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This mod replaces original Grand Theft Auto V upscaler with FidelityFx Super Resolution 1.0
d3d11.dll and gta5_fsr.ini to Grand Theft Auto V root folder (e.g. \Steam\steamapps\common\Grand Theft Auto V)Graphics settings and make sure DirectX Version is set to DirectX 11Advanced Graphics settings and set Frame scaling mode:gta5_fsr.ini file if you need more control over mod settings| Name | Compatibility | Comment |
|---|---|---|
| ENB | ✔️ | Rename this mod d3d11.dll to d3d11_fsr.dll and edit enblocal.ini file. Set EnableProxyLibrary=true, InitProxyFunctions=true and ProxyLibrary=d3d11_fsr.dll |
| GTA:O | ✔️ | Check GTA Online section below for more details |
| FiveM | ✔️ | Change Graphics -> Render Resolution instead of Advanved Graphics -> Frame scaling mode |
| RAGE.MP | ✔️ | No issues found |
| ReShade | ✔️ | Open gta5_fsr.ini file and set EnableProxyLibrary=true, InitProxyFunctions=false and ProxyLibrary=d3d11.dll |
| R.E.A.L. (VR) | ❌ | Check this |
If mod doesn't work or you are not sure if it works:
1. Open gta5_fsr.ini end set:
PrintDebug=true
[20736] GTA5_FSR: Loaded original d3d11.dll
[20736] GTA5_FSR: D3D11CreateDevice
[20736] GTA5_FSR: D3D11CreateDeviceAndSwapChain
[20736] GTA5_FSR: Reading config file...
[20736] GTA5_FSR: Creating default resources...
[20736] GTA5_FSR: Initialized
[20736] GTA5_FSR: Updated some resources.
[20736] GTA5_FSR: FSR PASS, FPS: 100, MSAA: 2, FXAA: 0
[20736] GTA5_FSR: FSR PASS, FPS: 101, MSAA: 2, FXAA: 0
[20736] GTA5_FSR: FSR PASS, FPS: 99, MSAA: 2, FXAA: 0
If you don't see those lines or you see lines like "GTA5_FSR: Failed to create..." then save log and attach it to new issue. Additionally, include settings.xml (C:\Users\%username%\Documents\Rockstar Games\GTA V\settings.xml) and your PC configuration.
In general, mod works in GTA Online. If you are worried about being banned... Well, I don't know how GTA Online anticheat works so I can't guarantee that. I tried my best to make it anticheat-friendly based on my knowledge how other anticheats work. This mod doesn't require DLL injection, it doesn't modify game files, it doesn't change ingame memory, setup hooks etc. People ask me to add this mod to ReShade because it is allowed in GTA:Online. First of all, it's impossible. ReShade doesn't work with frame scaling and custom resolutions AFAIK. Secondly, ReShade became allowed because it started disabling Depth Stencil Buffer access, which is widely used in WallHack cheats, if any internet activity is detected (i.e. you are playing online). This mod doesn't touch depth buffer at all. Anyway, use this mod in GTA Online at your own risk.
$ claude mcp add gta5_fsr \
-- python -m otcore.mcp_server <graph>