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hub / github.com/NotYetGames/DlgSystem / HandleOnAssetRemoved

Method HandleOnAssetRemoved

Source/DlgSystem/Private/DlgSystemModule.cpp:252–258  ·  view source on GitHub ↗

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250}
251
252void FDlgSystemModule::HandleOnAssetRemoved(const FAssetData& RemovedAsset)
253{
254 if (!RemovedAsset.IsAssetLoaded())
255 {
256 return;
257 }
258}
259
260void FDlgSystemModule::HandleOnAssetRenamed(const FAssetData& AssetRenamed, const FString& OldObjectPath)
261{

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected