemModule.cpp:260
Method
HandleOnAssetRenamed
Source/DlgSystemEditor/Private/DialogueSearch/DialogueSearchManager.cpp:1234
Method
HandleOnBeginPIE
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:334
Method
HandleOnDeleteAllDialoguesTextFiles
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:305
Method
HandleOnEndPIEHandle
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:359
Method
HandleOnInMemoryAssetDeleted
Source/DlgSystem/Private/DlgSystemModule.cpp:242
Method
HandleOnPostEngineInit
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:328
Method
HandleOnPostLoadMapWithWorld
Source/DlgSystem/Private/DlgSystemModule.cpp:330
Method
HandleOnPostPIEStarted
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:338
Method
HandleOnPreLoadMap
Source/DlgSystem/Private/DlgSystemModule.cpp:314
Function
HandleOnRefresh
Refresh button clicked.
Source/DlgSystem/Public/GameplayDebugger/SDlgDataDisplay.h:57
Method
HandleOnRefresh
Refresh button clicked.
Source/DlgSystemEditor/Private/DialogueBrowser/SDialogueBrowser.h:108
Method
HandleOnSaveAllDialogues
Source/DlgSystemEditor/Private/DlgSystemEditorModule.cpp:288
Method
HandleOpenGlobalFindResults
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.cpp:294
Method
HandleParticipantTextCommitted
Handler for when text in the editable text box changed */
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueGraphNode_Details.h:57
Method
HandleSearchTextChanged
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.cpp:280
Method
HandleSearchTextCommited
Source/DlgSystem/Private/GameplayDebugger/SDlgDataDisplay.cpp:487
Method
HandleSearchTextCommitted
Source/DlgSystemEditor/Private/DialogueBrowser/SDialogueBrowser.cpp:1212
Method
HandleSearchTextCommitted
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.cpp:285
Method
HandleSetExpansionRecursive
Source/DlgSystem/Private/GameplayDebugger/SDlgDataDisplay.cpp:624
Method
HandleSetExpansionRecursive
Source/DlgSystemEditor/Private/DialogueBrowser/SDialogueBrowser.cpp:1466
Method
HandleSortSelectionChanged
Source/DlgSystemEditor/Private/DialogueBrowser/SDialogueBrowser.cpp:1478
Method
HandleSpeakerStateCommitted
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueEdge_Details.cpp:114
Method
HandleSpeakerStateCommitted
Handler for when the speaker state is changed */
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueGraphNode_Details.h:63
Method
HandleTextChanged
Source/DlgSystem/Private/GameplayDebugger/SDlgDataPropertyValues.cpp:283
Method
HandleTextChanged
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueEdge_Details.cpp:135
Method
HandleTextChanged
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueGraphNode_Details.cpp:229
Method
HandleTextChanged
Handler for when text in the editable text box changed */
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.cpp:312
Method
HandleTextCommitted
Source/DlgSystem/Private/GameplayDebugger/SDlgDataPropertyValues.cpp:196
Method
HandleTextCommitted
Handler for when text in the editable text box changed */
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueSpeechSequenceEntry_Details.h:69
Method
HandleTextCommitted
Handler for when text in the editable text box changed */
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueTextArgument_Details.h:95
Method
HandleTextCommitted
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueEdge_Details.cpp:122
Method
HandleTextCommitted
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueGraphNode_Details.cpp:224
Method
HandleTextCommitted
Handler for when text in the editable text box changed
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueEvent_Details.h:123
Method
HandleTextCommitted
Handler for when text in the editable text box changed
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/DialogueCondition_Details.h:196
Method
HandleTextCommitted
Handler for when text in the editable text box changed */
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.cpp:321
Method
HandleTreeSelectionChanged
Source/DlgSystem/Private/GameplayDebugger/SDlgDataDisplay.cpp:605
Method
HandleTreeSelectionChanged
Source/DlgSystemEditor/Private/DialogueBrowser/SDialogueBrowser.cpp:1442
Method
HandleTreeSelectionDoubleClicked
Source/DlgSystemEditor/Private/DialogueSearch/SFindInDialogues.cpp:310
Method
HandleTriggerEventClicked
Source/DlgSystem/Private/GameplayDebugger/SDlgDataPropertyValues.cpp:329
Method
HasActions
Source/DlgSystemEditor/Private/AssetTypeActions/AssetTypeActions_DlgBlueprintDerived.h:29
Method
HasActions
if the menu has actions from another asset, like create dialogue from this text file or idk Returns true if this class can supply actions for InObject
Source/DlgSystemEditor/Private/AssetTypeActions/AssetTypeActions_DlgDialogue.h:34
Function
HasAnyEnterConditions
Source/DlgSystem/Public/Nodes/DlgNode.h:124
Function
HasAnyEnterEvents
Source/DlgSystem/Public/Nodes/DlgNode.h:143
Method
HasClassVariable
Is this a Condition which has a Class Variable
Source/DlgSystem/Public/DlgEvent.h:105
Method
HasConditions
Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewParticipantProperties.h:151
Method
HasCustomEvents
Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewParticipantProperties.h:150
Function
HasDialogueEnded
Source/DlgSystem/Public/DlgContext.h:146
Method
HasDialogueValue
Is this a Condition which has a Dialogue Value NOTE: without EDlgConditionType::EventCall, for that call HasParticipantInterfaceValue
Source/DlgSystem/Public/DlgEvent.h:90
Function
HasGUID
Source/DlgSystem/Public/Nodes/DlgNode.h:102
Method
HasInputPin
Is the Input pin initialized? */
Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode_Base.h:144
Method
HasKeyboardFocus
Source/DlgSystem/Private/GameplayDebugger/SDlgDataPropertyValues.cpp:372
Method
HasKeyboardFocus
* Checks to see if this widget currently has the keyboard focus * @return True if this widget has keyboard focus */
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.h:114
Method
HasOutputConnectionToNode
Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode_Base.cpp:113
Method
HasOutputPin
Is the Output pin initialized? */
Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode_Base.h:151
Function
HasParticipant
Source/DlgSystem/Public/DlgDialogue.h:238
Method
HasParticipantInterfaceValue
Same as HasDialogueValue but also Has the Event
Source/DlgSystem/Public/DlgEvent.h:99
Method
HasParticipantName
Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/DialogueEnumTypeWithObject_CustomRowHelper.h:96
Function
HasSpeechSequences
Source/DlgSystem/Public/Nodes/DlgNode_SpeechSequence.h:121
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