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Functions265 in github.com/NarutoUA/gta5_fsr

↓ 6 callersMethodQueryInterface
gta5_fsr/wrappers/dxgi/IDXGIFactoryWrapper.cpp:37
↓ 4 callersMethodGetDesc
gta5_fsr/wrappers/dxgi/IDXGIAdapterWrapper.h:33
↓ 3 callersMethodAddRef
gta5_fsr/wrappers/dxgi/IDXGIFactoryWrapper.cpp:50
↓ 2 callersMethodAddRef
gta5_fsr/wrappers/dxgi/IDXGISwapChainWrapper.cpp:42
↓ 2 callersMethodDraw
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.cpp:39
↓ 2 callersFunctionLoadWrappedModule
gta5_fsr/main.cpp:71
↓ 2 callersMethodOMSetRenderTargets
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.cpp:64
↓ 2 callersMethodQueryInterface
gta5_fsr/wrappers/dxgi/IDXGISwapChainWrapper.cpp:30
↓ 2 callersMethodRSSetViewports
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:185
↓ 1 callersMethodCopyResource
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:197
↓ 1 callersMethodCreateTexture2D
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:24
↓ 1 callersFunctionDetectFiveM
gta5_fsr/main.cpp:13
↓ 1 callersMethodInternalInitialize
gta5_fsr/CSuperResolutionMgr.cpp:37
↓ 1 callersMethodInternalOnDeviceLost
gta5_fsr/CSuperResolutionMgr.cpp:152
↓ 1 callersMethodInternalRunSuperResolutionPass
gta5_fsr/CSuperResolutionMgr.cpp:50
↓ 1 callersMethodOMGetRenderTargets
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:365
↓ 1 callersMethodPSGetConstantBuffers
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:317
↓ 1 callersMethodPSGetShaderResources
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:301
↓ 1 callersMethodPSSetShaderResources
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.cpp:25
↓ 1 callersFunctionReadConfig
gta5_fsr/main.cpp:20
MethodAddRef
gta5_fsr/wrappers/dxgi/IDXGIDeviceWrapper.cpp:11
MethodAddRef
gta5_fsr/wrappers/dxgi/IDXGIAdapterWrapper.cpp:27
MethodAddRef
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:15
MethodAddRef
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:10
MethodBegin
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:118
MethodCSGetConstantBuffers
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:445
MethodCSGetSamplers
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:441
MethodCSGetShader
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:437
MethodCSGetShaderResources
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:429
MethodCSGetUnorderedAccessViews
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:433
MethodCSSetConstantBuffers
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:293
MethodCSSetSamplers
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:289
MethodCSSetShader
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:285
MethodCSSetShaderResources
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:277
MethodCSSetUnorderedAccessViews
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:281
MethodCSuperResolutionMgr
gta5_fsr/CSuperResolutionMgr.h:19
MethodCheckCounter
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:131
MethodCheckCounterInfo
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:127
MethodCheckFeatureSupport
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:135
MethodCheckFormatSupport
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:120
MethodCheckInterfaceSupport
gta5_fsr/wrappers/dxgi/IDXGIAdapterWrapper.h:37
MethodCheckMultisampleQualityLevels
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.cpp:41
MethodClearDepthStencilView
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:221
MethodClearRenderTargetView
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:209
MethodClearState
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:449
MethodClearUnorderedAccessViewFloat
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:217
MethodClearUnorderedAccessViewUint
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:213
MethodCopyStructureCount
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:205
MethodCopySubresourceRegion
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:193
MethodCreateBlendState
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:84
MethodCreateBuffer
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:16
MethodCreateClassLinkage
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:80
MethodCreateComputeShader
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:76
MethodCreateCounter
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:108
MethodCreateDeferredContext
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:112
MethodCreateDepthStencilState
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:88
MethodCreateDepthStencilView
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:44
MethodCreateDomainShader
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:72
MethodCreateGeometryShader
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:56
MethodCreateGeometryShaderWithStreamOutput
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:60
MethodCreateHullShader
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:68
MethodCreateInputLayout
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:48
MethodCreatePixelShader
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:64
MethodCreatePredicate
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:104
MethodCreateQuery
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:100
MethodCreateRasterizerState
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:92
MethodCreateRenderTargetView
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:40
MethodCreateResources
gta5_fsr/CSuperResolutionMgr.cpp:180
MethodCreateSamplerState
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:96
MethodCreateShaderResourceView
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:32
MethodCreateSoftwareAdapter
gta5_fsr/wrappers/dxgi/IDXGIFactoryWrapper.h:52
MethodCreateSurface
gta5_fsr/wrappers/dxgi/IDXGIDeviceWrapper.h:38
MethodCreateSwapChain
gta5_fsr/wrappers/dxgi/IDXGIFactoryWrapper.h:47
MethodCreateSwapChainForComposition
gta5_fsr/wrappers/dxgi/IDXGIFactoryWrapper.cpp:80
MethodCreateSwapChainForCoreWindow
gta5_fsr/wrappers/dxgi/IDXGIFactoryWrapper.h:75
MethodCreateSwapChainForHwnd
gta5_fsr/wrappers/dxgi/IDXGIFactoryWrapper.cpp:67
MethodCreateTexture1D
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:20
MethodCreateTexture3D
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:28
MethodCreateUnorderedAccessView
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:36
MethodCreateVertexShader
gta5_fsr/wrappers/d3d11/ID3D11DeviceWrapper.h:52
MethodDSGetConstantBuffers
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:425
MethodDSGetSamplers
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:421
MethodDSGetShader
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:417
MethodDSGetShaderResources
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:413
MethodDSSetConstantBuffers
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:273
MethodDSSetSamplers
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:269
MethodDSSetShader
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:265
MethodDSSetShaderResources
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:261
MethodDetectMSAA
gta5_fsr/CSuperResolutionMgr.cpp:386
MethodDispatch
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:173
MethodDispatchIndirect
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:177
FunctionDllMain
gta5_fsr/main.cpp:52
MethodDrawAuto
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:161
MethodDrawIndexed
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:57
MethodDrawIndexedInstanced
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:88
MethodDrawIndexedInstancedIndirect
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:165
MethodDrawInstanced
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:92
MethodDrawInstancedIndirect
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:169
MethodEnd
gta5_fsr/wrappers/d3d11/ID3D11DeviceContextWrapper.h:122
MethodEnumAdapters
gta5_fsr/wrappers/dxgi/IDXGIFactoryWrapper.h:34
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